Commit Graph

363 Commits

Author SHA1 Message Date
Oystein Eftevaag
64dc913596 Edited the Kyrandia section of the README, as the save and load part
of the GUI is now implemented.

svn-id: r20211
2006-01-27 08:26:15 +00:00
Max Horn
6da4489142 Removed version from docs
svn-id: r20188
2006-01-26 10:09:39 +00:00
Max Horn
7fddfa20c6 New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS)
svn-id: r20165
2006-01-25 20:53:25 +00:00
Joost Peters
e62e45d2ac BASS doesn't have quickload & quicksave hotkeys
svn-id: r20128
2006-01-22 00:25:37 +00:00
Travis Howell
207841e226 Add new platforms.
Sync. more changes.

svn-id: r20126
2006-01-21 23:59:04 +00:00
Max Horn
2d92b0eb93 More doc tweaks
svn-id: r20119
2006-01-21 13:19:56 +00:00
Travis Howell
a0ef746de0 Remove out dated comment, we support many platforms now.
svn-id: r20106
2006-01-20 00:40:55 +00:00
Travis Howell
89ecf72e51 Update Kyrandia game title.
svn-id: r20103
2006-01-20 00:13:22 +00:00
Travis Howell
3ff6cc8dd9 Make game titles consistent
svn-id: r20093
2006-01-19 22:57:13 +00:00
Travis Howell
d6a5c39e3d Add full game titles.
svn-id: r20083
2006-01-18 14:06:20 +00:00
Torbjörn Andersson
a61e62db95 Lowered FluidSynth's default gain, and added config file and command-line
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and
is probably measured in decibel, but to keep things simple, ScummVM uses
settings from 0 through 1000 instead. (Though currently there's no guard
against invalid settings.)

This is a slightly revised version of the non-GUI part of patch #1336171.

svn-id: r20030
2006-01-14 20:05:56 +00:00
Max Horn
d8d6da1ff0 Doc update: Added coremidi driver; removed obsolete amidi driver; updated & corrected the platforms list
svn-id: r20029
2006-01-14 17:28:20 +00:00
Oystein Eftevaag
feaa67ca16 Added entries for Kyrandia to the docs.
svn-id: r19954
2006-01-08 21:17:58 +00:00
Travis Howell
6ce9a73d65 Match original game titles and make game titles consistent.
svn-id: r19892
2006-01-02 23:49:40 +00:00
Travis Howell
5afaad7869 Minor changes.
svn-id: r19868
2005-12-31 00:16:17 +00:00
Travis Howell
73e9a87e96 Correct Spy Fox game's titles.
svn-id: r19850
2005-12-30 02:59:56 +00:00
Travis Howell
a69fe434b9 Remove old targets too.
svn-id: r19652
2005-11-18 22:56:13 +00:00
Travis Howell
210a520554 Simon 1 and Simon 2 are auto detected now.
svn-id: r19651
2005-11-18 22:50:22 +00:00
Travis Howell
1c2451b472 Mention Polish Simon2.
svn-id: r19650
2005-11-18 22:49:04 +00:00
Max Horn
6b768e5c5c Fix typo
svn-id: r19648
2005-11-18 22:35:52 +00:00
Eugene Sandulenko
d493ca602b Fix typo.
svn-id: r19530
2005-11-09 09:46:57 +00:00
Jonathan Gray
7f691c3ca2 Limit to 80 char width again, kill a few spaces at EOL.
svn-id: r19410
2005-11-03 11:32:19 +00:00
Johannes Schickel
e9e4b886aa Fixed formating with sword2
svn-id: r19373
2005-10-30 16:32:21 +00:00
Max Horn
654c2049d0 Updated/fixed more version strings in HEAD
svn-id: r19364
2005-10-29 18:45:48 +00:00
Max Horn
ae6fb05c8f Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consistent with other numerically numbered games (and also internally consistent). Work in progress.
svn-id: r19249
2005-10-23 10:03:28 +00:00
Eugene Sandulenko
be8cd9e69a talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses them
too.

svn-id: r19154
2005-10-18 19:05:22 +00:00
Eugene Sandulenko
f3c387f328 Bump version to 0.9.0CVS. Woo hoo!
svn-id: r19133
2005-10-17 13:42:36 +00:00
Travis Howell
a200be4bbf Update supported HE titles.
svn-id: r19130
2005-10-17 13:02:51 +00:00
Eugene Sandulenko
ee4cbcb98d Fix bug #1326833 "ITE: Missing copy protection". Though it is disabled
by default by kind permission from Wyrmkeep Entertainment Co.

svn-id: r19125
2005-10-17 03:28:21 +00:00
Eugene Sandulenko
00632bf822 Improve documentation on MM NES after additional user feedback.
svn-id: r18892
2005-09-28 14:15:49 +00:00
Torbjörn Andersson
71a1bb190a Very slight re-wording.
svn-id: r18787
2005-09-08 06:23:36 +00:00
Eugene Sandulenko
677561ab85 Add description on how to handle MM NES and C64 games.
svn-id: r18783
2005-09-07 15:55:11 +00:00
Travis Howell
771373bfb9 Update unsupported versions
svn-id: r18617
2005-08-05 01:08:00 +00:00
Travis Howell
5fb85d659c Update HE games
svn-id: r18615
2005-08-04 12:58:09 +00:00
Eugene Sandulenko
435f077c76 Old Mac OS9 ITE is supported now.
svn-id: r18614
2005-08-04 12:30:05 +00:00
Joost Peters
9408ce9b3f Some spelling and grammar improvements (I hope - I'm no linguist!)
svn-id: r18587
2005-07-28 14:23:39 +00:00
Eugene Sandulenko
502ae03b6a o Update documentation on ITE and Gob1.
o Fix line endings in 07_06.tex

svn-id: r18586
2005-07-28 13:52:46 +00:00
Jonathan Gray
bf304539fe Document c64 as being a valid --platform= option.
svn-id: r18413
2005-06-19 23:02:38 +00:00
Travis Howell
b3197a803b Correct no scaling option.
svn-id: r18317
2005-06-03 11:11:49 +00:00
Max Horn
52bbc86797 Patch #1181544 (AmigaOS 4 changes)
svn-id: r18011
2005-05-09 21:21:21 +00:00
Max Horn
8fddaada1d Simplified debuglevel handling:
- it's only honored in the global level of the config file
 - all checks for it go through gDebugLevel now, which is made global
 - the '-d' switch is handled in a slightly saner and consistent way
 - removed 'debuglevel' from the config format documentation; we do
   not want to encourage the avarage user to use it

svn-id: r17769
2005-04-23 13:52:27 +00:00
Torbjörn Andersson
c60678ed86 Since the latest change once again makes this a proper sentence, I've
reverted my previous change. This patch also replaces some tabs with
spaces.

svn-id: r17587
2005-04-13 14:06:17 +00:00
Eugene Sandulenko
c908f80891 Patch #1182233 "Updated README Native Midi Documentation"
svn-id: r17586
2005-04-13 13:44:31 +00:00
Eugene Sandulenko
a223723b4b Mention NES platform in documentation. Just forgot it last time
svn-id: r17574
2005-04-13 00:52:54 +00:00
Torbjörn Andersson
13dc149ded Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.

svn-id: r17512
2005-04-10 14:33:44 +00:00
Travis Howell
77071ad956 Update
svn-id: r17083
2005-03-12 00:52:53 +00:00
Eugene Sandulenko
3cf691e9f9 Add --force-1x-overlay command line option as discussed in bugreport
#1160454 "ALL: Failed assertion when using 1x scaler"

svn-id: r17067
2005-03-10 16:29:08 +00:00
Travis Howell
07aa92063a Add Amiga renderer mode for EGA games.
svn-id: r17019
2005-03-07 00:39:48 +00:00
Eugene Sandulenko
c90a3b38cf Forgot to commit. HercAmber/HercGreen documentation
svn-id: r16984
2005-03-03 10:10:23 +00:00
Torbjörn Andersson
f145d859cf ScummVM 0.7.0 does not need SKY.CPT for Beneath a Steel Sky, so I've
changed the version number in the text to 0.8.0CVS. Of course, this should
be updated again when 0.8.0 (or whatever we'll call the next version) is
released. By then we ought to include SKY.CPT in the main BASS download as
well, I think.

svn-id: r16892
2005-02-24 07:51:27 +00:00