Commit Graph

23022 Commits

Author SHA1 Message Date
Sven Hesse
3062bc1df6 GOB: Stub the Geisha minigame "Diving" 2011-08-26 08:20:19 +02:00
Sven Hesse
e05e18d8bd GOB: Stub the Geisha minigame "Penetration" 2011-08-26 08:15:47 +02:00
Sven Hesse
6a9271b6cf GOB: Oops, don't skip vital parts of the script
The paramater count is already read in oGeisha_goblinFunc...
2011-08-26 08:11:24 +02:00
Sven Hesse
a3bc17296b GOB: Add Geisha AdLib music opcodes
adlibPlay() is commented out for now, until Strangerke fixes the
MDYPlayer. :P
2011-08-26 07:47:37 +02:00
Sven Hesse
e20b90543d GOB: Fix the Geisha cursor 2011-08-26 06:09:56 +02:00
Sven Hesse
479eeb7e47 GOB: Actually, we do support 16 color fading 2011-08-26 05:00:28 +02:00
Sven Hesse
225f0ad3dc GOB: Fix EGA palette animation
The Geisha intro is now watchable
2011-08-26 04:45:34 +02:00
Sven Hesse
24929c9990 GOB: Add inter_geisha.cpp and implement oGeisha_loadSound
Geisha's intro shows now (with glitches, palette animation fail?) and
the game is playable.
2011-08-26 04:10:46 +02:00
Sven Hesse
ba84788bda GOB: Geisha seems to be EGA-only
The menu in Geisha shows now. It crashes when something is clicked
though; the loadSound opcode is probably different.
2011-08-26 01:53:16 +02:00
Sven Hesse
c57fd31246 GOB: Fix 0OT resource loading, used in Geisha
0OT are compressed TOT files. The compression flag in the STK header
is *not* set, and 0OT files are compressed in chunks, not as a whole.
2011-08-26 01:53:16 +02:00
Filippos Karapetis
c9873dae43 SCI: Fixed bug #3366295 - "SCI: User-translated files are ignored"
Thanks to tinekefrineke and tdhs for pinpointing the actual problem in the
resource manager
2011-08-26 01:56:50 +03:00
Filippos Karapetis
d570b41561 SCI: Fixed bug #3396887 - "SCI: pq2-pc98-jp - Listing of items / Inventory not working"
Thanks to wjp for his valuable help on this
2011-08-26 01:25:41 +03:00
Eugene Sandulenko
355d1b9745 COMPOSER: Update detection entries to avoid using install.inf 2011-08-25 16:45:27 +01:00
Matthew Hoops
481a5e0e7c SWORD1: Let the XA audio use its own looping 2011-08-25 10:14:17 -04:00
Bertrand Augereau
19768db882 DREAMWEB: 'drawflags' ported to C++ 2011-08-25 11:12:27 +02:00
Bertrand Augereau
5cd7f3f82c DREAMWEB: Removed an useless stub ('kernchars') 2011-08-25 08:13:40 +02:00
Bertrand Augereau
50fdbd34b8 DREAMWEB: 'waitframes' ported to C++ 2011-08-25 08:12:27 +02:00
Bertrand Augereau
24afa11b35 DREAMWEB: All readmouse flavours ported to C++ 2011-08-25 07:58:05 +02:00
Bertrand Augereau
0baa0afb38 DREAMWEB: Better 'mouseCall' api, DreamWebEngine should not use _context, ideally 2011-08-25 07:46:23 +02:00
Bertrand Augereau
2cecbe0e3a DREAMWEB: 'animpointer' ported to C++ 2011-08-25 07:33:59 +02:00
Filippos Karapetis
0382e990ec SCI: Fixed QFG3 bug #3377429, by removing the problematic script patch
for script 23 (bug #3040722).

This script patch messes up the conversation with Manu the monkey later
on in the game, thus it's not correct.
2011-08-25 03:06:20 +03:00
Filippos Karapetis
996deff15b SCI: Fixed bug #3392767 - "SCI: SQ4 (English/CD/Win): Engine Abort In Timepod Hangar"
This bug only manifested in the Windows version of SQ4CD. Some Windows
MIDI music tracks are missing from room 530, which messed up the
animations in that scene, and led to a crash. Moved the code that
obtains the song number from an object into a separate function. Also,
fixed a bug in kDoSoundSetPriority().
2011-08-25 02:52:58 +03:00
Filippos Karapetis
3774c38db5 SCI: Added two workarounds for script bug #3389579 2011-08-25 01:49:26 +03:00
Filippos Karapetis
c56dc1811e SCI: Added the German CD version of PQ4 (bug report #3392955) 2011-08-25 00:10:18 +03:00
Bertrand Augereau
abb61ec9cf DREAMWEB: 'showpointer' ported to C++ 2011-08-25 00:37:29 +02:00
Vladimir Menshakov
ab1c8c27e9 DREAMWEB: Added comments with string representation for the data segment 2011-08-24 23:34:46 +04:00
Bertrand Augereau
fd9e50e245 DREAMWEB: Wrong and useless 'getroomdata' overload spotted by bluegr removed 2011-08-24 22:55:54 +02:00
Filippos Karapetis
64db457b7f DREAMWEB: Use the correct error() call 2011-08-24 21:42:21 +03:00
Filippos Karapetis
5ba98f2d7b DREAMWEB: Added a TODO and an error call to a variant of getroomdata()
This variant recursively calls itself. It's not used anywhere, so it should
be removed if it's actually unused.
2011-08-24 21:09:17 +03:00
Bertrand Augereau
3221e84d51 DREAMWEB: 'dumppointer' ported to C++ 2011-08-24 17:38:29 +02:00
Bertrand Augereau
63b4ded1a0 DREAMWEB: Static dispatching in checkcoords 2011-08-24 16:35:31 +02:00
Alyssa Milburn
ee87420b64 COMPOSER: Detect/run Mac versions of Darby/Gregory. 2011-08-24 16:17:47 +02:00
Alyssa Milburn
452280471b COMPOSER: Handle Mac-style filenames in paths. 2011-08-24 16:17:07 +02:00
Alyssa Milburn
fe64e4bd80 COMPOSER: Mark demos with ADGF_DEMO. 2011-08-24 16:16:31 +02:00
Matthew Hoops
40fd9ce27c AUDIO: Remove default rate parameter from xa 2011-08-24 09:54:19 -04:00
Matthew Hoops
adb69a5a39 AUDIO: Rename Vag to XA
Vag is really an XA container, and one that we do not have a decoder for (nor need)
2011-08-24 09:54:19 -04:00
Bertrand Augereau
7d5f6fedda DREAMWEB: 'checkcoords' ported to C++
(Still has __dispatch_call dependency)
2011-08-24 15:44:20 +02:00
Bertrand Augereau
42e435c604 DREAMWEB: 'dumpblink' ported to C++ 2011-08-24 14:40:52 +02:00
Bertrand Augereau
7f7775e574 DREAMWEB: 'showblink' ported to C++ 2011-08-24 13:20:18 +02:00
Bertrand Augereau
92baa570d1 DREAMWEB: Ported 'delpointer' to C++ 2011-08-24 12:26:57 +02:00
Bertrand Augereau
266af3b089 DREAMWEB: 'geteitherad' ported to C++ 2011-08-24 11:00:10 +02:00
Alyssa Milburn
5efba92b8e HUGO: Coding style fixes. 2011-08-24 10:58:06 +02:00
Filippos Karapetis
8755ebc0aa DRASCULA: Separated the save name syncing code, and added a TODO 2011-08-24 10:39:05 +03:00
D G Turner
d13a9270a7 PARALLACTION: Correct Previous Commit to Coding Conventions. 2011-08-24 01:42:19 +01:00
D G Turner
5a0680af52 PARALLACTION: Improve safety of PathBuffer Accesses in Pathfinding. 2011-08-24 00:58:05 +01:00
Alyssa Milburn
4a7532fb22 COMPOSER: Change a common warning to use debug(). 2011-08-23 23:13:34 +02:00
Alyssa Milburn
fca52e0514 COMPOSER: Another attempt to fix timing issues. 2011-08-23 23:13:18 +02:00
Alyssa Milburn
b777a2f7b9 COMPOSER: Remove broken quitGame call. 2011-08-23 23:13:02 +02:00
Alyssa Milburn
ee58dc522e COMPOSER: Replace install.inf with book.ini in some detection entries. 2011-08-23 23:11:49 +02:00
Bertrand Augereau
e31ad4d665 DREAMWEB: Renamed FreeObject to DynObject and ObjData to SetObject 2011-08-23 14:51:29 +02:00
Bertrand Augereau
4d6793d882 DREAMWEB: 'getexad' ported to C++ 2011-08-23 14:51:29 +02:00
Paul Gilbert
50527dad42 TSAGE: Implemented the Blue Force object list 2011-08-23 22:33:42 +10:00
Bertrand Augereau
76db28dafb DREAMWEB: 'obname' ported to C++ 2011-08-23 13:22:15 +02:00
Bertrand Augereau
f6670e9f1f DREAMWEB: 'walkandexamine' ported to C++ 2011-08-23 13:22:15 +02:00
Bertrand Augereau
e04761549d DREAMWEB: 'getflagunderp' ported to C++ 2011-08-23 13:22:14 +02:00
Paul Gilbert
c80af54ef9 TSAGE: Started implementation of Blue Force UI classes 2011-08-23 21:12:07 +10:00
Bertrand Augereau
a39a3eda46 DREAMWEB: 'checkone' ported to C++ 2011-08-22 19:09:16 +02:00
Bertrand Augereau
911cb1ea58 DREAMWEB: 'finishedwalking' ported to C++ 2011-08-22 16:46:14 +02:00
Bertrand Augereau
b65f54982e DREAMWEB: 'adjustlen' is not needed 2011-08-22 15:23:11 +02:00
Bertrand Augereau
6fc0176aac DREAMWEB: 'checkiffree' ported to C++ 2011-08-22 15:22:44 +02:00
Paul Gilbert
0d618adfb3 M4: Add new methods and variables needed by the objects_action script method 2011-08-22 20:10:55 +10:00
Willem Jan Palenstijn
48dd74dd6d SCUMM: Revert "Avoid calling malloc with new_size=0"
This reverts commit d6f7e59336, and
marks the issue with a FIXME. The problem is that it not only skips the malloc,
but also the other code in that block.
2011-08-22 10:24:26 +02:00
Willem Jan Palenstijn
4f748884bc Merge pull request #67 from chrisws/initial-bada-port-master
This is the initial implementation of the BADA port.
2011-08-22 08:57:06 +02:00
Johannes Schickel
ae19be0628 SCUMM: Actually disable the setShadowPalette used in Indy4... 2011-08-21 22:07:17 +02:00
Johannes Schickel
a07908a001 SCUMM: Fix typo in PC Speaker output. 2011-08-21 22:00:22 +02:00
Johannes Schickel
7ed005716c SCUMM: Disable setShadowPalette for Indy4 Amiga.
Like palManipulateInit the setShadowPalette function is a nullsub in the
original Amiga executable of Indy4.
2011-08-21 21:52:49 +02:00
Johannes Schickel
bc6ed998a9 SCUMM: Fix for bug #3174197.
The bug is: "FOA: Wrong colors in the Amiga version".

In the original Indy4 Amiga executable palManipulateInit is a nullsub, thus
the palette effect set up by the scripts is just ignored.

The same might be true for other SCUMM Amiga games, but I can not check these
thus I limited this to Indy4 Amiga for now.
2011-08-21 18:52:29 +02:00
Bertrand Augereau
36dafb3c1f DREAMWEB: 'showframe' overload for this majority of clients that don't need width and height returned 2011-08-21 17:47:10 +02:00
Bertrand Augereau
7393cce711 DREAMWEB: 'showallfree' ported to C++ 2011-08-21 16:29:48 +02:00
Bertrand Augereau
cfef8111da DREAMWEB: 'calcfrframe' returns (width,height) in (cl,ch) 2011-08-21 15:57:39 +02:00
Chris Warren-Smith
8a2243ff36 BADA: Remove BADA defined check. Was a temp fix for simulator build 2011-08-21 16:39:08 +10:00
Chris Warren-Smith
d6f7e59336 BADA: Avoid calling malloc with new_size=0 2011-08-21 16:38:18 +10:00
Chris Warren-Smith
59739a7a0e BADA: Initial BADA port implementation 2011-08-21 16:37:06 +10:00
Johannes Schickel
f705a9b286 AGOS: Proper implementation of the Simon 1 demo aka Accolade MIDI parser.
This is based on the Elvira 1 demo.
2011-08-21 04:49:48 +02:00
Johannes Schickel
7173dbfd35 AGOS: Use delete instead of free on an C++ object.
This fixes some ugly valgrind warnings and some crashes when quitting AGOS
games for me.
2011-08-21 04:48:58 +02:00
Matthew Hoops
d91548035b ENGINES: Fix a typo 2011-08-20 18:42:04 -04:00
Johannes Schickel
59200bf426 SCUMM: Fix compilation when translation support is disabled.
For this I added a convenience version of getLanguageYesNo, which works on the
currently setup GUI translation language. All other code which requires this
acan also use it instead of having to worry about the USE_TRANSLATION and thus
having two code paths.
2011-08-20 19:36:54 +02:00
Johannes Schickel
5a1f75eae3 AGOS: Slight cleanup.
Now AgosEngine::_language is of type Common::Language instead of uint16. It is
currently only used with values of that enumeration, thus it should be safe to
use that type for it too.
2011-08-20 19:30:18 +02:00
Eugene Sandulenko
c577ff1b2a SCUMM: Fix typo in comment 2011-08-20 17:53:55 +01:00
Eugene Sandulenko
03d3b683d2 I18N: Added comments to some of obscure translatable strings 2011-08-20 15:11:47 +01:00
Eugene Sandulenko
39a49bf817 MOHAWK: Explain some obscure strings to translators 2011-08-20 14:18:26 +01:00
Bertrand Augereau
f4207b8149 DREAMWEB: 'placesetobject' and 'removesetobject' ported to C++ 2011-08-20 14:54:39 +02:00
Bertrand Augereau
3affb925d5 DREAMWEB: Set objects have a four char name tag 2011-08-20 14:19:36 +02:00
Bertrand Augereau
b17561dd09 DREAMWEB: 'deletetaken' ported to C++ 2011-08-20 14:19:36 +02:00
Eugene Sandulenko
4294c6c67a SCUMM: Added support for localization in Y/N dialog 2011-08-20 12:52:36 +01:00
Eugene Sandulenko
52147dc0c0 AGOS: Switched pause dialog to getLanguageKeyYes usage 2011-08-20 12:52:34 +01:00
Eugene Sandulenko
ab8de3add5 SCUMM: Added translation support for V1 dialogs 2011-08-20 12:52:13 +01:00
Eugene Sandulenko
0e3c629ceb SCUMM: Added translation support to subtitle settings 2011-08-20 12:52:10 +01:00
Paul Gilbert
fbf8262ce6 TSAGE: Fix Valgrind issues with loading Scene 50 2011-08-20 21:30:52 +10:00
Paul Gilbert
472d2ef9a3 TSAGE: Fix memory leak of sound voiceType list 2011-08-20 21:30:03 +10:00
Bertrand Augereau
6cab258032 DREAMWEB: Ported 'dochange' to C++ 2011-08-20 12:26:10 +02:00
Bertrand Augereau
eaa342fdd8 DREAMWEB: 'setallchanges' ported to C++ 2011-08-20 12:09:24 +02:00
Bertrand Augereau
663ca4774f DREAMWEB: 'findormake' ported to C++ 2011-08-20 12:09:24 +02:00
Paul Gilbert
a21133ed12 TSAGE: Implemented Blue Force Scene #50 - Map Scene 2011-08-20 19:14:23 +10:00
Johannes Schickel
0d887aa245 SCUMM: Fix AdLib output in (MI2/)Indy4 Amiga.
Indy4 Amiga features only ROL tracks, thus with
69adb13c2f the MIDI -> AdLib conversion was
broken. Fixed that now by allowing ROL tracks to be played on AdLib output for
Amiga games.

This probably also affected Monkey Island 2 Amiga, but I don't have it to test.
2011-08-19 14:39:35 +02:00
Bertrand Augereau
d4be53c5c0 DREAMWEB: Pathfind routines go to pathfind.cpp 2011-08-18 22:52:27 +02:00
Bertrand Augereau
3f6a277819 DREAMWEB: Ported 'findxyfrompath' to C++ 2011-08-18 22:34:34 +02:00
Bertrand Augereau
ef7c28c2cd DREAMWEB: Ported 'blocknametext', 'walktotext', 'personnametext', 2011-08-18 22:17:11 +02:00
Bertrand Augereau
5ff686a6dc DREAMWEB: 'findlen' is unused 2011-08-18 22:03:54 +02:00
Bertrand Augereau
089e20ec2b DREAMWEB: No need to generate unused C++ for 'makename' 2011-08-18 21:49:15 +02:00
Bertrand Augereau
1dff2ebe8e DREAMWEB: 'calcmapad' ported to C++ 2011-08-18 18:36:15 +02:00
Bertrand Augereau
efe76ac494 DREAMWEB: 'getposition' ported to C++ 2011-08-18 17:11:24 +02:00
Matthew Hoops
ced79d8f29 SCUMM: Fix cursor palette in the HE80+ default cursor 2011-08-18 00:21:13 -04:00
Sven Hesse
440ff92e0c SCUMM: Hopefully fix DS compilation 2011-08-18 05:42:48 +02:00
clone2727
5af158ae9d Merge pull request #74 from fuzzie/soccer
Backyard Soccer support
2011-08-17 19:25:45 -07:00
Sven Hesse
cd6708b397 DREAMWEB: Fix compile on non-GNU compilers
mempcpy is a GNU extension and the only difference to memcpy is the
return value, which this code happily ignores. So I assume it's a
typo.
2011-08-18 01:26:25 +02:00
Willem Jan Palenstijn
d79364489d DREAMWEB: Enable 100 savegames 2011-08-18 00:29:36 +02:00
Willem Jan Palenstijn
8a5c8f3320 DREAMWEB: Add/fix loading from launcher
This is very error-prone, and needs testing.
2011-08-18 00:29:17 +02:00
Willem Jan Palenstijn
7280a569cb DREAMWEB: Hook up ScummVM save/load menu
The ScummVM menu will be used if dreamweb_originalsaveload
is set to true. This is very error-prone, and needs testing.
2011-08-18 00:28:08 +02:00
Willem Jan Palenstijn
f3131e2dbf DREAMWEB: Move several load/save functions out of dreamgen 2011-08-18 00:28:08 +02:00
Willem Jan Palenstijn
aa9f970873 DREAMWEB: Reorder modifiers for consistency (cosmetic) 2011-08-18 00:27:44 +02:00
Willem Jan Palenstijn
0ac5544b64 DREAMWEB: Emit symbolic constants for data offsets 2011-08-18 00:18:08 +02:00
Willem Jan Palenstijn
f1a0df46dc DREAMWEB: Style 2011-08-18 00:17:58 +02:00
Willem Jan Palenstijn
b82f40d906 DREAMWEB: Fix crash when loading some saves
findsource() has the hidden side effect of modifying kTakeoff,
and the getreelframeax() conversion reordered a findsource() call
and kTakeoff access in e78a5a2b08.
2011-08-17 23:57:04 +02:00
Bertrand Augereau
7eab6a7c59 DREAMWEB: 'commandonly' ported to C++ 2011-08-18 00:48:20 +02:00
Bertrand Augereau
1f47b877bd DREAMWEB: 'doblocks' moves to backdrops.cpp 2011-08-17 18:58:05 +02:00
Bertrand Augereau
3700e04e0f DREAMWEB: Drawing of background objects ported to C++ 2011-08-17 16:26:09 +02:00
Alyssa Milburn
ae287ccee5 Merge remote-tracking branch 'origin/master' into soccer
Conflicts:
	engines/scumm/he/logic_he.cpp
	engines/scumm/he/logic_he.h
2011-08-17 09:28:51 +02:00
Matthew Hoops
f5255288ea SCUMM: Split HE logic classes to their own files 2011-08-17 09:12:19 +02:00
Bertrand Augereau
e36832bbf8 DREAMWEB: Removal of unneeded stubs 2011-08-17 06:51:29 +02:00
Bertrand Augereau
681af21e2f DREAMWEB: Arithmetic bugfix in door open/close range detection 2011-08-17 06:46:34 +02:00
Bertrand Augereau
ca32fb2b34 DREAMWEB: Ported 'movemap' to C++ 2011-08-17 01:46:52 +02:00
Alyssa Milburn
9fd46049de SCUMM: Mass-comment/rename/simplify the soccer u32 code. 2011-08-17 00:03:49 +02:00
Alyssa Milburn
23dce51605 SCUMM: Fix cross product call in soccer u32 code.
Thanks to wjp and clone2727 for staring at this with me.
2011-08-16 23:37:26 +02:00
Matthew Hoops
8892f2ec70 SCUMM: Fix AdLib output for MI2/Indy4 Mac
A regression from 69adb13c2f
2011-08-16 10:44:20 -04:00
Paul Gilbert
c280824b2d TSAGE: Completed Blue Force Scene #100 2011-08-16 21:15:18 +10:00
Matthew Hoops
111d70af7d SCUMM: Make the default cursor for all v80+ games be the Windows cursor 2011-08-16 02:47:23 -04:00
Matthew Hoops
310bd54e64 SCUMM: Set the default moonbase cursor to be the default Windows cursor 2011-08-16 01:23:02 -04:00
Matthew Hoops
a18312677d MOHAWK: Use the default Windows cursor in /graphics now 2011-08-16 00:30:42 -04:00
Matthew Hoops
52d8146d9b MOHAWK: Fix timing of the first two Riven credits frames 2011-08-15 23:04:58 -04:00
Matthew Hoops
fcd84f67c8 MOHAWK: Stub off Riven transition speed code 2011-08-15 22:53:02 -04:00
Matthew Hoops
6f83052b40 AGI: Cleanup PreAGI console code 2011-08-15 22:24:42 -04:00
Bertrand Augereau
63e436d723 DREAMWEB: Bugfix (introduced with porting) 2011-08-16 04:55:20 +02:00
Bertrand Augereau
5783a303b9 DREAMWEB: 'madmode' ported to C++ 2011-08-16 04:26:27 +02:00
Bertrand Augereau
1fb3cb182f DREAMWEB: 'madman' ported to C++ 2011-08-16 03:57:52 +02:00
Bertrand Augereau
d8ff4182f7 DREAMWEB: Encapsulate the hack to guess if this is a CD build or not 2011-08-16 03:24:13 +02:00
Bertrand Augereau
3971a0dbf5 DREAMWEB: 'madmantext' ported to C++
There is a debatable hack to accomodate the two different builds of the game, cd or not.
2011-08-16 01:25:59 +02:00
Bertrand Augereau
9d8e5c0df4 DREAMWEB: 'updatepeople' ported to C++ 2011-08-16 00:50:12 +02:00
Bertrand Augereau
73d7ff3523 DREAMWEB: 'showpanel' ported to C++ 2011-08-15 22:30:17 +02:00
Bertrand Augereau
03e222f37f DREAMWEB: 'commandwithob' ported to C++ 2011-08-15 22:30:16 +02:00
Bertrand Augereau
b0f5e4dfb0 DREAMWEB: 'copyname' ported to C++ 2011-08-15 22:30:16 +02:00
Bertrand Augereau
8cb9ff31cf DREAMWEB: 'findobname' ported to C++ 2011-08-15 22:30:16 +02:00
Bertrand Augereau
2dadf6ba19 DREAMWEB: 'getreelstart' is now only called from C++ 2011-08-15 22:30:16 +02:00
Bertrand Augereau
e78a5a2b08 DREAMWEB: 'checkifperson' ported to C++ 2011-08-15 22:30:16 +02:00
Bertrand Augereau
01ccadf7c1 DREAMWEB: 'getreelframeax' ported to C++ 2011-08-15 22:30:16 +02:00
Bertrand Augereau
c8d8056777 DREAMWEB: 'showgamereel' ported to C++ 2011-08-15 22:30:16 +02:00
Matthew Hoops
62aabc57e4 AGI: Reorganize the PreAGI code a bit 2011-08-15 11:55:03 -04:00
Matthew Hoops
6a9d4b3e5b AGI: Make Troll inherit from PreAgiEngine 2011-08-15 11:55:03 -04:00
Matthew Hoops
cb43e9694b AGI: Make Mickey inherit from PreAgiEngine 2011-08-15 11:55:03 -04:00
Matthew Hoops
fcd0cda9a9 AGI: Make Winnie inherit from PreAgiEngine 2011-08-15 11:55:01 -04:00