50 Commits

Author SHA1 Message Date
Torbjörn Andersson
dfe04491c1 JANITORIAL: Remove unnecessary semicolons 2015-01-21 01:29:22 +01:00
Strangerke
f1d6ba7085 ACCESS: Remove useless variable 2014-12-28 23:36:51 +01:00
Paul Gilbert
18df28f74d ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
Paul Gilbert
95aa9a13a6 ACCESS: Refactor most of ASurface statics to instance variables 2014-12-18 21:45:55 -05:00
Strangerke
223038924b ACCESS: Get rid of a goto 2014-12-17 22:49:01 +01:00
Strangerke
67a40fd9b0 ACCESS: Add missing space before semicolumn in constructors 2014-12-17 19:14:14 +01:00
Strangerke
492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Paul Gilbert
40b8417296 ACCESS: Correct down-right player movement 2014-12-12 23:01:54 -05:00
Strangerke
84ba0df9b2 ACCESS: Janitorial 2014-12-12 23:00:46 -05:00
Paul Gilbert
c1e80440b5 ACCESS: Fix the formatting of a bunch of else statements 2014-12-12 22:59:45 -05:00
Strangerke
63bcd2ebcb ACCESS: Remove second character sprite in Dead command 2014-12-12 22:53:22 -05:00
Paul Gilbert
1716cd9b30 ACCESS: Major refactoring of Amazon logic into their own classes 2014-12-12 22:51:04 -05:00
Paul Gilbert
64b45e68aa ACCESS: Fix loading or exiting game when Maya is active player 2014-12-12 22:49:06 -05:00
Paul Gilbert
cc8a8bfddd ACCESS: Refactored Amazon specific player loading into new AmazonPlayer class 2014-12-12 22:44:43 -05:00
Paul Gilbert
9fa0fc845e ACCESS: Fix 'bounce' when reaching left end of a horizontal scrolling scene 2014-12-12 22:43:42 -05:00
Paul Gilbert
b01f5d61d7 ACCESS: Fix vertically scrolling up the screen 2014-12-12 22:43:33 -05:00
Paul Gilbert
cdb2159ba2 ACCESS: Workaround for original Amazon bug trying to draw player in
cutscene

In scene 33, the game briefly adds the player to the _images list, even
though no player sprites have been loaded, since it's a cutscene scene
2014-12-12 22:41:18 -05:00
Paul Gilbert
878038fe07 ACCESS: Fix redundant pointer references in adding items to _images list 2014-12-12 22:29:27 -05:00
Strangerke
32bbfe3f60 ACCESS: Fix a little bug in walkUpRight() 2014-12-12 22:20:59 -05:00
Strangerke
7a178098a7 ACCESS: Remove a useless check, comment out some code related to original debugging 2014-12-12 22:20:46 -05:00
Paul Gilbert
8b9faf7de5 ACCESS: Add synchronize method for savegames 2014-08-29 21:03:11 -04:00
Paul Gilbert
c0a7852662 ACCESS: Refactor the file manager to return resource structures 2014-08-27 22:13:43 -04:00
Paul Gilbert
f993c8dd46 ACCESS: Improved right scrolling 2014-08-24 22:42:24 -04:00
Paul Gilbert
f98d4668d7 ACCESS: Improvements for horizontal scrolling 2014-08-23 17:19:54 -04:00
Paul Gilbert
ec70f3feaf ACCESS: Fix graphic glitch when scrolling up 2014-08-23 14:47:06 -04:00
Paul Gilbert
4e5eb04e47 ACCESS: Fix freeing player sprites when the scene changes 2014-08-20 20:22:35 -04:00
Paul Gilbert
5870b18e17 ACCESS: Fix for collision detection 2014-08-20 20:02:17 -04:00
Strangerke
70b8efacfb ACCESS: Finish moving timer flag from bool to byte based on the assembly, modify some comments and TODOs 2014-08-20 23:04:04 +02:00
Paul Gilbert
6066afb020 ACCESS: Fix z ordering of sprites on the screen 2014-08-19 20:31:23 -04:00
Paul Gilbert
8d45ad265d ACCESS: Fix walking right 2014-08-18 22:53:58 -04:00
Paul Gilbert
c4a3770cfe ACCESS: Bugfixes for walking 2014-08-18 22:15:23 -04:00
Paul Gilbert
080a030116 ACCESS: Some initial pathfinding bugfixes 2014-08-18 07:32:17 -04:00
Paul Gilbert
17315a4dd7 ACCESS: Implemented wall checks for pathfinding 2014-08-18 00:29:01 -04:00
Paul Gilbert
d570da065e ACCESS: Fix selecting location for player to walk to 2014-08-17 23:15:32 -04:00
Paul Gilbert
5ec8c445bd ACCESS: Fix player flickering 2014-08-17 23:08:14 -04:00
Paul Gilbert
5ff004b2d8 ACCESS: Fix initialisation of player positioning and scaling values 2014-08-16 11:58:59 -04:00
Paul Gilbert
dc5500e246 ACCESS: Cleanup of timer flags and some inventory logic 2014-08-16 10:33:03 -04:00
Strangerke
fab6d7883e ACCESS: Update TODOs 2014-08-16 11:29:37 +02:00
Paul Gilbert
e3687ea123 ACCESS: Refactored scroll direction code into separate methods 2014-08-15 20:09:56 -04:00
Paul Gilbert
4a3ce2d27d ACCESS: Implementing checkScroll 2014-08-15 09:27:05 -04:00
Paul Gilbert
66b2d471cf ACCESS: Change walking errors to TODO comments 2014-08-14 22:06:19 -04:00
Paul Gilbert
9547efad77 ACCESS: Implemented player plotting methods 2014-08-14 22:02:47 -04:00
Paul Gilbert
f66f01bf89 ACCESS: Implemented player walk methods 2014-08-14 20:49:30 -04:00
Paul Gilbert
89772d55a5 ACCESS: Implemented window size fields setup and copyBF2Vid 2014-08-12 23:34:23 -04:00
Paul Gilbert
eee84b8760 ACCESS: Implemented plotList 2014-08-11 23:12:53 -04:00
Paul Gilbert
cce0c2ff97 ACCESS: Adding sprite resources and screen saving 2014-08-10 11:47:15 -04:00
Paul Gilbert
c1613178c3 ACCESS: Implemented player loading 2014-08-09 22:07:28 -04:00
Paul Gilbert
bea93f3441 ACCESS: Implemented setupRoom method 2014-08-07 09:23:31 -04:00
Paul Gilbert
8e43a6c528 ACCESS: Add scripts classes and Amazon room setup 2014-08-05 23:23:49 -04:00
Paul Gilbert
7d605ce573 ACCESS: Implement outer room handler 2014-08-05 22:17:30 -04:00