Commit Graph

264 Commits

Author SHA1 Message Date
Torbjörn Andersson
4fb6c92473 The updateUnk6Value() appears to be some sort of random number generator, so I
have renamed it getRandomNr(). The _unk6 variable has been renamed _rnd. (Our
MidiDriver_ADLIB class also has its own random number generator, so it's not
such a far-fetched guess as it may seem.)

svn-id: r21102
2006-03-05 20:09:02 +00:00
Torbjörn Andersson
525690344b Renamed output1() to adjustVolume(). I'm still uncertain exactly *how* the
volume is modified (it depends on several still unknown variables), but that's
all it does as far as I can tell.

svn-id: r21101
2006-03-05 19:48:22 +00:00
Torbjörn Andersson
0651236066 Make sure there actually is a SMUSH mixer before stopping and deleting it.
svn-id: r21099
2006-03-05 13:57:05 +00:00
Paweł Kołodziejski
7a6ff46b38 that was not what I want. it should stop audio only for immediately stop.
svn-id: r21095
2006-03-05 12:29:13 +00:00
Paweł Kołodziejski
38b82fb585 that should help for bug #1352486, smush sound tracks are not stopped immediately, but outside smush when sound data are depleted in sound mixer buffer.
svn-id: r21094
2006-03-05 12:15:39 +00:00
Travis Howell
3fbf207ee5 Update box flags for C64 maniac
svn-id: r21093
2006-03-05 10:54:41 +00:00
Travis Howell
24493b3f45 Add back exclusion lost in last commit, exclude some verbs from verbs error script
svn-id: r21091
2006-03-05 10:02:43 +00:00
Travis Howell
279ad67506 Correct case of verb names in C64 Maniac
svn-id: r21090
2006-03-05 09:05:44 +00:00
Travis Howell
7a9ed5425b Add German verbs and more work on input in C64 maniac
svn-id: r21089
2006-03-05 08:22:39 +00:00
Travis Howell
5bf6fdf2f5 Update, to add new imuse file
svn-id: r21087
2006-03-05 05:53:29 +00:00
Travis Howell
429f7d43d6 Fix compiler warnings
svn-id: r21086
2006-03-05 05:43:46 +00:00
Jamieson Christian
b1f7f32ed1 Separated the IMuse Part methods into their own file. Updated the Bloodshed Dev-C++ project file at the same time.
svn-id: r21085
2006-03-05 05:14:20 +00:00
Travis Howell
1fe0deeb54 Add some basic walkbox support for C64 maniac
svn-id: r21084
2006-03-05 03:46:41 +00:00
Torbjörn Andersson
623514df01 Cleanup: output0x388(0xABCD) is now writeOPL(0xAB, 0xCD), which is slightly
more easy to read.

svn-id: r21081
2006-03-04 20:27:51 +00:00
Jamieson Christian
857abe4c8b Removed the default ignoreFadeouts parameter value for ImuseInternal's getSoundStatus method. The disposition of this method is going to be changing soon, and I'm getting confused by the assumptions being made by many of the calls to it.
svn-id: r21080
2006-03-04 19:35:38 +00:00
Jamieson Christian
01af975df4 Rearranged methods in the IMuse class declaration to denote those derived from the MusicEngine base class.
svn-id: r21079
2006-03-04 18:38:27 +00:00
Max Horn
6a4c709af6 No need to use generateSubstResFileName when we already know the result
svn-id: r21072
2006-03-04 12:57:12 +00:00
Max Horn
feeaa2c35e Removed unnecessary strcpy calls
svn-id: r21071
2006-03-04 12:34:14 +00:00
Travis Howell
bc735c4595 Older naming style only used by PC version of FT demo
svn-id: r21070
2006-03-04 12:08:19 +00:00
Max Horn
f66cc08bdb Const as const can (marking things as const/static allows better compiler optimizations and helps to catch certain bugs)
svn-id: r21069
2006-03-04 11:57:14 +00:00
Max Horn
7085bf3724 Slightly clarified an odd subcase in ScummEngine::openRoom
svn-id: r21068
2006-03-04 11:55:49 +00:00
Max Horn
bde6c151ad Cleanup for the container loading code (and always disable file name substitution when a container file is used
svn-id: r21067
2006-03-04 11:53:28 +00:00
Max Horn
cf0716734c When container files are used, we don't need file name substitution anymore
svn-id: r21066
2006-03-04 11:31:09 +00:00
Max Horn
78985cc8a6 Added a comment about the first few entries in substResFileNameTable
svn-id: r21065
2006-03-04 10:50:23 +00:00
Max Horn
a3069bbc1a Since findSubstResFileName / applySubstResFileName only compare up to the first '.', we should be able to safely remove anything after the '.' in all substResFileNameTable entries (I am leaving the 00.LFL names untouched for now, for clarity)
svn-id: r21064
2006-03-04 10:46:11 +00:00
Max Horn
5e881c158a This particular case in ScummEngine::openRoom only occurs for V4 games; changing the check accordingly, to ease future refactoring
svn-id: r21063
2006-03-04 10:41:40 +00:00
Max Horn
bb38ea2c17 Renamed SubstResFileNames::winName and macName to almostGameID / expandedName (the old names were misleading; the new ones aren't great either :)
svn-id: r21062
2006-03-04 10:38:05 +00:00
Travis Howell
16a8c60483 Add/Update string var tables for COMI and The Dig, to allow translated strings
svn-id: r21059
2006-03-04 05:44:48 +00:00
Travis Howell
28b6c92503 Update hack for bug #915575 - MANIAC: Disappearing New Kid verb
svn-id: r21058
2006-03-04 04:46:15 +00:00
Travis Howell
2cf16b0d14 Add correct md5 for second version of Simon the Sorcerer 2 patched to Russian
svn-id: r21057
2006-03-04 04:29:38 +00:00
Travis Howell
bd7d05dae6 Update opcodes for C64 maniac
svn-id: r21051
2006-03-03 23:52:48 +00:00
Eugene Sandulenko
76a4bf9e77 Eliminate flip_support.cpp file.
svn-id: r21045
2006-03-03 19:38:17 +00:00
Max Horn
140f6fce26 Hiding the implementation of ADPCMInputStream from the public, in favor of a factory function (just like with the other AudioStream subclasses)
svn-id: r21043
2006-03-03 15:51:33 +00:00
Jamieson Christian
a1a6967d76 Partial fix for Bug 1088045. Additional configuration of Part parameters in response to iMuse SysEx command 0. Addresses Parts 2, 3 and 4 of the bug. (Part 4 not yet verified against referenced bug manifestation; awaiting testcase savegame.)
svn-id: r21039
2006-03-03 15:27:33 +00:00
Max Horn
bac32d1a5c Moved ScummFile etc. to the new file.cpp / file.h
svn-id: r21038
2006-03-03 15:16:02 +00:00
Max Horn
6ff8d3b9fd Turn _file member of BundleMgr into a pointer
svn-id: r21037
2006-03-03 14:55:04 +00:00
Max Horn
5d3ef6aec2 String constants are const -> fixing compiler warnings
svn-id: r21036
2006-03-03 14:44:50 +00:00
Eugene Sandulenko
5e1f3fa2fa Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage"
svn-id: r21034
2006-03-03 14:29:28 +00:00
Travis Howell
ef564119ed Update opcodes in C64 maniac, fixes not been chased when caught in house
svn-id: r21029
2006-03-03 13:50:11 +00:00
Travis Howell
0b30043f93 Read array bounds in checkArrayLimits() correctly on all systems
svn-id: r21024
2006-03-03 07:40:34 +00:00
Travis Howell
09543f873e DOS versions of HE games sounds like Roland music too
svn-id: r21023
2006-03-03 06:25:59 +00:00
Jamieson Christian
e37f85d079 Added MT-32 device-specific reset on shutdown. Rearranged MT-32 initialization sequence to give the ScummVM welcome message a better chance of showing up on the LCD panel.
svn-id: r21022
2006-03-03 02:51:11 +00:00
Travis Howell
ab16d5d677 Cleanup costume renderer for C64 manac
svn-id: r21020
2006-03-03 02:04:58 +00:00
Travis Howell
ab0cf121c9 Always use music sound type, for music in 3DO versions of HE games
svn-id: r21019
2006-03-03 00:45:27 +00:00
Travis Howell
7423394bdd Use sound types for sound in HE Games
svn-id: r21018
2006-03-02 23:31:28 +00:00
Max Horn
907bd7128d Fix for bug #1438822 (Targets are case sensitive)
svn-id: r21017
2006-03-02 22:29:01 +00:00
Paul Gilbert
1ef22b315f Lure - started work on disassembling player walking
svn-id: r21016
2006-03-02 21:27:09 +00:00
Gregory Montoir
2d464787c1 fixed compilation.
svn-id: r21014
2006-03-02 20:08:41 +00:00
Andrew Kurushin
55898dfe61 apply CYX mem-leak fix patch
svn-id: r21013
2006-03-02 18:25:56 +00:00
Johannes Schickel
491cbcec5b Changed timeing related variables to unsigned.
Also changed the callback interval.

svn-id: r21012
2006-03-02 16:14:46 +00:00