Eric Fry
|
65700ca2a6
|
DRAGONS: work on cursor type changes
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2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c1307c375f
|
DRAGONS: moving cursor around
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
b98d6f1200
|
DRAGONS: work on cursors
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
0a2a16c64f
|
DRAGONS: added inventory to build system
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
|
ed56d587d5
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
69ec3ed7c8
|
DRAGONS: image overlays
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
7a596728de
|
DRAGONS: work on tilemap overlays
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c7bdbf4a24
|
DRAGONS: finished main pathfinder funxction
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2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
8a0dac1a11
|
DRAGONS: pathfinding
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
3210f936d0
|
DRAGONS: pathfinder
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
f528cd2921
|
DRAGONS: more pathfinding
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
79bc1edb5c
|
DRAGONS: fix sprite off screen with flipped sprite
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
eee3f64a88
|
DRAGONS: Add support for sprite flipping. More pathfinding logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
1ecd63ca02
|
DRAGONS: Start walking actors along path
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
d9e341f0e1
|
DRAGONS: pathfinding
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
080bffb34b
|
DRAGONS: pathfinding
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c4eac3b965
|
DRAGONS: pathfinding
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
b7a731b991
|
DRAGONS: Fixed pathfinder target adjustment logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
925b2292d6
|
DRAGONS: More work on actor pathfinding
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
3cc1746bc3
|
DRAGONS: work on pathfinding
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
e74331f38d
|
DRAGONS: pathfinding work
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
fa842a0c7c
|
DRAGONS: work on pathfinding
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
712071f256
|
DRAGONS: Work on actor pathfinding logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
b4b5689af5
|
DRAGONS: More work on scripts
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
5bab09d76e
|
DRAGONS: More work on script logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
be017e1950
|
DRAGOMS: More work on scripts
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
22d15cc7ca
|
DRAGONS: Adding class for loading dragon.img file data
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
a25ee6f255
|
DRAGONS: Add start of special opcode support
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
875d9f7bd7
|
DRAGONS: More work on script opCodes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
534fdd0640
|
DRAGONS: Started work on script logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c0f1d70393
|
DRAGOMS: Work on actor draw priorities
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
df0298f8f4
|
DRAGONS: Added more sequence opCodes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
774147099e
|
DRAGONS: more work on actor update logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
012652068f
|
DRAGONS: Work on executing actor sequences
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
ac1f5a5984
|
DRAGONS: More work on actor sequences
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
e7e8155baf
|
DRAGONS: More work on actor loading
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
bbf08a389a
|
DRAGONS: More work on actor loading
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
09c507a9cd
|
DRAGONS: Adding actor class
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
4f77da673a
|
DRAGONS: Work on loading scene gfx files.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
c846170787
|
DRAGONS: starting on bigfile.dat loader
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
dd3f54cae8
|
DRAGONS: Initial commit
|
2020-02-25 14:43:42 +01:00 |
|