Strangerke
|
519ecbb7be
|
ACCESS: MM - Initial string display in doBox_v1
|
2015-01-16 01:32:01 +01:00 |
|
Strangerke
|
0c14e42bd2
|
ACCESS: MM - Implement up and down arrows in BubbleBox
|
2015-01-15 08:23:55 +01:00 |
|
Strangerke
|
f1aa191f8c
|
ACCESS: MM - Implement getList
|
2015-01-15 00:40:43 +01:00 |
|
Strangerke
|
3a57f20816
|
ACCESS: MM - Implement displayBoxData
|
2015-01-14 23:44:24 +01:00 |
|
Strangerke
|
93e8b47e13
|
ACCESS: MM - Some more work on BubbleBox class
|
2015-01-13 21:52:40 +01:00 |
|
Strangerke
|
6a288bc476
|
ACCESS: MM - Work some more on doBox_v1
|
2015-01-13 00:46:45 +01:00 |
|
Strangerke
|
eacc0e085a
|
ACCESS: MM - Add resource _byte1EEB5[]
|
2015-01-12 00:23:28 +01:00 |
|
Strangerke
|
ec381ae364
|
ACCESS: MM - Start implementing MM dialog box, split cmdConverse in two (WIP)
|
2015-01-12 00:04:38 +01:00 |
|
Strangerke
|
8249de3d44
|
ACCESS: MM - Make Bubble Box variable, add MM bubble boxes
|
2015-01-09 08:20:59 +01:00 |
|
Strangerke
|
69952c5ff5
|
ACCESS: MM - Add Death arrays
|
2015-01-08 01:53:05 +01:00 |
|
Strangerke
|
dfffeef077
|
ACCESS: MM - Add Two arrays of strings
|
2015-01-07 23:01:46 +01:00 |
|
Strangerke
|
e4f7a899d3
|
ACCESS: MM - Implement mainAreaClick
|
2015-01-07 00:22:25 +01:00 |
|
Strangerke
|
10e3a4c0bb
|
ACCESS: MM - Split Display Inventory in 2 versions
|
2015-01-06 07:29:39 +01:00 |
|
Strangerke
|
48ff7ca276
|
ACCESS: MM - Fix some variable initialization
|
2015-01-06 07:28:02 +01:00 |
|
Strangerke
|
7323140847
|
ACCESS: MM - Fix cmdSaveRect, implement cmdCheckTravel
|
2015-01-06 00:41:10 +01:00 |
|
Strangerke
|
cc75fb5fe0
|
ACCESS: MM - Fix TRAVEL array size
|
2015-01-06 00:40:13 +01:00 |
|
Strangerke
|
64d8d49b88
|
ACCESS: MM - Format CURSOR data
|
2015-01-06 00:39:33 +01:00 |
|
Strangerke
|
e1ded539ea
|
ACCESS: MM - Implement some game specific opcodes
|
2015-01-05 22:43:21 +01:00 |
|
Strangerke
|
0f9174fca7
|
ACCESS: MM - Split some more opcodes
|
2015-01-05 19:36:38 +01:00 |
|
Strangerke
|
76f681efdf
|
ACCESS: Make opcodes dependant to game versions
|
2015-01-05 18:15:12 +01:00 |
|
Strangerke
|
fa07048bc4
|
ACCESS: Improve the use of _establishTable as a boolean
|
2015-01-04 21:38:37 +01:00 |
|
Strangerke
|
7e45ce9096
|
ACCESS: MM - Make cmdTexSpeak game-dependent
|
2015-01-03 10:25:05 +01:00 |
|
Strangerke
|
022b81bbc3
|
ACCESS: MM - Fix charMenu
|
2015-01-02 22:49:36 +01:00 |
|
Strangerke
|
56754c2a9d
|
ACCESS: MM - Make RMOUSE game-specific
|
2015-01-02 22:34:45 +01:00 |
|
Strangerke
|
f11032eb4e
|
ACCESS: MM - Fix menu position
|
2015-01-02 21:34:48 +01:00 |
|
Strangerke
|
b2a4999f3c
|
ACCESS: MM - Fix mouse cursor when y between 177 and 184, add a call to takePicture (not yet implemented)
|
2015-01-02 11:05:21 +01:00 |
|
Strangerke
|
900dc7ffc0
|
ACCESS: MM - Implement setIconPalette for MM
|
2015-01-02 01:46:58 +01:00 |
|
Strangerke
|
539497f009
|
ACCESS: MM - Implement setManPalette
|
2015-01-02 01:21:34 +01:00 |
|
Strangerke
|
ef1165e8b5
|
ACCESS: MM - More renaming
|
2015-01-02 00:44:34 +01:00 |
|
Strangerke
|
c3e20acdf2
|
ACCESS: MM - Some renaming
|
2015-01-02 00:22:54 +01:00 |
|
Strangerke
|
0f11287b74
|
ACCESS: MM - Fix the color of notes
|
2015-01-02 00:16:46 +01:00 |
|
Strangerke
|
e83e55e7be
|
ACCESS: MM - Implement the display of notes at the beginning of chapters (WIP)
|
2015-01-01 15:35:20 +01:00 |
|
Strangerke
|
f6fb26ea66
|
ACCESS: MM - Remove unused intro functions, fix display in showCredits
|
2014-12-31 13:13:47 +01:00 |
|
Strangerke
|
3ac8a26cb9
|
ACCESS: MM - Start implementing intro
|
2014-12-31 10:11:15 +01:00 |
|
Strangerke
|
f96dbd52c7
|
ACCESS: MM - Implement some more tex palette handling
|
2014-12-31 10:10:32 +01:00 |
|
Strangerke
|
d192d0b60c
|
ACCESS: MM - Load TEXPAL
|
2014-12-29 22:51:15 +01:00 |
|
Strangerke
|
053fe65b68
|
ACCESS: MM - Fix Sprite Frame loading
|
2014-12-29 21:19:14 +01:00 |
|
Strangerke
|
88cca7c97b
|
ACCESS: MM - Fix Sprite Frame loading
|
2014-12-29 21:01:38 +01:00 |
|
Strangerke
|
a33a9ae2e8
|
ACCESS: Split a bit more Player class, add some MM specific code
|
2014-12-29 07:22:51 +01:00 |
|
Strangerke
|
c0a8a36083
|
ACCESS: MM - Implement some game logic
|
2014-12-28 17:21:16 +01:00 |
|
Strangerke
|
6590898e6c
|
ACCESS: MM - Fix character loading by using a dummy character to replace missing ones
|
2014-12-28 17:08:07 +01:00 |
|
Strangerke
|
7e62eb4261
|
ACCESS: MM - Load character table
|
2014-12-28 16:35:02 +01:00 |
|
Strangerke
|
39ab507b86
|
ACCESS: MM - Change detection for the floppy version, add detection for the demo
|
2014-12-28 16:15:03 +01:00 |
|
Paul Gilbert
|
93bbe3a45e
|
ACCESS: Manually implement ASurface::copyFrom for performance
The original called Surface::copyFrom, which keeps recreating the
dest surface with each copy. This version simply copies the image
|
2014-12-18 21:52:59 -05:00 |
|
Paul Gilbert
|
95aa9a13a6
|
ACCESS: Refactor most of ASurface statics to instance variables
|
2014-12-18 21:45:55 -05:00 |
|
Strangerke
|
864cab5e47
|
ACCESS: Fix issue related to demo-only (and unused afawk) opcodes
|
2014-12-19 01:35:33 +01:00 |
|
Strangerke
|
3fca9d42f3
|
ACCESS: Use Common::String to display bubble box text
|
2014-12-18 07:23:18 +01:00 |
|
Strangerke
|
7895c5408c
|
ACCESS: Constify general messages
|
2014-12-18 07:14:21 +01:00 |
|
Strangerke
|
20bcc7f7aa
|
ACCESS: Rename CMDPUSHLOCATION
|
2014-12-17 23:45:41 +01:00 |
|
Strangerke
|
8fe8cf8e43
|
ACCESS: Use AD_ENTRY1s in detection tables
|
2014-12-17 23:35:12 +01:00 |
|