101 Commits

Author SHA1 Message Date
Strangerke
0c14e42bd2 ACCESS: MM - Implement up and down arrows in BubbleBox 2015-01-15 08:23:55 +01:00
Strangerke
f1aa191f8c ACCESS: MM - Implement getList 2015-01-15 00:40:43 +01:00
Strangerke
3a57f20816 ACCESS: MM - Implement displayBoxData 2015-01-14 23:44:24 +01:00
Strangerke
93e8b47e13 ACCESS: MM - Some more work on BubbleBox class 2015-01-13 21:52:40 +01:00
Strangerke
6a288bc476 ACCESS: MM - Work some more on doBox_v1 2015-01-13 00:46:45 +01:00
Strangerke
eacc0e085a ACCESS: MM - Add resource _byte1EEB5[] 2015-01-12 00:23:28 +01:00
Strangerke
ec381ae364 ACCESS: MM - Start implementing MM dialog box, split cmdConverse in two (WIP) 2015-01-12 00:04:38 +01:00
Strangerke
8249de3d44 ACCESS: MM - Make Bubble Box variable, add MM bubble boxes 2015-01-09 08:20:59 +01:00
Strangerke
cc75fb5fe0 ACCESS: MM - Fix TRAVEL array size 2015-01-06 00:40:13 +01:00
Strangerke
e1ded539ea ACCESS: MM - Implement some game specific opcodes 2015-01-05 22:43:21 +01:00
Strangerke
76f681efdf ACCESS: Make opcodes dependant to game versions 2015-01-05 18:15:12 +01:00
Strangerke
a33a9ae2e8 ACCESS: Split a bit more Player class, add some MM specific code 2014-12-29 07:22:51 +01:00
Paul Gilbert
95aa9a13a6 ACCESS: Refactor most of ASurface statics to instance variables 2014-12-18 21:45:55 -05:00
Strangerke
7d73acbccc ACCESS: Remove useless defines 2014-12-17 18:36:49 +01:00
Strangerke
492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Strangerke
8517209bcb ACCESS: Implement restart after death 2014-12-12 23:06:08 -05:00
Strangerke
07456932d4 ACCESS: Add a debug channel for the sound & music handling 2014-12-12 23:02:56 -05:00
Strangerke
3cf0893979 ACCESS: Add a cheat mode which currently skips the guard in chapter 8 2014-12-12 23:02:41 -05:00
Strangerke
66f9d71f1d ACCESS: Add some code for the intro (WIP) 2014-12-12 22:55:56 -05:00
Strangerke
9604da9da3 ACCESS: Rename _Eseg 2014-12-12 22:54:08 -05:00
Strangerke
0277d1654d ACCESS: Remove two unused variables 2014-12-12 22:53:55 -05:00
Strangerke
11e920f427 ACCESS: Split SoundManager and MusicManager 2014-12-12 22:53:43 -05:00
Paul Gilbert
a8e111fae4 ACCESS: Refactor opening scenes logic into Opening class 2014-12-12 22:52:51 -05:00
Paul Gilbert
eadaf53486 ACCESS: Remove unused _travel and _ask fields 2014-12-12 22:52:13 -05:00
Paul Gilbert
01124c3378 ACCESS: Moved help table data from AccessEngine to AmazonEngine 2014-12-12 22:52:01 -05:00
Paul Gilbert
1716cd9b30 ACCESS: Major refactoring of Amazon logic into their own classes 2014-12-12 22:51:04 -05:00
Paul Gilbert
7434c764c6 ACCESS: gcc compilation fixes 2014-12-12 22:47:55 -05:00
Strangerke
9e84be664c ACCESS: Implement a couple of script functions 2014-12-12 22:39:56 -05:00
Paul Gilbert
a0beb08984 ACCESS: Refactor _inactive from AccessEngine to AmazonEngine 2014-12-12 22:39:42 -05:00
Paul Gilbert
30f602b6cb ACCESS: Further fixes for panning 2014-12-12 22:38:31 -05:00
Paul Gilbert
e46c0ac66a ACCESS: Fix resetting cursor after conversations 2014-12-12 22:21:35 -05:00
Paul Gilbert
ae24bf54b4 ACCESS: Fixes for startChapter 2014-12-12 22:19:25 -05:00
Paul Gilbert
3627ff51aa ACCESS: Implemented code for cmdChapter 2014-12-12 22:18:37 -05:00
Paul Gilbert
e9c003f306 ACCESS: Fix display of paged text in doEstablish calls 2014-12-12 22:18:21 -05:00
Strangerke
9accfdab6f ACCESS: Implement mWhile2 and plotInactive, change _inactive from Resource* to ImageEntry 2014-09-16 22:04:10 +02:00
Strangerke
9d3460e9f7 ACCESS: Implement printText() 2014-08-31 02:19:05 +02:00
Paul Gilbert
f869019d30 ACCESS: Implemented cmdDead 2014-08-30 17:17:19 -04:00
Paul Gilbert
949033ea92 ACCESS: Implement loading savegames from launcher 2014-08-30 10:57:45 -04:00
Paul Gilbert
f12fa2de07 ACCESS: Implement saving and loading savegames 2014-08-30 09:57:51 -04:00
Paul Gilbert
8352808322 ACCESS: Added code for reading/writing savegame headers and list saves 2014-08-30 08:45:42 -04:00
Paul Gilbert
8b9faf7de5 ACCESS: Add synchronize method for savegames 2014-08-29 21:03:11 -04:00
Paul Gilbert
e57d7e8782 ACCESS: Implemented playVideo 2014-08-28 20:02:35 -04:00
Paul Gilbert
819cad3a17 ACCESS: Implemented setVideo 2014-08-28 07:36:11 -04:00
Paul Gilbert
c0a7852662 ACCESS: Refactor the file manager to return resource structures 2014-08-27 22:13:43 -04:00
Strangerke
1568b4a433 ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads 2014-08-26 23:55:17 +02:00
Strangerke
a47b10c1c0 ACCESS: Add destination surface in speakText parameters 2014-08-25 23:44:55 +02:00
Strangerke
8c059add8b ACCESS: Modify speakText so it takes a string array as parameter 2014-08-25 22:46:56 +02:00
Paul Gilbert
89993e128f ACCESS: Split font code into a separate file 2014-08-24 23:59:37 -04:00
Strangerke
6774dd4246 ACCESS: Implement speakText() 2014-08-24 18:49:34 +02:00
Strangerke
955df7a94c ACCESS: Start implementing loadEstablish 2014-08-23 23:49:08 +02:00