609 Commits

Author SHA1 Message Date
Paweł Kołodziejski
65cb1d8d42 fixed warning
svn-id: r28240
2007-07-27 16:56:42 +00:00
Paweł Kołodziejski
3ca5bb8689 commented out some parts of code which still need to work, because it of non-english chars in it
svn-id: r28233
2007-07-27 07:10:45 +00:00
Torbjörn Andersson
7dcd3c5ee4 Removed leftover commented-out include. (I thought I needed util.h, but I guess
it's included indirectly.)

svn-id: r28232
2007-07-27 05:23:34 +00:00
Torbjörn Andersson
c2516db9ac Early in the morning, strrev() looks like a more difficult problem than it
really is. It's actually quite simple. In fact, the only magical thing about
Bob's version was the way it swapped variables without using any temporary
variable. Rewrote the function to use our SWAP() instead, since that actually
makes it readable. Moved it to util.cpp (outside the Common namespace, for
consistency with scumm_stricmp()) since Kirben knew of other places where it
could be used.

svn-id: r28231
2007-07-27 05:15:24 +00:00
Torbjörn Andersson
548a1394e1 The strrev() function is non-standard. Replace with public domain version by
Bob Stout. (It would of course have been trivial to write my own, but Bob's
version does it in place, which is quite magical.)

svn-id: r28230
2007-07-27 04:23:22 +00:00
Filippos Karapetis
6dd6ea5fc7 Fixed some MSVC8 warnings
svn-id: r28225
2007-07-27 00:25:06 +00:00
Paweł Kołodziejski
f89e907998 added more drascula code (it still NOT WORKING)
svn-id: r28220
2007-07-26 19:52:18 +00:00
Paweł Kołodziejski
40e7b7555b added english and spanish version of drascula detection
svn-id: r28132
2007-07-17 22:29:09 +00:00
Paweł Kołodziejski
d04b653378 added engine stubs code for Drascula game
svn-id: r28130
2007-07-17 21:35:01 +00:00