Thierry Crozat
021741eedb
DRASCULA: Remove unused static variable
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This code was used until commit aaf8b58 that reworked the detection
to support French and German versions.
2014-10-11 14:35:20 +01:00
Strangerke
e3ed8d5ff3
DRASCULA: Reduce some variable scope in Animation
2014-06-16 07:19:45 +02:00
Filippos Karapetis
9c4d086165
DRASCULA: Handle audio files in the "audio" folder (bug #6631 )
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The music add-on packs we provide have the audio files in an "audio"
folder, but without clear indication that its contents should be
copied inside the game data folder. Since this can lead to confusion
from users, we just add support for this case
2014-06-15 03:54:43 +03:00
Johannes Schickel
ae4ffe01f0
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
2014-05-27 02:04:08 +02:00
Johannes Schickel
daa8d57a86
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
2014-05-27 02:04:07 +02:00
Johannes Schickel
cf91cebb9d
DRASCULA: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
D G Turner
7432a33137
DRASCULA: Hookup up debug console correctly.
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This now opens correctly on CTRL-d keystroke.
2013-12-06 22:55:03 +00:00
D G Turner
ef85456859
BUILD: Remove need for engine.mk in each engine directory.
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Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
D G Turner
1ac01d2333
BUILD: Remove need for engine-plugin.h in engines.
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This is now generated automatically by the configure script from the
engine directory names.
2013-11-24 00:48:01 +00:00
D G Turner
00c27a28f9
BUILD: Split engines/plugins_table header down to a file per engine.
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This is the third and final commit enabling fully pluggable engines.
Now providing an engine folder contains a configure.engine, engine.mk
and engine-plugin.h file, it will be picked up automatically by the
configure script.
2013-11-24 00:48:01 +00:00
D G Turner
d77cf95a18
BUILD: Split engines.mk down to a single file per engine.
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This is the second part of allowing engines to be added dynamically.
Each folder in engines/ which must contain a file named "engine.mk"
containing the make definitions for that engine.
2013-11-24 00:48:01 +00:00
D G Turner
aa947c9474
BUILD: Split configure.engines down to a single file per engine.
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This is the first part of allowing engines to be added dynamically.
They are placed into a folder in engines/ which must contain a file
named "configure.engine" to add the engine, which is pulled into the
top level configure script automatically.
2013-11-24 00:45:38 +00:00
Eugene Sandulenko
fe67837077
DRASCULA: More variables initialized. CID 1003403
2013-11-09 12:51:39 +02:00
Eugene Sandulenko
36ad6a69ca
DRASCULA: More uninit variables. CID 1003403
2013-10-29 09:42:11 +02:00
Eugene Sandulenko
6ff57db90f
DRASCULA: Initialize class variables. CID 1003403
2013-10-18 16:01:10 +03:00
Willem Jan Palenstijn
ee9e6b94ae
DRASCULA: Fix build
2013-10-17 13:40:26 +02:00
Eugene Sandulenko
955b585bd0
DRASCULA: Fix uninitalized class variables. CID 1003403
2013-10-17 13:51:30 +03:00
Eugene Sandulenko
9854911932
DRASCULA: Give hint about unused return value. CID 1003863
2013-10-17 13:47:16 +03:00
Eugene Sandulenko
b0ade3a637
DRASCULA: Fix potential buffer overrun. CID 1003311
2013-10-17 13:45:25 +03:00
Eugene Sandulenko
bc08216659
DRASCULA: Fix potential buffer overrun. CID 1003310
2013-10-17 13:43:21 +03:00
Eugene Sandulenko
66e6830395
DRASCULA: Fix potential buffer overrun. CID 1003309
2013-10-17 13:40:17 +03:00
Eugene Sandulenko
df73f27f67
DRASCULA: Fix potential buffer overrun. CID 1003308
2013-10-17 13:38:29 +03:00
Johannes Schickel
01dea8bd67
Merge pull request #378 from lordhoto/pluggable-engines-translations
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RFC: Pluggable Engines: I18N: Move specification of engine specific files to enginedir/POTFILES
2013-09-12 15:38:13 -07:00
Filippos Karapetis
d531484350
DRASCULA: Some renaming. Also, get rid of some extraneous globals
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This removes the superfluous talkHeight, talkWidth and timeDiff
variables. It also changes _loadedDifferentChapter to be a boolean
2013-08-19 03:08:58 +03:00
Johannes Schickel
378387c903
I18N: Move specification of engine specific files to enginedir/POTFILES.
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This allows to keep the engines to specfiy the files for translation close to
the engine sources itself.
Thanks to criezy for his suggestion on this approach.
2013-08-12 17:54:31 +02:00
Johannes Schickel
acfdfd46d1
DRASCULA: Take advantage of Surface::getPixels.
2013-08-03 04:02:50 +02:00
Johannes Schickel
2131d2d2f5
DRASCULA: Prefer getBasePtr over direct Surface::pixels access.
2013-08-03 02:52:32 +02:00
Sven Hesse
989ea7cb56
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
Filippos Karapetis
e4d5b37a3e
Revert "DRASCULA: Add detection entries for the Debian repacked versions (bug #3612236 )"
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This reverts commit f0071c65adf72f0fda07395b19b28a7e730b619a.
2013-05-20 12:44:17 +03:00
Filippos Karapetis
bd91467891
Revert "DRASCULA: Fix the comment of the Debian repacked Italian version"
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This reverts commit d06a6542249ae18ec4b43ffb7ac4e5273baf3fd7.
2013-05-20 12:44:03 +03:00
Filippos Karapetis
d06a654224
DRASCULA: Fix the comment of the Debian repacked Italian version
2013-05-19 08:37:57 +03:00
Filippos Karapetis
f0071c65ad
DRASCULA: Add detection entries for the Debian repacked versions (bug #3612236 )
2013-05-19 08:32:37 +03:00
Filippos Karapetis
d2a97bc928
DRASCULA: Reorder detection entries
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Entries have been grouped by type (packed / unpacked) and ordered by
language, alphabetically
2013-05-19 08:32:37 +03:00
Filippos Karapetis
2dce7167b9
DRASCULA: Add detection entries for updated unpacked French / Italian versions (bug #3612236 )
2013-05-19 08:32:36 +03:00
Filippos Karapetis
b59ac9ea3a
DRASCULA: Remove superfluous strcpy()
2013-05-14 11:55:56 +03:00
Matthew Hoops
0031c41db8
COMMON: Change kPlatformPC to kPlatformDOS
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"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Willem Jan Palenstijn
53f38aeff1
DRASCULA: Remove dead code
2013-04-24 23:01:07 +02:00
Willem Jan Palenstijn
2d1fd3b554
ALL: Fix typo (existant->existent)
2013-02-23 22:07:32 +01:00
Filippos Karapetis
89bbc9c292
DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
2013-01-06 21:54:40 +02:00
Filippos Karapetis
00c0986562
DRASCULA: More animation cleanup. Separate subfunction of animation_12_5()
2013-01-04 23:06:19 +02:00
Filippos Karapetis
c1b0c80cce
DRASCULA: Merge some animation functions and document all animations
2013-01-04 19:31:25 +02:00
Torbjörn Andersson
069f1079d8
DRASCULA: Respond quicker to aborting the von Braun song
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This also fixes a palette glitch when trying to interrupt during
a fade. (The old image would flash before the room changed. It's
possible other such glitches still exist here, but if so they're
much less obvious than that one was.)
2013-01-04 14:21:34 +01:00
Filippos Karapetis
92dc12a3b2
DRASCULA: Properly set the game play time when loading a saved game
2013-01-04 13:24:43 +02:00
Filippos Karapetis
fe9228d4bb
Oops, fix save converter message
2013-01-04 13:17:28 +02:00
Filippos Karapetis
4adfdb17e3
DRASCULA: Add advanced savegame functionality
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This cleans up the save/load code and resolves multiple issues with the
original save/load screen.
Save game timestamps and thumbnails are now implemented, together with
the ability to load a game from the launcher.
F7 is now mapped to the ScummVM load dialog, and F10 to the save dialog
(if the user has selected to use the ScummVM save screen).
2013-01-04 13:12:52 +02:00
D G Turner
541c43992f
DRASCULA: Change loop variable to uint, rather than size_t.
2012-11-30 12:45:26 +00:00
Johannes Schickel
89abab97e3
JANITORIAL: Remove trailing whitespaces.
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Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Johannes Schickel
0268f21980
DRASCULA: Get rid of casts on CursorManager::replaceCursor calls.
2012-06-16 03:28:42 +02:00
upthorn
9c70954f64
DRASCULA: listSaves handles unsynced save index
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This is a situation that would occur when a user copies drscula save
files from one device to another, without copying the corresponding
index, or copies the index without all corresponding save files.
2012-04-16 13:52:36 -07:00
upthorn
9e5015e631
DRASCULA: added list saves support
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Added kSupportsListSaves to DrasculaMetaEngine::hasFeature
Added working listSaves to DrasculaMetaEngine
2012-04-15 11:09:15 -07:00