Matthew Hoops
509cc5f4c4
SCI: Add preliminary support for SCI1 early Amiga sound patches
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As used by KQ1 and MUMG. Sound still seems a bit off, but it's close.
2011-12-08 20:11:33 -05:00
Filippos Karapetis
38dc6640dc
SCI: Reset parameters for all channels used by a song when it starts
2011-11-20 20:59:31 +02:00
athrxx
6c23f78cb9
SCI: add Japanese MUMG detection entry and adapt Fm-Towns sound driver
2011-11-05 21:02:05 +01:00
Filippos Karapetis
cdedfa3d85
SCI: Removed a duplicate variable assignment
2011-11-04 00:42:37 +02:00
Torbjörn Andersson
884ee96708
SCI: Remove unnecessary semicolon
2011-11-02 21:53:13 +01:00
Filippos Karapetis
e674298a60
SCI: Fixed bug #3430834 - "SCI: KQ6: Music stops after leaving shop"
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A regression from commit 9654068
2011-11-01 23:42:38 +02:00
Filippos Karapetis
d6658db7c0
SCI: Fixed unexpected end of file in fmtowns.cpp
2011-11-01 23:20:09 +02:00
athrxx
b7ae744dea
SCI: limit new FM-Towns driver to KQ5
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Mixed up mother goose is reported not to use that driver and even crash when trying to use it.
Play Id and instrument patch id seem to be different.
2011-11-01 21:56:54 +01:00
athrxx
9b838239eb
SCI: (KQ5 FM-Towns) - fix voice mapping
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(Driver channels would get reserved via the 0x4b control, but they would never get released)
2011-11-01 20:31:59 +01:00
athrxx
6a91508475
SCI: add sound driver for KQ5 FM-Towns
2011-11-01 20:31:40 +01:00
Filippos Karapetis
1736345906
SCI: The demo of GK1 has no alternate sound effects.
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This fixes the sound effect heard in the "Day 1" screen
2011-10-20 19:02:15 +03:00
Filippos Karapetis
e7260d992c
SCI: Updated a comment inside processPlaySound()
2011-10-13 14:03:57 +03:00
Filippos Karapetis
0166665926
SCI: Fixed a long-standing bug in kDoSound(init)
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The sound handle should not be set in kDoSound(init), but in
kDoSound(play). This is verified against several SCI versions,
plus game scripts check if a sound slot is playing primarily
by checking its handle. Fixes the sound in Shivers and probably
an assortment of other sound related bugs
2011-10-12 12:49:39 +03:00
Filippos Karapetis
4e1face890
SCI: Mixed Adlib/MIDI mode for audio resources should always be enabled in SCI32
2011-10-10 12:20:52 +03:00
Filippos Karapetis
b17d424257
SCI: Fixed menu music in GK1 when multi MIDI is disabled
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A regression from commit 9fd66de
2011-10-10 01:41:09 +03:00
Filippos Karapetis
1117c8c3ed
SCI: Also default to MIDI for Windows versions of SCI1.1 games
2011-10-06 23:33:00 +03:00
Filippos Karapetis
9fd66deb43
SCI: Changes to the sound resource initialization code
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- Unified the sound resource initialization code in
processInitSound() and reconstructPlayList()
- Now checking the "Mixed Adlib/MIDI" mode checkbox for SCI1.1 digital
audio sound effects, like it's done for SCI0 - SCI1 sound effects. If
it's unchecked, their MIDI counterparts will play instead, if
available
2011-09-26 20:02:34 +03:00
Filippos Karapetis
e552bc57ba
SCI: Always reset hold when starting a new song. Fixes bug #3413589 - "SCI: KQ6CD: Game stops responding in the catacombs"
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kDoSoundSetHold is always called after kDoSoundPlay. A regression from
commit 4f3b85f4efc05affb7b4a7080e349360a3352048
2011-09-24 18:46:55 +03:00
Filippos Karapetis
077acc5575
SCI: Fixed bug #3413301 - "SCI: KQ6CD: Game stops responding at the bookworm"
2011-09-23 17:42:14 +03:00
Johannes Schickel
5443ef943f
SCI: Made some static data const.
2011-09-08 00:35:12 +02:00
Filippos Karapetis
2798c65d75
SCI: Fixed bug #3297883 - "SCI: LB1 (Amiga) - Intro stuck"
2011-08-28 14:07:42 +03:00
Filippos Karapetis
4f3b85f4ef
SCI: Fixed bug #3311911 - "SCI: QFG3: Intro music abruptly stops"
2011-08-26 11:30:19 +03:00
Filippos Karapetis
996deff15b
SCI: Fixed bug #3392767 - "SCI: SQ4 (English/CD/Win): Engine Abort In Timepod Hangar"
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This bug only manifested in the Windows version of SQ4CD. Some Windows
MIDI music tracks are missing from room 530, which messed up the
animations in that scene, and led to a crash. Moved the code that
obtains the song number from an object into a separate function. Also,
fixed a bug in kDoSoundSetPriority().
2011-08-25 02:52:58 +03:00
Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
Max Horn
88913c0139
ALL: Remove trailing whitespaces
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This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Walter van Niftrik
ae4f63a256
SCI: Add more debug output to AmigaMac sound driver
2011-06-07 13:34:59 +02:00
Walter van Niftrik
12366c91e5
SCI: Use Sound debug channel in AmigaMac sound driver.
2011-06-07 01:39:00 +02:00
md5
bd2bfe85c9
SCI: Don't include several debug tables when REDUCE_MEMORY_USAGE is defined
2011-05-13 16:12:52 +03:00
md5
3b75ff9132
SCI: Added a warning for SCI0 games like in bug #3297881
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LB1 Amiga doesn't contain MT-32 music tracks. Added a warning for this
situation
2011-05-12 04:34:20 +03:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Willem Jan Palenstijn
9f74a6eda2
SCI: Clarify comment from rev 5654e12 further
2011-04-28 12:03:10 +02:00
md5
d855092f96
SCI: Clarified comment in rev 5654e12
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It's a bad idea to write comments when half asleep :P
2011-04-28 10:21:26 +03:00
md5
5654e12575
SCI: Added a more specific workaround for bug #3267956 . This fixes bug #3291115 - "KQ6: Game freezes when getting paper from web"
2011-04-28 04:14:54 +03:00
md5
d28344bb55
SCI: Removed unused variables
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Thanks to LordHoto and the trusty -Wunused-but-set-variable option :)
2011-04-27 13:13:35 +03:00
md5
9a987001d4
SCI: Some initial work on supporting patch.005 in KQ1 Amiga
2011-04-15 11:20:07 +03:00
md5
22046d2480
SCI: Added handling for another version of mt32.drv (bug #3285556 )
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This is used in another version of KQ4 early (0.000.274)
2011-04-13 10:29:24 +03:00
Max Horn
0ce2ca4e00
COMMON: Replace MKID_BE by MKTAG
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MKID_BE relied on unspecified behavior of the C++ compiler,
and as such was always a bit unsafe. The new MKTAG macro
is slightly less elegant, but does no longer depend on the
behavior of the compiler.
Inspired by FFmpeg, which has an almost identical macro.
2011-04-12 16:53:15 +02:00
md5
bfef0f5a6f
SCI: Fixed fading-related bugs #3267956 and #3041738
2011-04-03 19:02:14 +03:00
md5
6d90b0739a
SCI: Show object names in the songlib console command
2011-04-03 19:01:20 +03:00
md5
9654068659
SCI: Fixed bug #3266480 and partially fixed bug #3041738
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Hopefully, this will fix some of the oddities happening because of music fading
2011-04-03 14:37:15 +03:00
dhewg
23ad90b781
SCI: Replace not required emumidi header
2011-04-02 13:31:53 +02:00
Walter van Niftrik
6501a86095
SCI: Fix default pan value in MIDI driver.
2011-03-27 00:04:28 +01:00
Max Horn
29847ea42d
AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclasses
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Many engines follow the advice in audio/midiparser.h and create a
"pseudo-MidiDriver" subclass. But MidiParser really only needs a tiny
subset of the MidiDriver capabilities, namely those found in
MidiDriver_BASE. So we try to subclass from that whenever possible; this
allows us to remove many stub methods, and enables further future
simplifications.
2011-03-23 15:25:47 +01:00
Max Horn
7b02dac3c5
ENGINES: Use Common::StackLock in more places
2011-03-23 15:25:46 +01:00
Max Horn
8982fff1b7
AUDIO: Add pure virtual MidiDriver::isOpen() method
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This in turn enables modifying MidiDriver_MPU401::close() to allow
it to be called on a midi driver that has not yet been opened.
The specific issue that triggered me to make these changes was a
crash-upon-quit in HUGO, caused by it instantiating a midi driver,
then encountering an error (missing hugo.dat) *before* having
opened the new midi driver; the general cleanup code then tries
to close the (not yet opened) midi driver -> kaboom
Also fixed some engines which were leaking MidiDriver instances.
2011-03-22 23:51:47 +01:00
md5
d2acad39c8
SCI: Always clear looping and hold before jumpToTick() is called
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Fixes a crash in LSL3 Amiga
2011-03-03 12:45:03 +02:00
md5
9af4453ee5
SCI: Don't ignore SysEx messages at the driver level but warn instead
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SysEx messages in the driver are usually the result of a bug which should
be investigated and not silently ignored
2011-03-03 11:18:59 +02:00
md5
9d6ed4de31
SCI: Slight cleanup of some sound drivers
2011-03-03 01:47:08 +02:00
md5
d149405d79
SCI: Fixed bug #3039188 - "LSL2 Amiga: Failed to Initialize Sound Driver error"
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This was a signed/unsigned issue. Also fixed compilation when DEBUG is
enabled. Thanks to waltervn for his help on this.
2011-03-01 16:28:08 +02:00