Commit Graph

304 Commits

Author SHA1 Message Date
Johannes Schickel
89abab97e3 JANITORIAL: Remove trailing whitespaces.
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2012-09-26 04:17:55 +02:00
Paul Gilbert
a843df23b2 TSAGE: Add missing motorcycle sound arriving at police station in Blue Force 2012-09-15 18:52:12 +10:00
Strangerke
78310d0f4b TSAGE: Apply naming conventions to surfaceGetArea(). Thanks to somaen for reporting it. 2012-08-07 19:07:01 +02:00
Paul Gilbert
108e709b9b TSAGE: Fix for bug #3541354 - Nico shooting player after being tied up 2012-07-11 21:20:52 +10:00
Paul Gilbert
d142606f75 TSAGE: Fix for walk regions enablement in Blue Force warehouse scene 2012-03-10 16:11:00 +11:00
Paul Gilbert
4f740bb224 TSAGE: Bugfix for breaker box display in Blue Force scene 910
This fixes one of the problems in bug #3500015
2012-03-09 22:49:27 +11:00
Paul Gilbert
62966183e4 TSAGE: Renaming of fields and fix for gate in Blue Force scene 900 2012-03-07 21:06:32 +11:00
Paul Gilbert
818c85948e TSAGE: Bugfix for showing cursor correctly in Blue Force scene 930 2012-03-04 19:38:25 +11:00
Paul Gilbert
3bf8eb4e3e TSAGE: Bugfix for Blue Force named hotspots to display look/use/talk descriptions correctly 2012-03-04 19:37:45 +11:00
Strangerke
9279b25694 TSAGE: JANITORIAL: Remove trailing spaces 2012-02-25 12:44:37 +01:00
Paul Gilbert
54d0f8124e TSAGE: Bugfix for #3467505 - crash viewing ammo belt when the clip is empty 2012-01-01 16:37:25 +11:00
Paul Gilbert
83acabfdbd TSAGE: Do all screen drawing in an intermediate temporary screen surface.
This will be the first half of properly handling on screen dirty rects.
2012-01-01 16:37:24 +11:00
Paul Gilbert
a837bb409a TSAGE: Revert buggy implementation of dirty rects
This reverts commit f69dfba21a.
2012-01-01 16:37:24 +11:00
Strangerke
b59b703f72 TSAGE: BF - Fix for bug #3467502, crash when loading in map scene 2011-12-31 11:27:14 +01:00
Paul Gilbert
5d195fe329 TSAGE: Added explicit prefixes to more NULL's used in setDetails calls 2011-12-27 20:57:50 +11:00
Paul Gilbert
539a42d2ef TSAGE: Add explicit prefixes to NULL's used in various setDetails calls 2011-12-27 20:44:56 +11:00
Paul Gilbert
5c6e1f168c TSAGE: Centralised all the setDetails methods in the various games
This puts them all in the common SceneHotspot class, rather than each game having their own repeated implementations of them.
2011-12-27 20:13:50 +11:00
Paul Gilbert
a4934fe05a TSAGE: Moved look/use/talk descriptions to SceneItem class, and implemented R2R SceneExt::display 2011-12-22 21:55:46 +11:00
Paul Gilbert
8385ee1c01 TSAGE: Bugfix for using save/load buttons in the Blue Force options dialog 2011-12-18 21:08:53 +11:00
Paul Gilbert
f69dfba21a TSAGE: Implemented dirty rect handling in the engine
This should help improve performance when scalers are being used.
2011-12-18 18:08:45 +11:00
Paul Gilbert
3e6e5bc0ce TSAGE: Bugfix to allow loading savegames in Blue Force directly from the launcher 2011-12-17 13:28:12 +11:00
Paul Gilbert
24740b30bd TSAGE: Disallow saving and loading via the GMM when a dialog is active 2011-12-17 13:13:44 +11:00
Max Horn
30909b1ae4 TSAGE: Fix warning about hidden remove() method from parent class 2011-12-12 16:27:41 +01:00
Willem Jan Palenstijn
5518721a17 TSAGE: Work around some uninitialized use warnings
They were false positives, but easy to work around.
2011-11-27 14:00:14 +01:00
Strangerke
233b4541a9 TSAGE: Blue Force - Rename another variable, add a comment about a useless (?) variable 2011-11-23 08:56:00 +01:00
Strangerke
e01a188df4 TSAGE: Blue Force - Cleanup : rename unknown variables and functions in scene 930 2011-11-23 00:13:34 +01:00
Strangerke
4b931446ee TSAGE: Blue Force - Clean up: Replace some magic numbers by enum 2011-11-22 18:56:50 +01:00
Strangerke
f66828a462 TSAGE: Blue Force - Cleanup: Rename some more functions and variables 2011-11-22 08:12:59 +01:00
Strangerke
2acfca8998 TSAGE: BF - Some more renaming 2011-11-12 00:44:48 +01:00
Strangerke
c2ebbf38a1 TSAGE: BF - Cleanup: Rename some more objects in scene 115 2011-11-09 23:56:08 +01:00
Strangerke
92312a65d0 TSAGE: BF - Fix unnoticed bug in scene 115 2011-11-09 23:25:50 +01:00
Strangerke
701d984c51 TSAGE: BF - Cleanup: Rename several variables and objects in scene 115 2011-11-09 23:20:45 +01:00
Strangerke
302c733df9 TSAGE: BF - Cleanup: Rename two more global variables 2011-11-09 09:19:33 +01:00
Strangerke
9b8b841094 TSAGE: BF - Cleanup: Rename a couple of global variables, remove a useless global
Savegame version wasn't incremented as the current one is too recent
2011-11-09 08:53:41 +01:00
Strangerke
e67ab21b5f TSAGE: BF - Cleanup: Remove _uselessVariable in scene 360 2011-11-09 08:30:52 +01:00
Strangerke
3747f10623 TSAGE: BF - Cleanup: Use enum name where object/icon identifier is directly used 2011-11-09 07:49:40 +01:00
Strangerke
e0bc00a488 TSAGE: BF - Cleanup: Use enum name where bookmark is set to value directly 2011-11-09 07:42:24 +01:00
Strangerke
c4f2b045bc TSAGE: BF - Cleanup: Use enum name where global flags was set to value directly 2011-11-09 07:38:53 +01:00
Strangerke
b21a735256 TSAGE: BF - Map (50): rename a couple of parameters, remove two useless variables and simplify checks 2011-11-09 00:50:31 +01:00
Strangerke
c813b30cc9 TSAGE: BF - intro (20): renaming objects 2011-11-09 00:26:27 +01:00
Strangerke
c58af59ae4 TSAGE: Blue Force - Inside warehouse (910): Fix a glitch, rename an object 2011-11-08 08:32:00 +01:00
Strangerke
d762d5b776 TSAGE: Blue Force - on FW (355): Fix glitch 2011-11-08 08:14:53 +01:00
Strangerke
3a1d1699d0 TSAGE: Blue Force - Grandma's house, set 2 (271): Fix a crash and a glitch when failing scene 9xx cleanup 2011-11-08 00:05:36 +01:00
Strangerke
783d60be1b TSAGE: Blue Force - Inside PD (315): Add a hack in order to avoid infinite points bug.
To be checked in the original if it occurs too
2011-11-06 22:53:41 +01:00
Strangerke
21fa7bda57 TSAGE: Blue Force - Inside PD (315): Implement a missing case in signal() 2011-11-05 17:40:17 +01:00
Strangerke
0fd1058386 TSAGE: Blue Force - inside PD (315): Fix display of Ryan when discussing about Forest Rapsheet.
Also fix a test on mugshot
2011-11-05 14:55:03 +01:00
Strangerke
149fc6f120 TSAGE: Blue Force - Rename some variables
Also add a (missing?) scene postinit
2011-11-05 10:44:53 +01:00
Strangerke
8f7fcac98d TSAGE: Blue Force - Lyle office (810): Partly Rewrite Lyle's logic 2011-11-05 10:08:30 +01:00
Strangerke
e0faee40b8 TSAGE: Blue Force - Child protection site (580). Fix vehicle display when moving with Lyle. It now displays a car instead of a dwarf. 2011-11-04 20:09:16 +01:00
Paul Gilbert
48d9c3d155 TSAGE: Fix field initialisation in Scene270::signal 2011-11-04 20:39:39 +11:00