Travis Howell
9aa0a47846
Revert patch #1709219 - DXA Player: double size scaling option.
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svn-id: r29351
2007-11-01 06:00:16 +00:00
Torbjörn Andersson
34a9e5bc04
Indentation.
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svn-id: r29348
2007-10-31 22:44:08 +00:00
Eugene Sandulenko
3318c4b474
Slighly modified patch #1709219 : "DXA Player: double size scaling option"
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svn-id: r29347
2007-10-31 21:37:40 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Travis Howell
fa282c173b
Fix bug ##1767235 - Feeble Files: Video Playback garbled, game crashes.
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svn-id: r28438
2007-08-04 02:19:11 +00:00
Robin Watts
10eeb453d6
Some optimisations to the DXA player to reduce the amount of needless mallocing
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and memcpying it does.
This commit also contains some code protected by #ifdef DXA_EXPERIMENT_MAXD
that allows for reading an extended header on a .dxa file and using a MAXD
chunk, if found, to reduce the amount of memory required to play a movie.
Whether this gets enabled or not will ultimately depend on whether the savings
are justified (i.e. if we can find a case where it makes enough difference).
svn-id: r28047
2007-07-12 18:21:46 +00:00
Travis Howell
6d7e938ca0
Fix crash regression, when playing OmniTV videos in The Feeble Files. Caused by _fd not been reset, after been delete.
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svn-id: r27735
2007-06-27 01:31:08 +00:00
Travis Howell
12c9fb0382
Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble Files.
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svn-id: r27371
2007-06-12 06:08:47 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
73c3625f1f
Fixing various doxygen warnings
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svn-id: r25362
2007-02-03 21:37:52 +00:00
Travis Howell
afcfc95e8a
Always reset _scaledBuffer to zero when playing video, to prevent double free.
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svn-id: r24962
2007-01-01 04:58:25 +00:00
Travis Howell
534a2fd5d7
Change position of scale code, Scale code shouldn't have been FRAM specific
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svn-id: r24871
2006-12-18 07:51:02 +00:00
Torbjörn Andersson
0d65cb4260
Check _scaleMode when decoding a NULL frame. Otherwise we will draw the
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unscaled frame when playing a scaled movie. (The Broken Sword 1 intro is a
good example of this since it is scaled and uses NULL frames early on.)
svn-id: r24870
2006-12-18 07:24:36 +00:00
Eugene Sandulenko
d99760549a
Fix regression. It crashed with orignial DXA files.
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svn-id: r24856
2006-12-15 14:36:04 +00:00
Travis Howell
488873353b
Only allocate _scaleBuffer when required.
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svn-id: r24847
2006-12-14 05:32:16 +00:00
Torbjörn Andersson
45886ec8ed
When drawing an interlaced frame, only clear every other line instead of the
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entire buffer.
Introduced a _drawBuffer pointer which points either to _scaledBuffer or
_frameBuffer1. That way, we don't need to copy _frameBuffer1 every time we
draw an unscaled frame. (Probably the most common case by far.)
Adjusted the Broken Sword 1 DXA player for the second change. (It sneakily
avoids copying each frame by using _drawBuffer directly.)
svn-id: r24846
2006-12-14 05:21:19 +00:00
Travis Howell
42228fdc36
Add cyx's patch for endian issues in DXA player
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svn-id: r24844
2006-12-11 22:48:57 +00:00
Travis Howell
a4b835838d
Whitespace changes
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svn-id: r24843
2006-12-11 22:35:50 +00:00
Travis Howell
1ba6947440
Adjust DXA scaling code for Broken Sword 1
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svn-id: r24841
2006-12-11 09:26:54 +00:00
Travis Howell
983954821c
Fix typo in initial _scaleBuffer check
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svn-id: r24840
2006-12-11 08:31:32 +00:00
Travis Howell
b00e143d74
Add patch #1611503 - DXA: Improved encoder (filesize and speed)
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svn-id: r24838
2006-12-11 06:53:46 +00:00
Travis Howell
1c19735226
Add patch #1504492 - DXA: New compression scheme
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svn-id: r23333
2006-06-28 14:10:07 +00:00
Travis Howell
dd57c57982
Add eriktorbjorn's patch for DXA unification, with more changes
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svn-id: r23332
2006-06-28 14:06:54 +00:00