Commit Graph

38 Commits

Author SHA1 Message Date
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh
13bcd9a0f7 HOPKINS: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
ysj1173886760
cd6a9db116 HOPKINS: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
Eugene Sandulenko
7ff34bc9ec PLUGINS: MetaEngineStatic -> MetaEngineDetection 2020-10-11 23:14:39 +02:00
Eugene Sandulenko
7ea6781043 PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION 2020-10-11 23:12:32 +02:00
aryanrawlani28
d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
eaa1ef09a5 HOPKINS: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00
Cameron Cawley
00e3c03755 ALL: Remove unnecessary graphics/colormasks.h includes 2020-06-15 16:59:34 +01:00
mataniko
581a6ec7d6 JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher 2020-05-12 10:36:38 +02:00
Bastien Bouclet
36430c95b7 HOPKINS: Add override keywords 2020-02-09 12:43:15 +01:00
Eugene Sandulenko
c32e7216ff HOPKINS: Added override keywords 2020-02-05 15:28:36 +01:00
Paul Gilbert
5b80320525 ENGINES: Adding override keyword to hasFeature methods 2020-02-04 20:04:11 -08:00
Bastien Bouclet
4b42112721 ENGINES: Add an engine ID to all the engines 2019-11-03 11:43:00 +01:00
Bastien Bouclet
c08bb9cb4a ENGINES: Use an uppercase C for the metaengine copyright strings 2018-12-10 18:39:26 +01:00
Bastien Bouclet
9a4c0ae281 ENGINES: Normalize the getName() result of metaengines
Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-10 06:47:27 +01:00
Adrian Frühwirth
00e59a3122 ALL: Load savegame thumbnail only when necessary
This commit introduces the following changes:

1. Graphics::loadThumbnail()

   Now returns a boolean and takes a new argument skipThumbnail which
   defaults to false. In case of true, loadThumbnail() reads past the
   thumbnail data in the input stream instead of actually loading the
   thumbnail. This simplifies savegame handling where, up until now,
   many engines always read the whole savegame metadata (including
   the thumbnail) and then threw away the thumbnail when not needed
   (which is in almost all cases, the most common exception being
   MetaEngine::querySaveMetaInfos() which is responsible for loading
   savegame metadata for displaying it in the GUI launcher.

2. readSavegameHeader()

   Engines which already implement such a method (name varies) now take
   a new argument skipThumbnail (default: true) which is passed
   through to loadThumbnail(). This means that the default case for
   readSavegameHeader() is now _not_ loading the thumbnail from a
   savegame and just reading past it. In those cases, e.g.
   querySaveMetaInfos(), where we actually are interested in loading
   the thumbnail readSavegameHeader() needs to explicitely be called
   with skipThumbnail == false.

   Engines whose readSavegameHeader() (name varies) already takes an
   argument loadThumbnail have been adapted to have a similar
   prototype and semantics.
   I.e. readSaveHeader(in, loadThumbnail, header) now is
   readSaveHeader(in, header, skipThumbnail).

3. Error handling

   Engines which previously did not check the return value of
   readSavegameHeader() (name varies) now do so ensuring that possibly
   broken savegames (be it a broken thumbnail or something else) don't
   make it into the GUI launcher list in the first place.
2018-04-07 09:26:20 +02:00
Alexander Tkachev
b665fc933d ALL: Make simpleSaveNames() a MetaEngineFeature
Added it into hasFeature() of all engines which returned `true` in
simpleSaveNames() before.

As mentioned in #788, SCI is not always using simple names, so it
doesn't have such feature now.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
ab1d160ec8 ALL: Add MetaEngine::simpleSaveNames()
Engines with "simple" savenames would support "Run in background" in
save/load dialog and gradual save slots unlocking. Other engines
save/load feature would be locked until save sync is over.
2016-08-24 16:07:55 +06:00
Hubert Maier
2715f47f88 Fix Hopkins copyright sign 2016-05-29 15:12:53 +03:00
Johannes Schickel
6452939b18 HOPKINS: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
Johannes Schickel
e1a5cfaac6 HOPKINS: Only request actual save slots in listSaves. 2016-01-26 16:35:30 +01:00
Johannes Schickel
d5b21c4036 HOPKINS: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
Johannes Schickel
a1628bfa3f HOPKINS: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:02:07 +01:00
Strangerke
6bcc8dfee6 HOPKINS: Initialize censorship based on per-engine GUI option instead of optional text flag 2014-02-02 16:20:17 +01:00
Johannes Schickel
9b8afdab0e HOPKINS: Slight cleanup.
This renames HopkinsEngine::targetName to HopkinsEngine::getTargetName. This
is more consistent with the name scheme of the remaining getters.

It also makes getTargetName return a const reference instead of a copy.
2013-08-01 03:30:14 +02:00
Paul Gilbert
07d8e5643b HOPKINS: Reverted to saving Breakout high scores in a separate file 2013-07-31 21:01:04 -04:00
Strangerke
f06f335a7c HOPKINS: Update detection to avoid as much as possible the use of executables 2013-05-22 23:34:26 +02:00
Strangerke
84e290eade HOPKINS: Reorder includes 2013-02-15 22:20:24 +01:00
Strangerke
bda951c5e2 HOPKINS: Fix 2 comments of LordHoto 2013-02-15 21:35:03 +01:00
Strangerke
0120107a6d HOPKINS: Implement code for OS/2 version 2012-12-22 14:26:07 +01:00
Strangerke
687b7f97df HOPKINS: Remane functions and variables from Globals 2012-12-20 00:30:01 +01:00
Strangerke
03468b1718 HOPKINS: Add voice to detection, except for the Win95 demo (to be fixed) 2012-11-17 00:43:05 +01:00
Paul Gilbert
b005f9dad0 HOPKINS: Work on hooking save/loading into the ScummVM framework 2012-10-28 14:51:17 +11:00
Strangerke
46b44b923b HOPKINS: Use platform detection in order to properly initialize the mouse cursor
Also fix mass-renaming error in header
2012-10-27 19:08:53 +02:00
Paul Gilbert
f2012c6ad9 HOPKINS: Added missing changes to hook in the new engine 2012-09-08 09:08:24 +10:00
Paul Gilbert
0b616d0082 HOPKINS: Initial skeleton engine commit 2012-09-07 22:20:05 +10:00