Commit Graph

77547 Commits

Author SHA1 Message Date
Strangerke
58728d2f16 DM: Make use of TimeLineEventType 2016-09-20 22:26:00 +02:00
Strangerke
dd9e43925f DM: Rename TimelineEventType members 2016-09-20 21:51:42 +02:00
Eugene Sandulenko
4b93ebedf1 FULLPIPE: Correctly fill out dummy header on reading failure 2016-09-20 19:34:48 +02:00
Eugene Sandulenko
cf4452388c FULLPIPE: Save ScummVM-specific header with the saves 2016-09-20 19:34:48 +02:00
Eugene Sandulenko
ac7eb25ef0 FULLPIPE: Move more stuff to stateloader.cpp 2016-09-20 19:34:48 +02:00
Eugene Sandulenko
ca1eb70fd8 FULLPIPE: Read playtime and save date from save headers 2016-09-20 19:34:48 +02:00
Eugene Sandulenko
dde4076f72 FULLPIPE: Read ScummVM savegame header from end of the file
This will let us maintain backward compatibility with original saves
2016-09-20 19:34:48 +02:00
Eugene Sandulenko
0aef5c55d4 FULLPIPE: Fix inventory not being cleared on game load 2016-09-20 19:34:48 +02:00
Paul Gilbert
e2c0fbe531 XEEN: Added Pharaoh endgame score screen 2016-09-19 23:01:32 -04:00
Paul Gilbert
9cb04d612a XEEN: Change Window _vm field to be static 2016-09-19 22:53:59 -04:00
Paul Gilbert
d06e32f030 XEEN: Added remainder of Darkside ending 2016-09-19 21:00:07 -04:00
Paul Gilbert
212b1b7531 XEEN: Fix compiler warning 2016-09-19 20:59:55 -04:00
Strangerke
706b1b27a4 DM: Fix 2 GCC warnings, some renaming 2016-09-19 21:52:37 +02:00
Eugene Sandulenko
a60558071d FULLPIPE: Fix game save/load 2016-09-19 19:17:02 +02:00
Eugene Sandulenko
783d968e20 FULLPIPE: Fix saving object to savegames 2016-09-19 18:58:39 +02:00
Eugene Sandulenko
1e9351efaf FULLPIPE: Added debug info to saveload code 2016-09-19 18:13:31 +02:00
Eugene Sandulenko
26142799ad FULLPIPE: Correct slot number on loading 2016-09-19 18:13:31 +02:00
Eugene Sandulenko
3bf4f3fcbe FULLPIPE: Fix crash at load dialog initialization 2016-09-19 18:13:31 +02:00
Filippos Karapetis
457a2b1cdc Merge pull request #833 from h3xx/sci-checksums-lsl3-amiga
SCI: Add lsl3 amiga detection checksums
2016-09-19 17:54:35 +03:00
Strangerke
67f95ce50d DM: Some more renaming 2016-09-19 07:58:42 +02:00
Bastien Bouclet
702df395eb IMAGE: Change PNGDecoder to never delete the input stream
The stream is owned by the caller. Fixes CID 1362842.
2016-09-19 08:02:19 +02:00
Torbjörn Andersson
ff1a9ac8d4 FULLPIPE: Remove obsolete TODO comment 2016-09-19 07:25:56 +02:00
Torbjörn Andersson
579c024653 AUDIO: Keep packetized MP3 stream from ending prematurely
This fixes the audio in the intro AVI movie for German Fullpipe.
2016-09-19 07:25:55 +02:00
Strangerke
1670cb035f DM: Change the definition of setMapAndTime, move SoundIndex enum to SoundMan 2016-09-19 07:06:55 +02:00
Paul Gilbert
1cf5c7f7c9 XEEN: More of Darkside endgame sequence 2016-09-19 00:01:25 -04:00
Paul Gilbert
96b5fc817c XEEN: Fix merging graphic pages to screen 2016-09-18 21:12:46 -04:00
Paul Gilbert
78132c5138 XEEN: More of Darkside endgame sequence 2016-09-18 20:48:23 -04:00
Paul Gilbert
ffc31b8802 XEEN: Extra space in sprite line decoding as workaround for bad data 2016-09-18 20:47:37 -04:00
Strangerke
197e85176e DM: Remove a couple of useless checks 2016-09-19 00:55:11 +02:00
Strangerke
9a4bc7128e DM: Fix verbose warnings using GCC 2016-09-19 00:29:42 +02:00
Dan Church
e6f379c0a0
SCI: Add lsl3 amiga detection checksums
Game reports v1.027, 1990-01-27.
2016-09-18 17:21:33 -05:00
Strangerke
4a8c8a53bd DM: Rename members of SoundIndex 2016-09-19 00:17:36 +02:00
Paul Gilbert
383cc850b9 XEEN: Beginnings of Darkside endgame, subtitle code 2016-09-18 17:31:12 -04:00
Eugene Sandulenko
61d8ec8b7f FULLPIPE: Implemented savefile loading 2016-09-18 22:45:37 +02:00
Strangerke
8bdabc16bd DM: Rename some more enums 2016-09-18 22:16:52 +02:00
Paul Gilbert
94cee9dead XEEN: Stop audio if intro sequence aborted 2016-09-18 12:07:34 -04:00
Bastien Bouclet
5e133cdd34 OPENGL: Make sure the cloud icon is cleared immediatly after it is hidden 2016-09-18 17:55:09 +02:00
Bastien Bouclet
0f9583e4ca SDL: Make sure the cloud icon is cleared immediatly after it is hidden 2016-09-18 17:55:09 +02:00
Bastien Bouclet
75599a4c25 OPENGL: Remove multithread support from displayActivityIconOnOSD
It is no longer being called by another thread.
2016-09-18 17:55:09 +02:00
Bastien Bouclet
1a1a5b5f69 CLOUD: Change the cloud icon to be updated by the main thread
The cloud manager registers itself as an event source as a mean to be polled
periodically by the GUI or engine code. The periodical polling is used to
update the OSD icon indicating background sync activity.

Also move the cloud icon from ConnectionManager to CloudManager,
allowing to decouple icon handling from network connections updates.
2016-09-18 17:54:12 +02:00
Thierry Crozat
361d84ca74 I18N: Regenerate translations data file 2016-09-18 16:40:35 +01:00
Thierry Crozat
dff8404a7c I18N: Update translation template and merge changes translation files 2016-09-18 16:40:35 +01:00
Thierry Crozat
a87a702eb2 ALL: Homogeneize use of 'saved game' in messages 2016-09-18 16:40:34 +01:00
Eugene Sandulenko
e51dcbb153 Merge pull request #830 from lubomyr/master
ANDROIDSDL: set default gfx_mode to 2x
2016-09-18 17:39:22 +02:00
Paul Gilbert
7fd335da12 XEEN: Fix fade out at end of Darkside Title sequence 2016-09-18 11:30:41 -04:00
Paul Gilbert
a39da343b7 XEEN: Support switching between fx & game music, fx fixes 2016-09-18 10:22:49 -04:00
Martin Kiewitz
2bec9c5a0c SCI: Add qfg1vga script patch to fix bug #9558
This solves a game bug, that also happens when using the original
interpreter, during the time where Brutus and Bruno meet at the
shooting range.
2016-09-18 15:59:38 +02:00
lubomyr
c325f813b9 ANDROIDSDL: set default gfx_mode to 2x 2016-09-18 14:06:49 +02:00
Strangerke
8668f6765b DM: Rename members of Behavior, some more renaming 2016-09-18 12:52:01 +02:00
Strangerke
0750c20fe7 DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask 2016-09-18 11:46:53 +02:00