Commit Graph

280 Commits

Author SHA1 Message Date
Martin Kiewitz
0305a306ae SCI: added new files to msvc9
svn-id: r45022
2009-10-13 15:43:58 +00:00
Max Horn
76996301d1 SCI: Removed obsolete stringfrags code
svn-id: r44803
2009-10-08 21:29:45 +00:00
Filippos Karapetis
ece4f55db9 Updated the MSVC project files and module.mk for commit #r44730
svn-id: r44732
2009-10-07 12:53:58 +00:00
Filippos Karapetis
f258a29d6b Updated the SCI engine module.mk and MSVC project files for commit #44698
svn-id: r44699
2009-10-06 16:19:20 +00:00
Max Horn
db2e5a4fb5 SCI: Rework the way SciGUIwindowMgr keeps track of windows/ports; remove the GUI heapmanager
svn-id: r44635
2009-10-04 21:27:24 +00:00
Filippos Karapetis
7c7e0445ee Replaced DblList with Common::List
svn-id: r44630
2009-10-04 18:51:01 +00:00
Filippos Karapetis
ea66b75916 Slight change in the SCI MSVC project files (put the files from the gui32 directory in the proper filter)
svn-id: r44580
2009-10-03 23:16:32 +00:00
Willem Jan Palenstijn
b9cdb1abb7 SCI: Merge new GUI code written by m_kiewitz.
This is a major rewrite of the graphics code. A slightly adapted
version of the old code is still available and currently the default.
The new code is selectable in sci.cpp, but is not yet finished.

svn-id: r44565
2009-10-03 20:49:18 +00:00
Filippos Karapetis
934e92c283 Fixed bug #2847539, by resetting the optimization options for the release version to the default ones
svn-id: r44521
2009-10-01 15:07:45 +00:00
Filippos Karapetis
d6502a0c24 Added MSVC project files for the newly-added draci engine
svn-id: r44330
2009-09-25 07:11:19 +00:00
Travis Howell
48cce58ab5 Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
svn-id: r44285
2009-09-24 03:41:45 +00:00
Filippos Karapetis
444615777b Updated the MSVC project files for commit #44240 (removed intmap.*)
svn-id: r44247
2009-09-22 06:58:17 +00:00
Filippos Karapetis
0812596d75 Updated the MSVC project files of the SCI engine (added engine/selector.cpp)
svn-id: r44175
2009-09-17 17:50:38 +00:00
Max Horn
e40cbe574e SCI: Rename engine/memobj.* to engine/segment.*
svn-id: r44155
2009-09-17 13:22:46 +00:00
Arnaud Boutonné
2244060d7f gob - Suppress not-yet committed file
svn-id: r44105
2009-09-15 14:38:11 +00:00
Arnaud Boutonné
6a9cc3b1e0 - Implement _pattern variable
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern)

svn-id: r44103
2009-09-15 12:15:22 +00:00
Scott Thomas
721cd148e8 Add Groovie2 to MSVC files (and alphabetize Groovie in list)
svn-id: r43932
2009-09-04 00:15:05 +00:00
Filippos Karapetis
a59f5231fe Added the teenagent engine to the MSVC project files, and enabled it by default for MSVC
svn-id: r43927
2009-09-03 22:03:37 +00:00
Filippos Karapetis
652b5b9c1f Updated the MSVC project files (added the newly-added AVI player)
svn-id: r43835
2009-08-30 20:39:04 +00:00
Matthew Hoops
d05e65ccfb How did that get in there? Nothing to see here.... move along....
svn-id: r43764
2009-08-27 01:55:35 +00:00
Filippos Karapetis
9707721184 Updated the MSVC project files of the SCI engine for the latest file changes, and enabled SCI32 by default in the trunk
svn-id: r43748
2009-08-25 23:39:21 +00:00
Filippos Karapetis
7e57767304 Added some missing (but currently unused) files to the SCI MSVC project files
svn-id: r43724
2009-08-25 08:41:29 +00:00
Norbert Lange
ff20032bb0 Update MSVC Project Files
svn-id: r43705
2009-08-24 20:40:09 +00:00
Filippos Karapetis
1793787bb9 Some cleanup of the MSVC project files
svn-id: r43686
2009-08-24 09:31:10 +00:00
Filippos Karapetis
45802e3124 Updated the MSVC project files of the SCI engine (added detection_tables.h)
svn-id: r43684
2009-08-24 08:15:00 +00:00
Andre Heider
007f68366f Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
svn-id: r43604
2009-08-21 18:16:37 +00:00
Scott Thomas
aad7d1536f Sync MSVC project files for JPEG
svn-id: r43597
2009-08-21 13:53:48 +00:00
Scott Thomas
5949bca7cc Sync MSVC9 files
svn-id: r43590
2009-08-21 11:22:38 +00:00
Arnaud Boutonné
fc74ec8646 - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code
- Replace OPCODEDRAW 0x20,0x23 and 0x25

svn-id: r43345
2009-08-13 09:59:44 +00:00
Travis Howell
8a62c94f80 Enable Personal Nightmare by default.
svn-id: r43304
2009-08-12 02:24:03 +00:00
Kari Salminen
9f3953631f Fix compilation on MSVC8/9 after r43270: Add ENABLE_AGOS2 and ENABLE_PN to global Visual Studio properties.
svn-id: r43282
2009-08-11 17:44:06 +00:00
Filippos Karapetis
6b11923bc8 Cleaned up the MSVC project files of the gob engine
svn-id: r43042
2009-08-04 14:20:38 +00:00
Paul Gilbert
dc3d0549ff Fixed compilation from file changes to common and gob engine
svn-id: r42791
2009-07-26 00:31:28 +00:00
Filippos Karapetis
0b47fa50ae Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
svn-id: r42372
2009-07-11 06:33:19 +00:00
Filippos Karapetis
aa66cf3fd8 - Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit

svn-id: r42288
2009-07-09 15:12:35 +00:00
Filippos Karapetis
4e44217047 Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the scummvm project files, not only the saga project files
svn-id: r42258
2009-07-08 07:25:09 +00:00
Filippos Karapetis
c3a335aacb Updated the MSVC project files of the scummvm project (added graphics/sjis.*)
svn-id: r42256
2009-07-08 07:11:43 +00:00
Filippos Karapetis
4f39ef18c1 Synced the MSVC project files of the gob engine
svn-id: r42255
2009-07-08 07:09:03 +00:00
Arnaud Boutonné
a0ab8c9c0c - Separate Playtoons gametypes from in GobEngine::initGameParts()
- Add a specific save/load class for Playtoons as some specific files need to be tested

svn-id: r42214
2009-07-07 11:58:22 +00:00
Filippos Karapetis
0b4e5c43d3 Updated the MSVC project files of the gob engine
svn-id: r42134
2009-07-05 11:58:42 +00:00
Arnaud Boutonné
33a836fc56 Fix compilation issue for MSVC
svn-id: r41858
2009-06-25 10:03:23 +00:00
Arnaud Boutonné
e9ffb84179 rename parse.h and .cpp to expression.h and .cpp
svn-id: r41778
2009-06-22 19:56:06 +00:00
Arnaud Boutonné
ca10b516a3 Include recently added script.h and script.cpp
svn-id: r41766
2009-06-22 12:03:58 +00:00
Filippos Karapetis
c672e21fc3 Added the missing pixelformat.h file
svn-id: r41537
2009-06-15 08:24:01 +00:00
Filippos Karapetis
abd23cf3ca Removed duplicate entry of disk.cpp
svn-id: r41490
2009-06-13 10:23:23 +00:00
Filippos Karapetis
aea120f991 Properly updated the MSVC project files of the parallaction engine, fixing compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice
svn-id: r41489
2009-06-13 10:20:12 +00:00
Arnaud Boutonné
0648710285 Oups. disk.cpp was also missing in MSVC files
svn-id: r41487
2009-06-13 07:54:25 +00:00
Arnaud Boutonné
355d3e2378 Fix MSVC compilation : iff.h and iff.cpp were move from engines\parallaction\ to graphics\
svn-id: r41484
2009-06-12 22:35:08 +00:00
Arnaud Boutonné
5db387a496 Suppress inclusion of a not yet committed file
svn-id: r41323
2009-06-07 08:46:15 +00:00
Arnaud Boutonné
c37ff65613 Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.
svn-id: r41322
2009-06-07 08:33:46 +00:00