Martin Kiewitz
0305a306ae
SCI: added new files to msvc9
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svn-id: r45022
2009-10-13 15:43:58 +00:00
Max Horn
76996301d1
SCI: Removed obsolete stringfrags code
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svn-id: r44803
2009-10-08 21:29:45 +00:00
Filippos Karapetis
ece4f55db9
Updated the MSVC project files and module.mk for commit #r44730
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svn-id: r44732
2009-10-07 12:53:58 +00:00
Filippos Karapetis
f258a29d6b
Updated the SCI engine module.mk and MSVC project files for commit #44698
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svn-id: r44699
2009-10-06 16:19:20 +00:00
Max Horn
db2e5a4fb5
SCI: Rework the way SciGUIwindowMgr keeps track of windows/ports; remove the GUI heapmanager
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svn-id: r44635
2009-10-04 21:27:24 +00:00
Filippos Karapetis
7c7e0445ee
Replaced DblList with Common::List
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svn-id: r44630
2009-10-04 18:51:01 +00:00
Filippos Karapetis
ea66b75916
Slight change in the SCI MSVC project files (put the files from the gui32 directory in the proper filter)
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svn-id: r44580
2009-10-03 23:16:32 +00:00
Willem Jan Palenstijn
b9cdb1abb7
SCI: Merge new GUI code written by m_kiewitz.
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This is a major rewrite of the graphics code. A slightly adapted
version of the old code is still available and currently the default.
The new code is selectable in sci.cpp, but is not yet finished.
svn-id: r44565
2009-10-03 20:49:18 +00:00
Filippos Karapetis
934e92c283
Fixed bug #2847539 , by resetting the optimization options for the release version to the default ones
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svn-id: r44521
2009-10-01 15:07:45 +00:00
Filippos Karapetis
d6502a0c24
Added MSVC project files for the newly-added draci engine
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svn-id: r44330
2009-09-25 07:11:19 +00:00
Travis Howell
48cce58ab5
Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
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svn-id: r44285
2009-09-24 03:41:45 +00:00
Filippos Karapetis
444615777b
Updated the MSVC project files for commit #44240 (removed intmap.*)
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svn-id: r44247
2009-09-22 06:58:17 +00:00
Filippos Karapetis
0812596d75
Updated the MSVC project files of the SCI engine (added engine/selector.cpp)
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svn-id: r44175
2009-09-17 17:50:38 +00:00
Max Horn
e40cbe574e
SCI: Rename engine/memobj.* to engine/segment.*
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svn-id: r44155
2009-09-17 13:22:46 +00:00
Arnaud Boutonné
2244060d7f
gob - Suppress not-yet committed file
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svn-id: r44105
2009-09-15 14:38:11 +00:00
Arnaud Boutonné
6a9cc3b1e0
- Implement _pattern variable
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- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern)
svn-id: r44103
2009-09-15 12:15:22 +00:00
Scott Thomas
721cd148e8
Add Groovie2 to MSVC files (and alphabetize Groovie in list)
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svn-id: r43932
2009-09-04 00:15:05 +00:00
Filippos Karapetis
a59f5231fe
Added the teenagent engine to the MSVC project files, and enabled it by default for MSVC
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svn-id: r43927
2009-09-03 22:03:37 +00:00
Filippos Karapetis
652b5b9c1f
Updated the MSVC project files (added the newly-added AVI player)
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svn-id: r43835
2009-08-30 20:39:04 +00:00
Matthew Hoops
d05e65ccfb
How did that get in there? Nothing to see here.... move along....
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svn-id: r43764
2009-08-27 01:55:35 +00:00
Filippos Karapetis
9707721184
Updated the MSVC project files of the SCI engine for the latest file changes, and enabled SCI32 by default in the trunk
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svn-id: r43748
2009-08-25 23:39:21 +00:00
Filippos Karapetis
7e57767304
Added some missing (but currently unused) files to the SCI MSVC project files
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svn-id: r43724
2009-08-25 08:41:29 +00:00
Norbert Lange
ff20032bb0
Update MSVC Project Files
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svn-id: r43705
2009-08-24 20:40:09 +00:00
Filippos Karapetis
1793787bb9
Some cleanup of the MSVC project files
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svn-id: r43686
2009-08-24 09:31:10 +00:00
Filippos Karapetis
45802e3124
Updated the MSVC project files of the SCI engine (added detection_tables.h)
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svn-id: r43684
2009-08-24 08:15:00 +00:00
Andre Heider
007f68366f
Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
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svn-id: r43604
2009-08-21 18:16:37 +00:00
Scott Thomas
aad7d1536f
Sync MSVC project files for JPEG
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svn-id: r43597
2009-08-21 13:53:48 +00:00
Scott Thomas
5949bca7cc
Sync MSVC9 files
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svn-id: r43590
2009-08-21 11:22:38 +00:00
Arnaud Boutonné
fc74ec8646
- Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code
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- Replace OPCODEDRAW 0x20,0x23 and 0x25
svn-id: r43345
2009-08-13 09:59:44 +00:00
Travis Howell
8a62c94f80
Enable Personal Nightmare by default.
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svn-id: r43304
2009-08-12 02:24:03 +00:00
Kari Salminen
9f3953631f
Fix compilation on MSVC8/9 after r43270: Add ENABLE_AGOS2 and ENABLE_PN to global Visual Studio properties.
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svn-id: r43282
2009-08-11 17:44:06 +00:00
Filippos Karapetis
6b11923bc8
Cleaned up the MSVC project files of the gob engine
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svn-id: r43042
2009-08-04 14:20:38 +00:00
Paul Gilbert
dc3d0549ff
Fixed compilation from file changes to common and gob engine
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svn-id: r42791
2009-07-26 00:31:28 +00:00
Filippos Karapetis
0b47fa50ae
Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
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svn-id: r42372
2009-07-11 06:33:19 +00:00
Filippos Karapetis
aa66cf3fd8
- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908 . These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
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- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit
svn-id: r42288
2009-07-09 15:12:35 +00:00
Filippos Karapetis
4e44217047
Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the scummvm project files, not only the saga project files
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svn-id: r42258
2009-07-08 07:25:09 +00:00
Filippos Karapetis
c3a335aacb
Updated the MSVC project files of the scummvm project (added graphics/sjis.*)
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svn-id: r42256
2009-07-08 07:11:43 +00:00
Filippos Karapetis
4f39ef18c1
Synced the MSVC project files of the gob engine
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svn-id: r42255
2009-07-08 07:09:03 +00:00
Arnaud Boutonné
a0ab8c9c0c
- Separate Playtoons gametypes from in GobEngine::initGameParts()
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- Add a specific save/load class for Playtoons as some specific files need to be tested
svn-id: r42214
2009-07-07 11:58:22 +00:00
Filippos Karapetis
0b4e5c43d3
Updated the MSVC project files of the gob engine
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svn-id: r42134
2009-07-05 11:58:42 +00:00
Arnaud Boutonné
33a836fc56
Fix compilation issue for MSVC
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svn-id: r41858
2009-06-25 10:03:23 +00:00
Arnaud Boutonné
e9ffb84179
rename parse.h and .cpp to expression.h and .cpp
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svn-id: r41778
2009-06-22 19:56:06 +00:00
Arnaud Boutonné
ca10b516a3
Include recently added script.h and script.cpp
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svn-id: r41766
2009-06-22 12:03:58 +00:00
Filippos Karapetis
c672e21fc3
Added the missing pixelformat.h file
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svn-id: r41537
2009-06-15 08:24:01 +00:00
Filippos Karapetis
abd23cf3ca
Removed duplicate entry of disk.cpp
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svn-id: r41490
2009-06-13 10:23:23 +00:00
Filippos Karapetis
aea120f991
Properly updated the MSVC project files of the parallaction engine, fixing compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice
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svn-id: r41489
2009-06-13 10:20:12 +00:00
Arnaud Boutonné
0648710285
Oups. disk.cpp was also missing in MSVC files
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svn-id: r41487
2009-06-13 07:54:25 +00:00
Arnaud Boutonné
355d3e2378
Fix MSVC compilation : iff.h and iff.cpp were move from engines\parallaction\ to graphics\
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svn-id: r41484
2009-06-12 22:35:08 +00:00
Arnaud Boutonné
5db387a496
Suppress inclusion of a not yet committed file
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svn-id: r41323
2009-06-07 08:46:15 +00:00
Arnaud Boutonné
c37ff65613
Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.
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svn-id: r41322
2009-06-07 08:33:46 +00:00