12825 Commits

Author SHA1 Message Date
Eugene Sandulenko
5ae4dde2fb Fix spriteInfoGet_classFlags*.
svn-id: r16882
2005-02-23 12:26:17 +00:00
Travis Howell
1b7e174f88 Add sprite function
svn-id: r16881
2005-02-23 12:04:42 +00:00
Travis Howell
f215c1ceae Update HE100
svn-id: r16880
2005-02-23 11:15:41 +00:00
Travis Howell
84bc25a426 Clear a few more fields when reseting sprite
svn-id: r16879
2005-02-23 10:14:52 +00:00
Travis Howell
26722043d9 Ooops, order wrong.
svn-id: r16878
2005-02-23 10:00:12 +00:00
Travis Howell
2c10795b48 Correct subOp, used in freddicove
svn-id: r16877
2005-02-23 09:55:34 +00:00
Travis Howell
861e418e70 freddicove adds extra SpriteInfo field.
Correction, only redraw sprite if value changed.

svn-id: r16876
2005-02-23 09:23:54 +00:00
Travis Howell
a890737e0e Add sprite function.
Correct sprite function (class_flags, not flags).

svn-id: r16875
2005-02-23 05:26:56 +00:00
Travis Howell
15b02f9232 Another sprite function.
svn-id: r16874
2005-02-23 05:09:14 +00:00
Travis Howell
f278d588f3 Cleanup
svn-id: r16873
2005-02-23 04:35:20 +00:00
Travis Howell
22b8b3e8eb More sprite functions
svn-id: r16872
2005-02-23 04:05:22 +00:00
Travis Howell
a33edcf009 Add some setSpriteGroupInfo code.
svn-id: r16871
2005-02-23 03:22:05 +00:00
Eugene Sandulenko
dcd7d24717 Implementation of spriteInfoSet_addImageToList. It needs review,
especially inner loop with pointer arithmetix. Cyx, remember that
x * 0x31 that's it just somewhat complicated.

svn-id: r16870
2005-02-23 03:18:49 +00:00
Eugene Sandulenko
b53b1963a9 spriteInfoSet_case183 -> spriteInfoSet_resetSprite and its implementation.
svn-id: r16869
2005-02-23 02:35:59 +00:00
Travis Howell
d674eddefa Add setSpriteGroupInfo stubs
svn-id: r16868
2005-02-23 01:08:29 +00:00
Eugene Sandulenko
ee8f4ca1cf Rename classFlags functions and fix one of them.
svn-id: r16867
2005-02-22 22:52:35 +00:00
Gregory Montoir
26b11cb444 o90_setSpriteInfo so 91
svn-id: r16866
2005-02-22 22:23:10 +00:00
Gregory Montoir
44c6bbe438 some WIP stuff for HE sprites
svn-id: r16865
2005-02-22 21:38:44 +00:00
Andrew Kurushin
be2049a338 3 stage iso drawing implemented:
1)iso scene
  2)figure
  3)tiles above figure

svn-id: r16864
2005-02-22 20:18:55 +00:00
Max Horn
e7b8a1eada Added consts (this usually helps the compiler a bit when optimizing code)
svn-id: r16863
2005-02-22 18:24:24 +00:00
Max Horn
039b2b3a20 Verify domain names as they are passed into the config manager (better to crash here, early, than to corrupt a user's config file)
svn-id: r16862
2005-02-22 18:11:36 +00:00
Max Horn
457ee7f582 Fix compilation on BE systems
svn-id: r16861
2005-02-22 18:09:38 +00:00
Travis Howell
99f54b437d Minor cleanup
svn-id: r16860
2005-02-22 13:54:38 +00:00
Torbjörn Andersson
9bb1414818 Moved some debugging stuff into the debugger class.
svn-id: r16859
2005-02-22 07:37:50 +00:00
Travis Howell
a45a0de658 All languages
svn-id: r16858
2005-02-22 07:31:54 +00:00
Travis Howell
1dfc4c9881 Ooops
svn-id: r16857
2005-02-22 01:51:47 +00:00
Travis Howell
f2dda718d3 More debugs, to catch error points.
svn-id: r16856
2005-02-22 01:37:57 +00:00
Eugene Sandulenko
0835583948 Implementation of GFX transactions. May cause some regressions in case I
missed some unusual mode switching. This implementation let us avoid two nasty
hacks in scumm.cpp.

*Now* we could return to OSystem layers.
patch.

svn-id: r16855
2005-02-22 01:29:27 +00:00
Travis Howell
4ff034d27c Add a few sprite stubs
svn-id: r16854
2005-02-22 01:25:53 +00:00
Eugene Sandulenko
03804ce33f Rename script flags as suggested.
svn-id: r16853
2005-02-22 01:23:15 +00:00
Eugene Sandulenko
6dd4854ba4 cyx's WIP for sprites. Implemented spritesBlitToScreen
svn-id: r16852
2005-02-22 01:16:41 +00:00
Eugene Sandulenko
6409a3c4e4 Fix _heversion for Russian updated pajama2. Today I played it with kids
and found that it is actually 99, not 98.

svn-id: r16851
2005-02-21 14:27:09 +00:00
Travis Howell
99bf57e7b8 Typos
svn-id: r16850
2005-02-21 12:43:18 +00:00
Robert Göffringmann
c7dad332fa basically the same change as for bs1; don't keep the mutex locked while loading mp3, ogg or wave data. it blocks the playing thread for too long.
Also added index caching for the speech and music clusters to reduce seeks.

svn-id: r16849
2005-02-21 08:35:18 +00:00
Torbjörn Andersson
8edce85e04 Some cleanup and renaming. (It was confusing to see "load" sometimes and
"restore" other times.) The save/restore dialog now has two separate
classes, though they both inherit from the old combined class of course.

svn-id: r16848
2005-02-21 08:16:50 +00:00
Torbjörn Andersson
224e0b7aa4 Fixed warning.
svn-id: r16847
2005-02-21 08:15:15 +00:00
Travis Howell
df5c97246b Update HE100
svn-id: r16846
2005-02-21 06:31:03 +00:00
Travis Howell
01a7042be6 Update HE100
svn-id: r16845
2005-02-21 04:53:34 +00:00
Travis Howell
6b41feac65 Rename vars
svn-id: r16844
2005-02-21 02:37:05 +00:00
Robert Göffringmann
fd5a9be26e removed lots of unnecessary seek()s and read()s by keeping the datafiles' index tables in memory instead of accessing them over and over again, which caused major slowdowns with cd accesses.
Also, the caching of datafiles depends on the memory usage now, not on the number of screens that the player entered in the meantime.
The old behaviour made the engine run out of memory on the PS2.

svn-id: r16843
2005-02-21 02:29:18 +00:00
Eugene Sandulenko
6942100a94 WIP for o90_spriteInfoSet
svn-id: r16842
2005-02-21 02:02:32 +00:00
Travis Howell
b1e67c4ce8 Add functions for o90_getSpriteGroupInfo
svn-id: r16841
2005-02-21 01:08:48 +00:00
Eugene Sandulenko
97688df92d WIP for o90_spriteInfoSet. Regression fix.
svn-id: r16840
2005-02-21 00:59:50 +00:00
Travis Howell
7a6b7c2a1c Ooops
svn-id: r16839
2005-02-21 00:38:13 +00:00
Travis Howell
291fe61a1e Ooops
svn-id: r16838
2005-02-21 00:36:25 +00:00
Travis Howell
7783d6596e A few var renames.
svn-id: r16837
2005-02-21 00:34:00 +00:00
Travis Howell
4f2cd36bd9 More getSpriteInfo functions
svn-id: r16836
2005-02-21 00:25:30 +00:00
Eugene Sandulenko
70982f556e o WIP for o90_spriteInfoSet.
o kSFx -> kSF0x
o kSGFx -> kSGF0x

svn-id: r16835
2005-02-21 00:02:44 +00:00
Travis Howell
e62d949fb6 Add sprite function
svn-id: r16834
2005-02-20 23:55:11 +00:00
Travis Howell
8ae3fe1ffe Add more sprite functions
svn-id: r16833
2005-02-20 23:30:37 +00:00