27522 Commits

Author SHA1 Message Date
Max Horn
d0c9b0cb23 * turned DefaultSaveFileManager::checkPath into a virtual method
* add a subclass of DefaultSaveFileManager for UNIX, POSIXSaveFileManager, which overloads checkPath
* switched SDL backend to use POSIXSaveFileManager if UNIX is #defined

svn-id: r34872
2008-11-03 10:45:59 +00:00
Johannes Schickel
282ebbb0e5 Commit of patch #2207782 "ARCHIVE: New method 'getMember'".
svn-id: r34871
2008-11-01 12:49:29 +00:00
Nicola Mettifogo
cd3011e408 Fixed assorted leaks in NS Amiga.
svn-id: r34870
2008-11-01 12:39:01 +00:00
Johannes Schickel
92cfe5e246 Specified VECTOR_RENDERER_FORMAT to 1555 for DS build (at least from the code it looks like DS uses a 1555 overlay).
svn-id: r34869
2008-10-31 13:20:13 +00:00
Max Horn
2e20247ce7 Reset _chunksPerPage after MemoryPool::freeUnusedPages, to avoid enormous memory consumption in various easy to trigger situations; out of paranoia, prohibit for now memory chunks bigger than 16MB
svn-id: r34868
2008-10-30 17:45:35 +00:00
Johannes Schickel
2ec5515e89 Store names for renderer configuration in config file instead of integers.
svn-id: r34867
2008-10-29 20:45:28 +00:00
Johannes Schickel
d8a76a6b59 Typo.
svn-id: r34866
2008-10-29 20:05:59 +00:00
Johannes Schickel
ebcb486191 Enable gui renderer for all bit depths we support currently.
svn-id: r34865
2008-10-29 20:02:56 +00:00
Johannes Schickel
98b0c4b33c Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to strip functionallity in theme renderer uneeded by small devices.
svn-id: r34864
2008-10-29 19:48:15 +00:00
Vicent Marti
08f1e00415 Fixed: Text too big in 1x mode.
svn-id: r34863
2008-10-29 19:02:45 +00:00
Vicent Marti
fccf455bcc Bugfix: Dirty rectangle out of range when blitting into the overlay.
svn-id: r34862
2008-10-29 18:57:42 +00:00
Nicola Mettifogo
73cf59b518 Removed reference to Common::File in music code, and small cleanup.
svn-id: r34861
2008-10-29 08:16:13 +00:00
Nicola Mettifogo
8c5f9f9451 Cleanup of Nippon Safes disk code.
svn-id: r34860
2008-10-29 07:57:48 +00:00
Filippos Karapetis
26642748f9 Removed FIXME and reverted commit #34855, as it's now possible to add a subfolder to a non-existing folder without crashes with the change in commit #34857
svn-id: r34858
2008-10-27 11:04:36 +00:00
Johannes Schickel
fb9bd9f442 Fix for bug #2198456 "FS: Cannot add a subfolder to a non-existing folder".
svn-id: r34857
2008-10-27 02:30:29 +00:00
Filippos Karapetis
ea8e06fcf9 Implemented FR #2038951: "ALL: visible warning when CD music missing"
svn-id: r34856
2008-10-26 19:27:26 +00:00
Filippos Karapetis
c03f0219ca Using getChild() with getChild() throws an assertion (a regression of the latest FS node changes). Commenting out this line with a FIXME so that SAGA games can work once again under Windows
svn-id: r34855
2008-10-26 18:40:59 +00:00
Filippos Karapetis
b7a219ebc6 Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
svn-id: r34854
2008-10-26 16:42:08 +00:00
Torbjörn Andersson
331c38e1c7 Added semi-ugly workaround for bug #2182450 ("BS1 Demo: Crash due to missing
speech segment").

svn-id: r34853
2008-10-26 15:20:24 +00:00
Torbjörn Andersson
c8312fdacc Another attempt at making the Broken Sword 1 savegame list in the launcher match
the in-game one. Only show savegames which actually have a corresponding save
file. (That's a trick the in-game dialog doesn't know yet.) The match isn't
perfect, though: The launcher lists the first save slot as 0, while the in-game
dialog lists it as 1. But changing the launcher one will make it set the wrong
"save_slot" value.

svn-id: r34851
2008-10-26 11:19:10 +00:00
Robin Watts
ed5beecd33 DS port: My version of devkitpro complains that various symbols are defined in
a different namespace. The fix is to refer to these symbols using ::.

svn-id: r34850
2008-10-26 10:46:55 +00:00
Robin Watts
9021921303 DS port: Declare ARM blitters as being ITCM_CODE, so that we avoid the dreaded
"relocation truncated to fit" error in thumb builds. 

svn-id: r34849
2008-10-26 10:33:04 +00:00
Nicola Mettifogo
064b816b08 Cleaned up disk code after recent updates to Common::SearchSet.
svn-id: r34848
2008-10-26 09:15:57 +00:00
Torbjörn Andersson
e3312288d7 Removed obsolete FIXME.
svn-id: r34846
2008-10-23 16:58:01 +00:00
Max Horn
d387206175 Pushed down some header deps
svn-id: r34845
2008-10-23 07:59:10 +00:00
Travis Howell
de8dedf3c3 Add missing break to processSpecialKeys().
svn-id: r34843
2008-10-23 00:26:45 +00:00
Travis Howell
85174e8504 Add game path with a depth of level 4, to prevent regressions when loading files in HE arcade games again.
svn-id: r34842
2008-10-22 23:30:21 +00:00
Max Horn
a2d961a827 Made constructor of SearchManager singleton private
svn-id: r34841
2008-10-22 22:31:09 +00:00
Kari Salminen
5252f07305 Remove unnecessary function overloadings for loadBg16 and loadBg256.
svn-id: r34840
2008-10-22 20:45:25 +00:00
Kari Salminen
4d4042df36 Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML.
svn-id: r34839
2008-10-22 20:29:17 +00:00
Kari Salminen
b9709b5793 Make incrustMask and incrustSprite only draw to the current background in Operation Stealth.
svn-id: r34838
2008-10-22 19:56:38 +00:00
Johannes Schickel
7d331b7341 Committed updated version of my patch #2184529 "SearchSet: Get rid of SharedPtr usage".
svn-id: r34837
2008-10-22 17:44:12 +00:00
Max Horn
f881b95ddd Removed File::addDefaultDirectoryRecursive, tweaked SearchMan API slightly
svn-id: r34836
2008-10-22 17:08:17 +00:00
Vicent Marti
2630e964c9 Fixed: Broken english in System.h documentation.
svn-id: r34835
2008-10-21 18:13:35 +00:00
Vicent Marti
66cc100702 Fixed: Naming of STX files in Scummmodern theme.
svn-id: r34834
2008-10-21 18:03:47 +00:00
Johannes Schickel
649c18d565 Fix for bug #1960518 "ALL: --list-saves ignores custom paths".
svn-id: r34832
2008-10-21 16:01:06 +00:00
Johannes Schickel
cd38ddc542 Cleanup.
svn-id: r34831
2008-10-21 11:42:08 +00:00
Johannes Schickel
a5a73ff9d6 Formatting.
svn-id: r34830
2008-10-20 21:55:20 +00:00
Torbjörn Andersson
07220529dc Fix - at least partially - the list of savegames for the launcher's load dialog.
But I suspect there are still bugs lurking in that code. I really dislike how
Broken Sword 1 handles savegames...

svn-id: r34829
2008-10-20 21:47:46 +00:00
Torbjörn Andersson
871375d4b5 I believe this fixes bug #2162345 ("BS1: Can't overwrite savegame"), but I'd
really appreciate it if someone would test it further, in case I missed
something. (Broken Sword 1 stores the names of the savegames in a separate file,
and that has to be in sync with the individual savegame files. In my experience,
that sort of thing can really attract bugs...)

svn-id: r34828
2008-10-20 04:39:10 +00:00
Max Horn
f1a0d7dfb2 Code formatting fixes
svn-id: r34827
2008-10-19 21:06:26 +00:00
Kari Salminen
c501ef1450 Cleanup (Removed an extra 'return 0').
svn-id: r34826
2008-10-19 08:52:04 +00:00
Vicent Marti
98ae461556 Fixed: Assert when parsing a corrupted Theme archive (now discarding the theme silently as non-valid).
svn-id: r34825
2008-10-18 23:58:26 +00:00
Max Horn
2f92b31235 Simplify DXAPlayer::decodeZlib, and use common/zlib.h instead of system's zlib.h
svn-id: r34824
2008-10-18 22:56:43 +00:00
Benjamin Haisch
53163a4284 Implemented visual effects 1, 3, 4, 5, 6, 7 and 16
svn-id: r34823
2008-10-18 21:28:05 +00:00
Torbjörn Andersson
6e177e64df Fixed warning.
svn-id: r34822
2008-10-18 13:06:27 +00:00
Lars Persson
3595d0c09b Add game.cpp to makefile
svn-id: r34821
2008-10-18 12:37:50 +00:00
Lars Persson
167614f6f8 Need a differentiating zlib.h filename for SymbianOS.
svn-id: r34820
2008-10-18 12:20:46 +00:00
Vicent Marti
a67c16c6f2 Rewrote XMLParser error() function for the 5th time.
Bugfix: Ambiguous error message when parsing an unexpected header.

svn-id: r34819
2008-10-18 10:11:35 +00:00
Vicent Marti
1cc3ae04cd Fixed: Default theme had several XML headers.
svn-id: r34818
2008-10-18 10:06:33 +00:00