Nicola Mettifogo
9e792deb3e
Added mouse cursor to BRA Amiga. To be perfected.
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svn-id: r39434
2009-03-16 00:03:22 +00:00
Max Horn
f9ecd95d69
Whitespace cleanup: Convert space followed by tab to just tab
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svn-id: r39203
2009-03-07 19:24:31 +00:00
Nicola Mettifogo
7681461b16
Implemented horizontal scrolling for BRA, by using a back buffer. Dialogues in scrollable locations are a bit messed up for the moment.
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svn-id: r35253
2008-12-06 04:51:04 +00:00
Nicola Mettifogo
0a387bca12
Moved mouse cursor loading/handling to Input class.
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svn-id: r34206
2008-08-30 10:27:20 +00:00
Torbjörn Andersson
5f79db5d9d
Fixed warning.
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svn-id: r34086
2008-08-21 14:52:55 +00:00
Nicola Mettifogo
47b1a06e3b
Removed unused code and structures, and a bit of cleanup.
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svn-id: r34080
2008-08-21 12:11:24 +00:00
Nicola Mettifogo
d1a6b175f5
* Merged old input management flags into a single mouse status variable.
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* Mouse is now displayed when it is needed, and hidden when it is not ;)
svn-id: r33270
2008-07-25 02:37:55 +00:00
Nicola Mettifogo
4936e5f7df
* Moved end intro and end game sequences code to gui.
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* Rewrote all gui code to be run inside the main loop
* Added code to avoid crashes when a scene with no standard background is drawn
svn-id: r33260
2008-07-24 09:24:32 +00:00
Nicola Mettifogo
53615c9128
Removed the historical waitUntilLeftClick function and adapted code to use the more general readInput and waitForButtonEvent.
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svn-id: r33226
2008-07-23 07:52:43 +00:00
Nicola Mettifogo
78ccedf898
Removed useless event management code and made readInput() more general.
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svn-id: r33225
2008-07-23 07:31:35 +00:00
Nicola Mettifogo
8932619ee2
More decoupling of inventory code.
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svn-id: r33224
2008-07-23 02:45:09 +00:00
Nicola Mettifogo
5eec5f6b17
More merging of input code.
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svn-id: r33219
2008-07-23 01:07:39 +00:00
Nicola Mettifogo
5ea9bdd99a
Merged inventory input code from different files.
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svn-id: r33198
2008-07-22 12:35:46 +00:00
Nicola Mettifogo
85f56095bf
Removed unneeded input code.
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svn-id: r33189
2008-07-22 09:12:10 +00:00
Nicola Mettifogo
5a71d764e7
Some refactoring for tracking of floating labels.
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svn-id: r33165
2008-07-21 09:25:40 +00:00
Nicola Mettifogo
361bed0a95
Massive refactoring of dialogue code, which is now implemented as a finite state machine. Related code in other files has been updated has well.
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svn-id: r33162
2008-07-21 06:08:30 +00:00
Nicola Mettifogo
77a60673ef
- Changed labels to be GfxObj's, thus removing the Label object altogether.
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- Changed Item's to be almost GfxObj's, since ownership and destruction of underlying resource is an issue here (got to think some more about it).
svn-id: r32873
2008-07-02 01:41:08 +00:00
Nicola Mettifogo
765f976008
* Cleanup of input code.
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* Removed old timer routines.
svn-id: r32135
2008-05-15 01:18:26 +00:00
Sven Hesse
78b599bc26
Fix compilation
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svn-id: r32118
2008-05-14 15:27:28 +00:00
Nicola Mettifogo
40ff1537a9
- Moved input code to its own class.
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- Slightly simplified inventory highlight code thanks to changes in input code.
svn-id: r32115
2008-05-14 14:34:01 +00:00