Filippos Karapetis
|
5d037f64ef
|
Added detection for pq1, cnick-lslcasino and cnick-longbow to the fallback detector. Simplified the code which distinguishes between demo and full versions. Some cleanup
svn-id: r45488
|
2009-10-28 21:46:27 +00:00 |
|
Martin Kiewitz
|
142d2e73c0
|
SCI/newgui: fill screen with white instead of black before picture drawing, fixes some pixels of some screens
svn-id: r45481
|
2009-10-28 19:28:43 +00:00 |
|
Martin Kiewitz
|
5f71650520
|
SCI/newgui: BaseSetter moved to SciGui
svn-id: r45480
|
2009-10-28 19:19:35 +00:00 |
|
Martin Kiewitz
|
88e56f87eb
|
SCI/newgui: IsItSkip moved into SciGui
svn-id: r45479
|
2009-10-28 19:10:39 +00:00 |
|
Martin Kiewitz
|
5abe6c8054
|
SCI/newgui: Cleanup
svn-id: r45478
|
2009-10-28 18:59:11 +00:00 |
|
Arnaud Boutonné
|
3986434c2c
|
Add multilanguage EN+FR versions of gob2 and gob3 found on english Adi 4.10 English+Maths Year 8
svn-id: r45476
|
2009-10-28 18:19:41 +00:00 |
|
Martin Kiewitz
|
021edb1ef4
|
SCI/newgui: update whole screen when show_map console-command is used
svn-id: r45475
|
2009-10-28 15:18:22 +00:00 |
|
Martin Kiewitz
|
c3d75ced87
|
SCI/newgui: another floodfill change, fixes sq3 this time (this is madness)
svn-id: r45474
|
2009-10-28 15:15:18 +00:00 |
|
Martin Kiewitz
|
e4df507117
|
SCI/newgui: floodfill fixed (hopefully), fixes kq5 priority issues
svn-id: r45473
|
2009-10-28 15:07:24 +00:00 |
|
Sven Hesse
|
31006320a6
|
Fixing "graphical glitch in Bizoo level" (bug #2867361)
svn-id: r45470
|
2009-10-28 14:57:13 +00:00 |
|
Sven Hesse
|
449b3cfd6d
|
Adding another Windows Lost in Time version, German/French
svn-id: r45469
|
2009-10-28 14:56:32 +00:00 |
|
Sven Hesse
|
0aea18dd74
|
Style fixes
svn-id: r45468
|
2009-10-28 14:53:35 +00:00 |
|
Sven Hesse
|
6550e66a57
|
Removing trailing spaces
svn-id: r45467
|
2009-10-28 14:52:53 +00:00 |
|
Filippos Karapetis
|
fbbd0b1575
|
Fixed the rectangle top inside kBaseSetter()
svn-id: r45466
|
2009-10-28 14:45:26 +00:00 |
|
Filippos Karapetis
|
0851b00d4f
|
Cleanup
svn-id: r45465
|
2009-10-28 14:35:47 +00:00 |
|
Filippos Karapetis
|
6ac2680e82
|
Oops, removed leftover code (z was taken into account after all, but in a different place...)
svn-id: r45464
|
2009-10-28 14:25:39 +00:00 |
|
Filippos Karapetis
|
394fc76719
|
Rewrote kBaseSetter() to use new graphics functions and behave like the original, and fixed a bug in the process (the previous code ignored z when calculating the height)
svn-id: r45463
|
2009-10-28 14:23:23 +00:00 |
|
Filippos Karapetis
|
0b83a8eec0
|
Reimplemented isItSkip() using new graphics code
svn-id: r45461
|
2009-10-28 13:43:09 +00:00 |
|
Martin Kiewitz
|
e8cff408b4
|
SCI/newgui: Jones windowMgr Port adjustment, added explanatory comment
svn-id: r45460
|
2009-10-28 13:34:20 +00:00 |
|
Filippos Karapetis
|
04ab6bc9fc
|
Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (defined in sci.h)
svn-id: r45459
|
2009-10-28 13:20:30 +00:00 |
|
Martin Kiewitz
|
f28fe1b074
|
SCI/newgui: Added comment about jones hack
svn-id: r45458
|
2009-10-28 13:00:32 +00:00 |
|
Martin Kiewitz
|
c6f96d6ac3
|
SCI/newgui: SciGuiControls created, SciGuiText now active
svn-id: r45457
|
2009-10-28 12:58:13 +00:00 |
|
Robert Špalek
|
c781f01321
|
Implement palette fading
svn-id: r45455
|
2009-10-28 07:34:17 +00:00 |
|
Travis Howell
|
4f5a99655c
|
Fix charset masking for 16bit color games.
svn-id: r45454
|
2009-10-28 04:57:54 +00:00 |
|
Robert Špalek
|
e75637ec1f
|
Fix initialization of the mouse cursor.
svn-id: r45453
|
2009-10-28 00:20:45 +00:00 |
|
Robert Špalek
|
bbb72eee55
|
Fix entering the same room when re-loading the game.
(Most objects were not loaded due to incorrect cleaning of a flag). Also,
clean up accessing some boolean attributes.
svn-id: r45452
|
2009-10-28 00:04:59 +00:00 |
|
Robert Špalek
|
ed87e5cd31
|
Don't change mouse cursors so ridiculously often.
svn-id: r45451
|
2009-10-27 23:51:32 +00:00 |
|
Max Horn
|
7d6e96fa80
|
TINSEL: Formatting cleanup, remove a dead var, tweaked comment to Get/SetNoBlocking
svn-id: r45450
|
2009-10-27 21:34:43 +00:00 |
|
Matthew Hoops
|
d9f4e446e9
|
Update detection of Loom PCE Japanese.
svn-id: r45439
|
2009-10-27 12:30:42 +00:00 |
|
Travis Howell
|
ba979cbd56
|
Add patch #2856940 - MM C64: corner walkboxes fixed.
svn-id: r45438
|
2009-10-27 12:08:19 +00:00 |
|
Travis Howell
|
26948eca76
|
Add patch #2846425 - MM C64: walkbox fixed, with minor changes.
svn-id: r45437
|
2009-10-27 11:32:33 +00:00 |
|
Travis Howell
|
3d80bb47a8
|
Load/save the 16BitPalette data in PCE version of Loom.
svn-id: r45436
|
2009-10-27 09:44:13 +00:00 |
|
Travis Howell
|
64515d892c
|
Fix restoring distaff, after reloading saved game in PCE version of Loom.
svn-id: r45435
|
2009-10-27 09:29:47 +00:00 |
|
Travis Howell
|
a6195bc175
|
Reset _distaff after drawing distaff image in PCE version of Loom.
svn-id: r45434
|
2009-10-27 09:24:00 +00:00 |
|
Travis Howell
|
e49065c821
|
Add support for distaff images in PCE version of Loom.
svn-id: r45433
|
2009-10-27 09:17:09 +00:00 |
|
Matthew Hoops
|
b132c65ff3
|
Make Jones in the Fast Lane use up the whole screen as did the original game.
svn-id: r45431
|
2009-10-27 02:23:45 +00:00 |
|
Max Horn
|
4b681f7ec7
|
TINSEL: Add some debugging code; fix LockMem() regression
svn-id: r45430
|
2009-10-27 00:38:41 +00:00 |
|
Max Horn
|
02636c2071
|
TINSEL: Rename Poly pp to ptp in various places, for consistency; cleanup
svn-id: r45429
|
2009-10-27 00:38:19 +00:00 |
|
Max Horn
|
79734dbc15
|
TINSEL: Make HeapCompact local to heapmem.cpp; add code to print heap statistics
svn-id: r45428
|
2009-10-27 00:37:54 +00:00 |
|
Max Horn
|
e07a9b0524
|
TINSEL: Changed heap manager to use malloc internally
svn-id: r45427
|
2009-10-27 00:37:23 +00:00 |
|
Max Horn
|
05508d8dcd
|
TINSEL: Change MemoryAllocFixed to return a (kind of fake) MEM_NODE pointer; add MemoryDeinit()
svn-id: r45426
|
2009-10-27 00:36:56 +00:00 |
|
Martin Kiewitz
|
9008406e80
|
SCI/newgui: fixes text in jones
svn-id: r45423
|
2009-10-26 22:15:19 +00:00 |
|
Robert Špalek
|
46cb0be173
|
fix free/delete
svn-id: r45422
|
2009-10-26 22:04:03 +00:00 |
|
Filippos Karapetis
|
7e0f8a9af9
|
Added proper detection and handling of transitive SCI1-SCI1.1 games, like PQ1 VGA. These used SCI1 resources and compression with a SCI1.1 kernel (thanks to waltervn's observations)
svn-id: r45420
|
2009-10-26 21:41:41 +00:00 |
|
Max Horn
|
5672f353dd
|
TINSEL: Fix warning again
svn-id: r45419
|
2009-10-26 21:08:15 +00:00 |
|
Max Horn
|
6c1c9eda3a
|
TINSEL: Make MEM_NODE internal to heapmem.cpp
svn-id: r45418
|
2009-10-26 20:38:34 +00:00 |
|
Max Horn
|
d2e64a350a
|
TINSEL: cleanup
svn-id: r45417
|
2009-10-26 20:36:44 +00:00 |
|
Max Horn
|
e1de772e72
|
TINSEL: Fix handling of free memory blocks
svn-id: r45416
|
2009-10-26 20:35:06 +00:00 |
|
Johannes Schickel
|
692a4b74dc
|
Change assert parameter to match the comment above it.
svn-id: r45415
|
2009-10-26 20:08:33 +00:00 |
|
Johannes Schickel
|
a30b8f0bdc
|
- Fix some missing initialization warnings from cppcheck
- Fix two invalid memory accesses reported by cppcheck
svn-id: r45414
|
2009-10-26 20:07:37 +00:00 |
|