Johannes Schickel
ea21bc939a
GOB: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Sven Hesse
c88ee19478
GOB: Stub some Adibou mult stuff
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svn-id: r55653
2011-01-30 13:14:32 +00:00
Sven Hesse
14d8d589e2
GOB: Make Map::getItem()/setItem() nonvirtual
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svn-id: r53953
2010-10-30 17:28:54 +00:00
Sven Hesse
0f3ed50cfc
GOB: Make some more map properties protected
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svn-id: r53952
2010-10-30 17:28:27 +00:00
Sven Hesse
8a7d0cc249
GOB: Remove the "ugly" reading of Map::_itemPoses
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Removing the need to pack that struct
svn-id: r53951
2010-10-30 17:27:53 +00:00
Sven Hesse
0f536e28f9
GOB: Rename Map::_widthByte to _mapVersion
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svn-id: r53950
2010-10-30 17:27:23 +00:00
Sven Hesse
bfa88a05a1
GOB: Make Map::_wayPoints protected
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Only allow const access through Map::getWayPoint()
svn-id: r53949
2010-10-30 17:26:49 +00:00
Sven Hesse
4c23f3e163
GOB: Make Map::_passMap protected and group some vars
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svn-id: r53948
2010-10-30 17:26:06 +00:00
Sven Hesse
1612a96285
GOB: Unify Map_v1::/Map_v2::getPass()/setPass()
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svn-id: r53947
2010-10-30 17:25:29 +00:00
Sven Hesse
31dd8026dc
GOB: Minor map cleanup
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- Move enum Direction out of class Map
- Convert kLeft et al into a proper enum RelativeDirection
svn-id: r53946
2010-10-30 17:24:52 +00:00
Sven Hesse
bcb8579954
GOB: Minor map cleanup
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Make the direction a named enum and create a function moveDirection()
for increasing coordinates according to a direction.
svn-id: r53791
2010-10-25 03:38:34 +00:00
Sven Hesse
d751212eb3
GOB: Add sanity checks to getPass()/setPass()
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svn-id: r53788
2010-10-25 03:37:24 +00:00
Max Horn
51933629d1
Changed foo(void) to foo() in almost all non-backend source files
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svn-id: r45616
2009-11-02 21:54:57 +00:00
Arnaud Boutonné
76d60f3b5a
Playtoons: Add support to IDs 65530, 65531, 65532, 65534, and renamed Id -1 into 65535 in Map_v2::loadMapObjects. This allows to start the contruction mode and "somehow" use it. (Thanks DrMcCoy for pointing out my errors)
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svn-id: r43896
2009-09-01 20:36:03 +00:00
Sven Hesse
da747553d8
Merging Map_v4 into Map_v2
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svn-id: r42716
2009-07-24 21:36:59 +00:00
Sven Hesse
5c060ef5d9
Fixing _itemsMap access (bug #2069177 )
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svn-id: r34113
2008-08-23 14:18:12 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00
Sven Hesse
5bacb6edee
Woodruff is now controllable
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svn-id: r28591
2007-08-13 14:04:50 +00:00
Max Horn
e1bcd70436
Re-added __attribute__(packed)
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svn-id: r27830
2007-07-01 18:18:43 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Sven Hesse
53119f2c5d
"char *" -> "byte *" where appropriate
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svn-id: r26369
2007-04-02 11:05:09 +00:00
Sven Hesse
2dc7cb2cd4
Major clean-up, including:
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- Cutting down the code-dup
- Plucking leaks
- Removing dead/unused code
- Properly naming "word_2342F"-style variables and functions (removing the warnings alongside)
- Fleshing out the "stubby" functions
- Moving functions and variables to more appropriate/logical places
- Re-ordering functions and variables
- Re-structuring functions
- Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up)
- Formatting
- Getting rid off the classes "Anim", "Pack" and "Timer", along with their files
svn-id: r26252
2007-03-20 14:51:57 +00:00
Sven Hesse
5df29654fc
- Added a warning when o1_checkData()/o2_checkData() can't find the file it's supposed to check
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- Fixed the actor drawn over the background glitch in Bargon Attack
- Plugged some leaks
svn-id: r25651
2007-02-17 09:56:09 +00:00
Torbjörn Andersson
c32076e5d0
Use #include "..." instead of #include <...> for pack-start.h and pack-end.h
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for consistency with other #includes.
svn-id: r23585
2006-07-23 16:13:26 +00:00
Max Horn
2859b64702
Fix struct packing issues (macros are not resolve in #pragma params, at least for GCC)
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svn-id: r23569
2006-07-22 17:28:48 +00:00
Max Horn
f59cf1fcdc
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
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svn-id: r23547
2006-07-21 21:25:17 +00:00
Max Horn
f35f4a4d1c
Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking for GCC / not GCC
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svn-id: r23458
2006-07-09 13:01:15 +00:00
Sven Hesse
b7997a7231
- Fixed a few mistakes that added up to look correct, fixing bargon's cursor
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- Updated cursor drawing in general
svn-id: r23429
2006-07-08 16:37:23 +00:00
Sven Hesse
897fa6a5a6
More stub-filling + small clean-up
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svn-id: r23012
2006-06-10 14:37:48 +00:00
Sven Hesse
34dae22c1a
More goblin handling functions, now the deactivated goblin shows
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his boredom. It's the wrong goblin that's deactivated, though.
Also, the entering animation is still missing (now nothing is drawn
instead).
svn-id: r22979
2006-06-07 18:49:20 +00:00
Sven Hesse
d6f1ba1540
- More GOB2 map conversions
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- Added Music_Dummy (for --music-driver=null)
- Implemented IMDs. That took longer than I expected...
On the bright side, Ween's intro now plays more correctly
svn-id: r22754
2006-05-29 18:24:52 +00:00
Sven Hesse
42e03bd707
- Sound! Still a bit glitchy, though:
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- Negative frequences?!? Maybe "SFX"?
- No sound for a small part of the intro
(there aren't any sndKeys covering that part either)
- A rythm-instrument (hi-hat?) in the titlemusic isn't played as one
- More differences in the drawing functions fleshed out
- Some of the goblin handling functions written
- More unnamed functions and variables, wheeee...
svn-id: r22410
2006-05-11 19:43:30 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00