1991 Commits

Author SHA1 Message Date
Joni Vähämäki
5f545d7c53 GRIM: Use the closest point on a bridge for the path. 2011-05-13 13:32:06 +08:00
Joni Vähämäki
4af8ffadd6 GRIM: Better sector adjacency checking that also works with overlapping sectors. 2011-05-13 13:32:06 +08:00
Joel Teichroeb
54d9ad429f Fixed two small issues. 2011-05-13 06:45:35 +08:00
Giulio Camuffo
47ae4879e8 GRIM: Remove the scene before deleting it, not vice versa. 2011-05-12 18:31:32 +02:00
Giulio Camuffo
2f48db6d6d GRIM: A bit of abstraction. 2011-05-12 11:08:45 +02:00
Giulio Camuffo
a90cc9a8bf GRIM: Delete the old scene when restoring a savegame.
Fixes a crash in certain situations.
2011-05-11 20:56:13 +02:00
Einar Johan T. Sømåen
65eeb0bb6a GFX: Add MPEG and video-superclass to module.mk 2011-05-12 02:06:52 +08:00
Einar Johan T. Sømåen
467d185b65 GFX: Split SMUSH into a subclass of Video, to ease implementation of MPEG2 and Bink, also added skeleton-classes for MPEG and Bink 2011-05-12 02:06:51 +08:00
Giulio Camuffo
9f7037866e Merge pull request #98 from klusark/patch-1
The setting for the software renderer is soft_renderer not soft_render.
2011-05-11 01:04:02 -07:00
Joel Teichroeb
b8790016a2 The setting for the software renderer is soft_renderer not soft_render. 2011-05-11 13:46:48 +08:00
Joel Teichroeb
e9a2861af0 Only read when nesisary when loading a savegame. 2011-05-11 13:45:50 +08:00
Joel Teichroeb
b1e20bfef9 The setting for the software renderer is soft_renderer not soft_render. 2011-05-10 14:07:58 -07:00
Giulio Camuffo
7767f5a4be GRIM: Default the value of Scene::Setup::_bkgndZBm to NULL. 2011-05-10 21:50:33 +02:00
Giulio Camuffo
d8cd2628a1 GRIM: Limit the found volume to the maximum value. Fixes #93 2011-05-10 21:47:49 +02:00
Giulio Camuffo
814f79bf06 GRIM: Actually delete the state to be freed. 2011-05-10 19:22:51 +02:00
Pawel Kolodziejski
fe4f042596 GRIM: remove inline 2011-05-09 23:01:16 +02:00
Giulio Camuffo
e7931157e6 GRIM: Other leak fixes. 2011-05-09 22:14:23 +02:00
Giulio Camuffo
4caf803b8e GRIM: Sometimes KeyframeAnim::loadBinary overwrites frame nodes. 2011-05-09 21:55:30 +02:00
Giulio Camuffo
d641e8607d GRIM: Fix some memory leaks. 2011-05-09 21:53:41 +02:00
Giulio Camuffo
af8cae9c3d GRIM: Make the Bitmaps implicitly shared. 2011-05-09 19:20:47 +02:00
Pawel Kolodziejski
9c0c7a503d EMI: better detect tile, thanks klusark and somaen 2011-05-09 17:05:16 +02:00
Pawel Kolodziejski
0cf157132a EMI: reuse and semi implement few opcodes 2011-05-09 11:48:52 +02:00
Pawel Kolodziejski
b45bc4df09 EMI: semi-implement L2_ImSelectSet 2011-05-09 11:22:54 +02:00
Pawel Kolodziejski
325c3eba5d EMI: reuse L1_SetSayLineDefaults 2011-05-09 11:11:14 +02:00
Pawel Kolodziejski
4fc2fa8081 EMI: reuse L1_SetActorRot 2011-05-09 11:02:35 +02:00
Pawel Kolodziejski
d1cb1fa375 update ceredits 2011-05-09 10:37:36 +02:00
Pawel Kolodziejski
7cb42a7595 EMI: import costume, model resource loaders from klusark fork with some modifications 2011-05-09 10:00:01 +02:00
Joel Teichroeb
0c67b7c8c2 Cancel walkto when actor tries to move. 2011-05-09 13:38:10 +08:00
Joel Teichroeb
2b660226a5 Properly dereference bitmaps. Fixes #88. 2011-05-09 13:36:49 +08:00
Pawel Kolodziejski
9dd6b8a606 EMI: remove left over 2011-05-09 01:51:41 +02:00
Pawel Kolodziejski
f5a71cfd8c EMI: small renames in tile 2011-05-09 01:21:48 +02:00
Pawel Kolodziejski
442f25b452 formatting 2011-05-09 01:16:14 +02:00
Joni Vhmki
1ea738b122 GRIM: Don't reset components when fading out a chore. 2011-05-09 06:56:45 +08:00
Pawel Kolodziejski
46801f7d9e EMI: fix compilation 2011-05-09 00:53:45 +02:00
Pawel Kolodziejski
1a281a4201 EMI: fix resource names; based on klusark fork 2011-05-09 00:46:52 +02:00
Giulio Camuffo
de42a15e04 GRIM: Fix the volume of sounds at far positions. 2011-05-08 23:35:54 +02:00
Einar Johan T. Sømåen
45291d1c71 EMI: Sector-loading from setb 2011-05-09 05:24:07 +08:00
Einar Johan T. Sømåen
840db801e9 EMI: Add half-complete setb-loading to scene 2011-05-09 05:23:13 +08:00
Pawel Kolodziejski
dcbf9ac582 EMI: add .b to set-files 2011-05-08 23:21:15 +02:00
Einar Johan T. Sømåen
d9b4ed5463 Add TILE support to Bitmap 2011-05-09 05:06:54 +08:00
Pawel Kolodziejski
720ebfed7b EMI: fix warning 2011-05-08 22:30:13 +02:00
Pawel Kolodziejski
ee949d43c9 EMI: partially implemented L2_PlayActorChore 2011-05-08 22:28:01 +02:00
Pawel Kolodziejski
52aeeb8d48 EMI: partial implement L2_StopActorChores 2011-05-08 21:46:00 +02:00
Pawel Kolodziejski
bece606d67 EMI: rename param->lightMode 2011-05-08 21:28:40 +02:00
Pawel Kolodziejski
af77aef13c EMI: partial implement L2_SetActorLighting 2011-05-08 21:23:56 +02:00
Pawel Kolodziejski
ae36fe18ee EMI: reuse L1_PutActorAt 2011-05-08 20:55:03 +02:00
Pawel Kolodziejski
af9ef09aa0 EMI: reuse L1_LocalizeString 2011-05-08 20:38:26 +02:00
Pawel Kolodziejski
a24ebc44a7 EMI: semi-implement L2_GetCPUSpeed to const best cpu speed 2011-05-08 20:30:26 +02:00
Joel Teichroeb
386c105dfc Fix the MSVC ignores 2011-05-09 02:13:07 +08:00
Pawel Kolodziejski
9e5ac9d513 Merge branch 'master' of github.com:residual/residual 2011-05-08 19:38:15 +02:00