Joni Vähämäki
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5f545d7c53
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GRIM: Use the closest point on a bridge for the path.
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2011-05-13 13:32:06 +08:00 |
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Joni Vähämäki
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4af8ffadd6
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GRIM: Better sector adjacency checking that also works with overlapping sectors.
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2011-05-13 13:32:06 +08:00 |
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Joel Teichroeb
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54d9ad429f
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Fixed two small issues.
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2011-05-13 06:45:35 +08:00 |
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Giulio Camuffo
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47ae4879e8
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GRIM: Remove the scene before deleting it, not vice versa.
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2011-05-12 18:31:32 +02:00 |
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Giulio Camuffo
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2f48db6d6d
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GRIM: A bit of abstraction.
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2011-05-12 11:08:45 +02:00 |
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Giulio Camuffo
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a90cc9a8bf
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GRIM: Delete the old scene when restoring a savegame.
Fixes a crash in certain situations.
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2011-05-11 20:56:13 +02:00 |
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Einar Johan T. Sømåen
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65eeb0bb6a
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GFX: Add MPEG and video-superclass to module.mk
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2011-05-12 02:06:52 +08:00 |
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Einar Johan T. Sømåen
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467d185b65
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GFX: Split SMUSH into a subclass of Video, to ease implementation of MPEG2 and Bink, also added skeleton-classes for MPEG and Bink
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2011-05-12 02:06:51 +08:00 |
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Giulio Camuffo
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9f7037866e
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Merge pull request #98 from klusark/patch-1
The setting for the software renderer is soft_renderer not soft_render.
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2011-05-11 01:04:02 -07:00 |
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Joel Teichroeb
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b8790016a2
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The setting for the software renderer is soft_renderer not soft_render.
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2011-05-11 13:46:48 +08:00 |
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Joel Teichroeb
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e9a2861af0
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Only read when nesisary when loading a savegame.
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2011-05-11 13:45:50 +08:00 |
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Joel Teichroeb
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b1e20bfef9
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The setting for the software renderer is soft_renderer not soft_render.
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2011-05-10 14:07:58 -07:00 |
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Giulio Camuffo
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7767f5a4be
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GRIM: Default the value of Scene::Setup::_bkgndZBm to NULL.
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2011-05-10 21:50:33 +02:00 |
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Giulio Camuffo
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d8cd2628a1
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GRIM: Limit the found volume to the maximum value. Fixes #93
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2011-05-10 21:47:49 +02:00 |
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Giulio Camuffo
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814f79bf06
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GRIM: Actually delete the state to be freed.
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2011-05-10 19:22:51 +02:00 |
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Pawel Kolodziejski
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fe4f042596
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GRIM: remove inline
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2011-05-09 23:01:16 +02:00 |
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Giulio Camuffo
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e7931157e6
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GRIM: Other leak fixes.
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2011-05-09 22:14:23 +02:00 |
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Giulio Camuffo
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4caf803b8e
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GRIM: Sometimes KeyframeAnim::loadBinary overwrites frame nodes.
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2011-05-09 21:55:30 +02:00 |
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Giulio Camuffo
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d641e8607d
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GRIM: Fix some memory leaks.
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2011-05-09 21:53:41 +02:00 |
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Giulio Camuffo
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af8cae9c3d
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GRIM: Make the Bitmaps implicitly shared.
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2011-05-09 19:20:47 +02:00 |
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Pawel Kolodziejski
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9c0c7a503d
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EMI: better detect tile, thanks klusark and somaen
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2011-05-09 17:05:16 +02:00 |
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Pawel Kolodziejski
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0cf157132a
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EMI: reuse and semi implement few opcodes
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2011-05-09 11:48:52 +02:00 |
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Pawel Kolodziejski
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b45bc4df09
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EMI: semi-implement L2_ImSelectSet
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2011-05-09 11:22:54 +02:00 |
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Pawel Kolodziejski
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325c3eba5d
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EMI: reuse L1_SetSayLineDefaults
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2011-05-09 11:11:14 +02:00 |
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Pawel Kolodziejski
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4fc2fa8081
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EMI: reuse L1_SetActorRot
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2011-05-09 11:02:35 +02:00 |
|
Pawel Kolodziejski
|
d1cb1fa375
|
update ceredits
|
2011-05-09 10:37:36 +02:00 |
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Pawel Kolodziejski
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7cb42a7595
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EMI: import costume, model resource loaders from klusark fork with some modifications
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2011-05-09 10:00:01 +02:00 |
|
Joel Teichroeb
|
0c67b7c8c2
|
Cancel walkto when actor tries to move.
|
2011-05-09 13:38:10 +08:00 |
|
Joel Teichroeb
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2b660226a5
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Properly dereference bitmaps. Fixes #88.
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2011-05-09 13:36:49 +08:00 |
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Pawel Kolodziejski
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9dd6b8a606
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EMI: remove left over
|
2011-05-09 01:51:41 +02:00 |
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Pawel Kolodziejski
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f5a71cfd8c
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EMI: small renames in tile
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2011-05-09 01:21:48 +02:00 |
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Pawel Kolodziejski
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442f25b452
|
formatting
|
2011-05-09 01:16:14 +02:00 |
|
Joni Vhmki
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1ea738b122
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GRIM: Don't reset components when fading out a chore.
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2011-05-09 06:56:45 +08:00 |
|
Pawel Kolodziejski
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46801f7d9e
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EMI: fix compilation
|
2011-05-09 00:53:45 +02:00 |
|
Pawel Kolodziejski
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1a281a4201
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EMI: fix resource names; based on klusark fork
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2011-05-09 00:46:52 +02:00 |
|
Giulio Camuffo
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de42a15e04
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GRIM: Fix the volume of sounds at far positions.
|
2011-05-08 23:35:54 +02:00 |
|
Einar Johan T. Sømåen
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45291d1c71
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EMI: Sector-loading from setb
|
2011-05-09 05:24:07 +08:00 |
|
Einar Johan T. Sømåen
|
840db801e9
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EMI: Add half-complete setb-loading to scene
|
2011-05-09 05:23:13 +08:00 |
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Pawel Kolodziejski
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dcbf9ac582
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EMI: add .b to set-files
|
2011-05-08 23:21:15 +02:00 |
|
Einar Johan T. Sømåen
|
d9b4ed5463
|
Add TILE support to Bitmap
|
2011-05-09 05:06:54 +08:00 |
|
Pawel Kolodziejski
|
720ebfed7b
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EMI: fix warning
|
2011-05-08 22:30:13 +02:00 |
|
Pawel Kolodziejski
|
ee949d43c9
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EMI: partially implemented L2_PlayActorChore
|
2011-05-08 22:28:01 +02:00 |
|
Pawel Kolodziejski
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52aeeb8d48
|
EMI: partial implement L2_StopActorChores
|
2011-05-08 21:46:00 +02:00 |
|
Pawel Kolodziejski
|
bece606d67
|
EMI: rename param->lightMode
|
2011-05-08 21:28:40 +02:00 |
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Pawel Kolodziejski
|
af77aef13c
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EMI: partial implement L2_SetActorLighting
|
2011-05-08 21:23:56 +02:00 |
|
Pawel Kolodziejski
|
ae36fe18ee
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EMI: reuse L1_PutActorAt
|
2011-05-08 20:55:03 +02:00 |
|
Pawel Kolodziejski
|
af9ef09aa0
|
EMI: reuse L1_LocalizeString
|
2011-05-08 20:38:26 +02:00 |
|
Pawel Kolodziejski
|
a24ebc44a7
|
EMI: semi-implement L2_GetCPUSpeed to const best cpu speed
|
2011-05-08 20:30:26 +02:00 |
|
Joel Teichroeb
|
386c105dfc
|
Fix the MSVC ignores
|
2011-05-09 02:13:07 +08:00 |
|
Pawel Kolodziejski
|
9e5ac9d513
|
Merge branch 'master' of github.com:residual/residual
|
2011-05-08 19:38:15 +02:00 |
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