Max Horn
0be985ce83
Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
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svn-id: r33412
2008-07-29 16:09:10 +00:00
Kostas Nakos
f0df79bb88
adding a fixme
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svn-id: r32844
2008-06-29 16:58:27 +00:00
Filippos Karapetis
2d9a194a55
Removed the now empty files stringSupport.cpp/.h
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svn-id: r32510
2008-06-03 07:34:47 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
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svn-id: r31888
2008-05-06 03:00:26 +00:00
Max Horn
29f1e6de38
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default)
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svn-id: r31413
2008-04-05 22:29:08 +00:00
Max Horn
6547ef6e12
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
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svn-id: r31121
2008-03-14 17:31:04 +00:00
Max Horn
8a9a14002e
Advanced Detector: Changed fallback detector from a callback function pointer to an overrideable method of AdvancedMetaEngine
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svn-id: r31119
2008-03-14 13:59:31 +00:00
Max Horn
88bb567e18
Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
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svn-id: r30871
2008-02-15 17:01:35 +00:00
Jordi Vilalta Prat
c103290e2b
Initial support for plugin types
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svn-id: r30825
2008-02-08 00:02:23 +00:00
Max Horn
8a73356a2d
Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
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svn-id: r30780
2008-02-03 18:56:47 +00:00
Torbjörn Andersson
e51bf80218
Changed "COMPATIBLITY" to "COMPATIBILITY".
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svn-id: r30754
2008-02-03 10:15:36 +00:00
Max Horn
34b35348be
Moved AdvancedMetaEngine to namespace Common
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svn-id: r30736
2008-02-02 11:52:04 +00:00
Jordi Vilalta Prat
5165ff448d
Converted the remaining engines to use MetaEngine
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svn-id: r30728
2008-02-02 02:35:13 +00:00
Jordi Vilalta Prat
d6c34bdc4b
Fixed the spaces before tabs.
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svn-id: r30667
2008-01-28 00:14:17 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Sven Hesse
884e1e9ae9
Muting the compiler (Sorry again, yaz0r :P)
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svn-id: r30016
2007-12-27 17:47:31 +00:00
Vincent Hamm
c87ad51470
Nearly working pathfinder
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svn-id: r30015
2007-12-27 17:37:38 +00:00
Vincent Hamm
f953ed4dde
Early pathfinding
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svn-id: r30012
2007-12-27 12:05:43 +00:00
Max Horn
27bd7ef2f4
Added FIXME regarding fopen usage
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svn-id: r29993
2007-12-25 23:20:46 +00:00
Sven Hesse
1796c147fc
Muting the compiler :P
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svn-id: r29991
2007-12-25 21:17:35 +00:00
Vincent Hamm
1b62e2758c
Fix input
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Fix timming
svn-id: r29990
2007-12-25 21:03:20 +00:00
Vincent Hamm
b2ab69f455
Fix palette issues
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svn-id: r29989
2007-12-25 20:16:59 +00:00
Vincent Hamm
a3f1767009
Fix title screen regression
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svn-id: r29988
2007-12-25 19:32:51 +00:00
Vincent Hamm
7159cc26df
Fix blinking character
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svn-id: r29987
2007-12-25 18:36:08 +00:00
Vincent Hamm
a2d2f01835
Bunch of gfx fix
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svn-id: r29986
2007-12-25 18:11:35 +00:00
Vincent Hamm
37d8bed89b
Fix cell sorting
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Fix palette loading
svn-id: r29985
2007-12-25 16:37:12 +00:00
Vincent Hamm
be737e074d
Fix background save/restore
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svn-id: r29979
2007-12-24 16:57:14 +00:00
Vincent Hamm
b6ec364eae
Fix save/loading
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svn-id: r29977
2007-12-24 15:47:52 +00:00
Vincent Hamm
35b1521e68
Fix sprite mode 5
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Fix backgroundIncrust system
svn-id: r29970
2007-12-24 02:59:23 +00:00
Vincent Hamm
2d9d0f1b1f
-Fade in/fade out
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-Implement background mode 5
svn-id: r29968
2007-12-24 01:05:36 +00:00
Vincent Hamm
b9aaa43bfb
Fix palette manipulation code
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Add one missing opcode
svn-id: r29928
2007-12-20 19:02:16 +00:00
Torbjörn Andersson
0e744e491b
Fixed compiler warning, and a potential (but very unlikely) out-of-bounds read.
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svn-id: r29926
2007-12-20 18:52:05 +00:00
Vincent Hamm
094f174887
Fix title screen line drawing code
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svn-id: r29925
2007-12-20 18:21:27 +00:00
Max Horn
1b285398b3
Fix compiler warnings
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svn-id: r29922
2007-12-20 15:00:09 +00:00
Vincent Hamm
564fc06cf7
Multiple fix/cleanup
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One bug remains before the game is completable without hack
svn-id: r29920
2007-12-20 14:30:51 +00:00
Vincent Hamm
aa62d6355a
Fix loading savegame from original interpreter
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svn-id: r29901
2007-12-18 20:12:42 +00:00
Vincent Hamm
5cc1313ffe
Fix dangling pointer
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Fix low color background
Fix input
svn-id: r29897
2007-12-17 22:40:58 +00:00
Vincent Hamm
bfbf992907
Fix glitchy cell sorting
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svn-id: r29895
2007-12-17 19:21:59 +00:00
Gregory Montoir
6d157c24b7
simplify gfxModuleData_field_60, sync with cine code
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svn-id: r29837
2007-12-12 20:55:32 +00:00
Filippos Karapetis
f5a537d6f8
Changed some swaps to use the template SWAP
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svn-id: r29829
2007-12-11 23:06:12 +00:00
Max Horn
d2ee52abba
Silencing some warnings
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svn-id: r29479
2007-11-11 20:17:13 +00:00
Vincent Hamm
43437e6d74
Menu display fix
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Linked objects implementation (barman)
The gameplay is now kind of working and it is possible to play at least the first part of the game
svn-id: r29478
2007-11-11 19:33:25 +00:00
Vincent Hamm
1bae92f2e1
Implement dialogues
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Detect french 256 colors version
svn-id: r29473
2007-11-11 01:04:40 +00:00
Vincent Hamm
31d04d98dc
Fix relocation of objects relations
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svn-id: r29472
2007-11-10 23:20:47 +00:00
Sven Hesse
5908728d4c
Muting the compiler :P
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svn-id: r29470
2007-11-10 19:51:06 +00:00
Vincent Hamm
34a696662a
Fix boggus object state
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svn-id: r29469
2007-11-10 19:47:07 +00:00
Sven Hesse
d624add742
Muting the compiler :P
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svn-id: r29468
2007-11-10 18:24:23 +00:00
Vincent Hamm
faf78d582a
-Cleanup strings
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-Fix load saves from original interpreter
-Add all background merge functions
svn-id: r29467
2007-11-10 17:15:48 +00:00
Vincent Hamm
783a0bf67d
Cleanup load savegame from original interpreter
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svn-id: r29453
2007-11-08 22:59:29 +00:00
Sven Hesse
780cb2f274
Muting the compiler :P
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svn-id: r29425
2007-11-05 21:06:10 +00:00