Commit Graph

18 Commits

Author SHA1 Message Date
Max Horn
4a302b25ad Lots of source code formatting corrections
svn-id: r28887
2007-09-10 13:17:20 +00:00
Filippos Karapetis
f8a9c41a8c Simplified the check for the uncompressed sound data in patch files p2_a.iaf/p2_a.voc in ITE, when compressed sound files are used
svn-id: r28864
2007-09-06 08:35:08 +00:00
Filippos Karapetis
7b1d069ae4 If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder instead of inside the sound subfolder, they're treated as uncompressed. Fixes bug #1751344 - "ITE: p2_a.iaf not played correctly"
svn-id: r28854
2007-09-05 18:08:20 +00:00
Filippos Karapetis
e5bd393a89 Compressed sounds now work in IHNM
svn-id: r28384
2007-08-01 14:19:55 +00:00
Filippos Karapetis
cd20f09a9d Cleanup: removed dead code, fixed some comments and did some layout changes
svn-id: r28362
2007-07-31 18:08:40 +00:00
Filippos Karapetis
32c87556de The SFX resource for the IHNM demo is different
svn-id: r28138
2007-07-18 16:14:40 +00:00
Filippos Karapetis
101dc5cb20 Improved check for the patched sound file used in ITE intro
svn-id: r28070
2007-07-14 14:18:45 +00:00
Filippos Karapetis
0ed332acba Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly"
svn-id: r28018
2007-07-10 23:22:44 +00:00
Filippos Karapetis
bf24bff17e Move to the correct file offset when using compressed sounds in ITE
svn-id: r27729
2007-06-26 13:38:24 +00:00
Filippos Karapetis
2c3cbf444a Improvements to the SAGA compressed sound support
svn-id: r27717
2007-06-25 20:20:59 +00:00
Filippos Karapetis
78addd0d66 Put a comment in its correct location
svn-id: r27716
2007-06-25 19:10:50 +00:00
Filippos Karapetis
23c8240048 Add support for compressed sound effects, digital music and speech to the SAGA engine
svn-id: r27713
2007-06-25 18:23:01 +00:00
Filippos Karapetis
0d4a3c28d9 IHNM: Button textures are loaded correctly now for buttons in the option and quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit
svn-id: r27388
2007-06-13 19:41:27 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Andrew Kurushin
64c3407500 extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
svn-id: r22433
2006-05-13 10:30:38 +00:00
Max Horn
27307acd7c Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
svn-id: r22231
2006-04-29 22:33:31 +00:00
Max Horn
140f6fce26 Hiding the implementation of ADPCMInputStream from the public, in favor of a factory function (just like with the other AudioStream subclasses)
svn-id: r21043
2006-03-03 15:51:33 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00