48 Commits

Author SHA1 Message Date
Gregory Montoir
ec2099a902 Fixed regression in queen floppy version. Before doing any speech/texts synchronization, we check the voice sfx exists. See also patch #1087870
svn-id: r16131
2004-12-19 12:19:21 +00:00
Max Horn
ba74a8e7f6 Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some very specialised methods
svn-id: r15914
2004-11-27 15:58:18 +00:00
Gregory Montoir
6414ec92a2 cleanup, follow code conventions
svn-id: r15872
2004-11-23 22:21:45 +00:00
Joost Peters
6751e16da1 Use the SilentSound class for sfx/speech when sound output is not possible.
This should fix the hangs where the game waits for sfx/speech to finish in these cases.

svn-id: r15370
2004-10-01 14:48:49 +00:00
Gregory Montoir
45d8b3b002 Rewrote the way strings are extracting from the datafiles, now it should be 'alignment safe'. Maybe it will fix bugs #923570 and #1013886, too.
svn-id: r14734
2004-08-24 16:31:46 +00:00
Gregory Montoir
8b0e9502ec cleanup and simplify Resource class a bit more
svn-id: r14488
2004-08-06 17:01:58 +00:00
Nicolas Bacca
52642e4123 Fix #922003 - FOTAQ crash on PocketPC
svn-id: r13372
2004-03-23 20:34:19 +00:00
Chris Apers
6e1200dc67 Added PalmOS support
svn-id: r13336
2004-03-17 14:10:51 +00:00
Joost Peters
99d57c2d9f Respond to volume-altering songs
svn-id: r13225
2004-03-09 01:48:12 +00:00
Gregory Montoir
ec5f7b87c6 cleanup (removed irrevelant comments and useless XXX'ed code)
svn-id: r13214
2004-03-07 10:46:02 +00:00
Joost Peters
bb0ed8bc81 Handle comic book case, enable music toggle and some minor cleanup.
svn-id: r13074
2004-02-27 23:54:13 +00:00
Max Horn
aa6ec62e9d Patch #885904 (Flac Support) with some tweaks by me
svn-id: r12984
2004-02-22 14:11:16 +00:00
Joost Peters
6e50033d07 I am an idiot.
Better fix for bug #899881 (Sounds played when sound turned off) - I forgot I added the isSpeech flag a while back. :)

svn-id: r12976
2004-02-21 20:50:56 +00:00
Joost Peters
0d974b9daa Seperate SFX and Speech.
this fixes the 'pauses' in the car-chase scene and other scene which use
speech and sfx simultaneously.

svn-id: r12599
2004-01-25 22:10:23 +00:00
Travis Howell
fde0a08cc9 Song 17 should be silence in demos.
svn-id: r12597
2004-01-25 16:57:05 +00:00
Travis Howell
f4e26c9412 Add support for music in fotaq demos
svn-id: r12585
2004-01-25 05:03:35 +00:00
Joost Peters
0bece175e4 - Some refactoring/clean-up.
- Handle special music types (> 1000)
- Implemented random looping (untested)

svn-id: r12577
2004-01-22 23:10:05 +00:00
Joost Peters
698eefae58 - Enable music queueing (I don't really like the levels of indirection, but it'll do for now)
- Handle special music type '2000' (restart previously queued music)

svn-id: r12529
2004-01-19 23:54:50 +00:00
Gregory Montoir
95de2117a2 New save/load code, this *breaks* compatiblity with the previous
savefile format. Use the 'qsc' tool to convert your old files
(http://0x.7fc1.org/fotaq/qsc.[cpp|exe]).

svn-id: r12339
2004-01-12 13:40:02 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Joost Peters
7cc9727916 respond to 'alter'-type overrides
svn-id: r12126
2004-01-04 03:37:12 +00:00
Joost Peters
9e78d9e14e Demo uses different file for music (and disable it for now)
svn-id: r12011
2003-12-29 15:50:17 +00:00
Gregory Montoir
14cfaf8852 - hack to read patched .dog files (french & italian versions) from game data path instead of data file
- cleanup Resource a bit (add an accessor for ResourceEntry in order to avoid multiple calls to resourceIndex)

svn-id: r12006
2003-12-29 13:18:24 +00:00
Joost Peters
dd7fc9f8ef Cope with song '0' (old savegames used to use this 'dummy' value)
svn-id: r11986
2003-12-28 01:47:37 +00:00
Joost Peters
effc207b69 - added 'song' debugger command
- restore music after loading game
- fix for bug in Roland Floda Corridor music
- added LE struct reading methods (and renamed the old BE ones) for future compatibility with original DOS savegames

svn-id: r11985
2003-12-28 01:17:29 +00:00
Max Horn
e9269257f3 turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them
svn-id: r11881
2003-12-24 00:25:18 +00:00
Max Horn
e439eb5129 added convenience SoundMixer::playVorbis variant which calls through to playSfxSound_Vorbis; made scumm/queen engines use it
svn-id: r11812
2003-12-21 15:47:52 +00:00
Max Horn
9a994bf2f2 cleanup
svn-id: r11795
2003-12-21 00:07:16 +00:00
Gregory Montoir
33ca6ecfa5 some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
svn-id: r11786
2003-12-20 16:54:46 +00:00
Travis Howell
97f1b78905 Make music_mute take effect.
svn-id: r11624
2003-12-14 04:07:22 +00:00
Travis Howell
6f2217dcb2 Fixproblem of fotaq attempting to play sfx as music, when sfx are disabled.
svn-id: r11623
2003-12-14 03:36:47 +00:00
Joost Peters
1de28a2931 Initial (Roland) Music support; a lot of stuff is still missing and/or incomplete.
svn-id: r11621
2003-12-14 00:33:21 +00:00
Gregory Montoir
c2be8ed45d constructors cleanup
svn-id: r11589
2003-12-11 22:16:35 +00:00
Gregory Montoir
3befded402 cleanup header includes
svn-id: r11449
2003-12-01 20:48:41 +00:00
Torbjörn Andersson
ab066c41e0 Fixed warning
svn-id: r11308
2003-11-16 14:12:53 +00:00
Joost Peters
f979f185af - Enabled missing calls to _sound->playSong, now it should *really* play all SFX
- Moved sound/music related toggle variables to Sound class
- Changed "Couldn't find file.." warning() to debug(7, ..)

svn-id: r11303
2003-11-15 21:33:04 +00:00
Joost Peters
2d3f4ef831 Play all sfx now, instead of only amiga ones + some music preparation
svn-id: r11288
2003-11-14 00:45:44 +00:00
Paweł Kołodziejski
8f130401a1 cleanup whitespaces
svn-id: r11224
2003-11-08 23:45:45 +00:00
Joost Peters
aa655b95e4 Apparantly, this cast is not needed for it to work properly
svn-id: r11202
2003-11-08 11:00:36 +00:00
Torbjörn Andersson
e01ab4599d Fixed warning. (I've only seen these warnings when compiling under MinGW,
and to be honest I never understood why the compiler wars for it.)

svn-id: r11184
2003-11-07 10:38:45 +00:00
Joost Peters
e9581dda6e Added partial playSong() implementation
svn-id: r11179
2003-11-07 02:33:20 +00:00
Joost Peters
0ba347414d forgot this
svn-id: r10994
2003-10-28 15:33:45 +00:00
Joost Peters
ee276b12b8 add OGG playback to queen
svn-id: r10993
2003-10-28 15:26:05 +00:00
Joost Peters
e02fe63f2e added loadFileMalloc() method
svn-id: r10988
2003-10-28 12:42:35 +00:00
Joost Peters
6fc0cd7913 whatever
svn-id: r10959
2003-10-25 01:11:14 +00:00
Joost Peters
3ad14b06f5 added extra flag to mixer so we don't use free() on new'd pointers
svn-id: r10958
2003-10-24 23:09:01 +00:00
David Eriksson
ad98347eb0 Initial version of the Input class. Some things still missing.
svn-id: r10944
2003-10-23 06:44:35 +00:00
Joost Peters
5bcf5a901e add Sound class + call it from Talk::speakSegment
svn-id: r10933
2003-10-21 12:29:37 +00:00