Kari Salminen
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6b372d97ee
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Disable moving using mouse in mines (Rooms 147-162) and 'adj.ego.move.to.x.y'-command (Which uses 2 arguments) in Amiga's Gold Rush. This temporary hack fixes bug #1733297 (GR: Actor stuck (Amiga version)).
svn-id: r30375
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2008-01-10 12:02:03 +00:00 |
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Kari Salminen
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d604f51d42
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Implement unknown test command 19 (hopefully) properly and name it unofficially as the in.motion.using.mouse-command.
svn-id: r30251
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2008-01-05 20:35:18 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Paweł Kołodziejski
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b47eb95316
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Formating names in source code
svn-id: r25101
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2007-01-16 12:40:51 +00:00 |
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Paweł Kołodziejski
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1d3ca2e409
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first phase of objectisation of agi engine
svn-id: r24808
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2006-12-06 19:27:02 +00:00 |
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Paweł Kołodziejski
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383b598c5c
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converted to scummvm console style
svn-id: r22618
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2006-05-24 21:40:24 +00:00 |
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Torbjörn Andersson
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4a583216fb
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Fixed most - not all - GCC warnings.
svn-id: r22614
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2006-05-24 19:51:37 +00:00 |
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Paweł Kołodziejski
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107073537e
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imported AGI engine
svn-id: r22588
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2006-05-23 23:43:52 +00:00 |
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