Henrik "Henke37" Andersson
61e7069169
HDB: The engine does not use mid, mark the games as such.
2019-09-29 19:34:16 +03:00
jepael
f702537820
HDB: Fix Shadowed Variable Compiler Warning
2019-09-26 20:01:24 +01:00
Strangerke
3996676c45
HDB: Fix issue in stylusDown
2019-09-22 14:01:51 +02:00
sluicebox
a76c476b19
HDB: Use fabs instead of abs for doubles
...
Fixes VS2015 build
2019-09-21 16:27:58 -07:00
D G Turner
d7972603e7
HDB: Fix Game Breaking Bug in Right Mouse Button Handling
...
The right mouse button (which is the "Use" button for throwing gems etc.)
function sets the Button B flag in the _buttons flag field, but never
cleared it. This resulted in blocking of setting of movement waypoints
with the left button and thus locked up the player character.
You could avoid this by using the "Return" key which is also mapped to
use, but this would only be possible on desktop ports or with a virtual
keyboard.
This commit fixes the mouse handling code to clear the flag and thus
avoids future bug reports.
2019-09-22 00:11:51 +01:00
Eugene Sandulenko
9d028ac4ac
HDB: Guard for corrupted sound data
2019-09-20 21:55:08 +02:00
sluicebox
52166aa3b1
HDB: Fix missing semicolon
2019-09-19 02:05:25 -07:00
Strangerke
0344e0adce
HDB: Simplify some code
2019-09-19 08:10:49 +02:00
Strangerke
cd2f87942f
HDB: Fix another regression in inventory
2019-09-19 08:04:34 +02:00
Strangerke
cb61f2e7c6
HDB: Fix regression introduced in 35ff6ad
2019-09-19 00:32:08 +02:00
Strangerke
10a74b2e6c
HDB: Turn a couple of arrays into static const
2019-09-16 23:11:40 +02:00
Strangerke
35ff6adfd5
HDB: Fix some more uninitialized variables
2019-09-16 23:06:17 +02:00
D G Turner
8a65f44311
HDB: Remove Another Fixed Size String Buffer
...
This reduces the scope for buffer overflow issues.
2019-09-15 00:03:11 +01:00
D G Turner
8555657207
HDB: Improve String Code Usage in HDB Engine Code
2019-09-14 03:03:17 +01:00
D G Turner
076514da3f
HDB: Improve String Buffer Usage in AI Inventory Code
2019-09-14 02:47:55 +01:00
D G Turner
8fe7f80d0c
HDB: Replace Unecessary Buffer in AI Inventory Code
2019-09-14 02:38:53 +01:00
D G Turner
64e2a21a17
HDB: Avoid String Buffer Overruns from Save Load Code
2019-09-14 02:27:06 +01:00
D G Turner
817bcc4c24
HDB: Remove Fixed String Buffer Usage in Window Code
2019-09-14 02:12:13 +01:00
D G Turner
7064698b60
HDB: Removed Fixed String Buffer from AI Player Code
...
This is replaced by simpler Common::String equivalent.
2019-09-14 02:01:57 +01:00
D G Turner
0d498a2036
HDB: Remove More Fixed Sized String Buffers in Menu Code
2019-09-14 01:43:09 +01:00
D G Turner
04d522121b
HDB: Remove Fixed Sized String Buffers in Menu Code
...
These are replaced by Common::String usage.
2019-09-14 01:22:25 +01:00
D G Turner
117733ad0a
HDB: Fix More GCC Compiler Warnings
2019-09-14 00:07:47 +01:00
D G Turner
c0d6a8fc7a
HDB: Further Fixes for GCC Compiler Warnings
2019-09-13 23:06:32 +01:00
D G Turner
c01598484e
HDB: Fix Some GCC Compiler Warnings
...
These were of the type memset of a complex structure.
2019-09-13 22:41:41 +01:00
D G Turner
b940fb7588
HDB: Fix Major Memory Leak in File Manager Class
2019-09-13 21:50:55 +01:00
D G Turner
df940b17af
HDB: Close Memory Leaks in Sound Class
2019-09-13 21:20:19 +01:00
D G Turner
6f265805ec
HDB: Ensure Demos are Indicated in ScummVM GUI Launcher List
2019-09-13 20:33:55 +01:00
D G Turner
ec677b3fe9
HDB: Fix Crash on Invalid Sound String Pointers
...
This was causing a crash with buffer overflow on Windows builds, but
diagnosing with Valgrind showed invalid strings being accessed in the
sound code. Some analysis showed that these were mainly the reference
to c_str() buffers from a local heap Common::String which was out of
scope and thus destructed, giving an invalid pointer.
The fix here also simplifies the code as well as avoiding this issue.
2019-09-13 20:14:22 +01:00
sluicebox
76ddbe7bd9
HDB: Fix empty string test
2019-09-10 16:20:19 -07:00
Strangerke
299c28e93e
HDB: Remove useless check on array vs null
2019-09-09 23:22:22 +02:00
Strangerke
5e0fa2a71c
HDB: Fix more uninitialized variables in Gfx and Window
2019-09-09 23:16:26 +02:00
Strangerke
0e04da2cc8
HDB: Fix more uninitialized variables in ai-init
2019-09-09 22:47:27 +02:00
Strangerke
9de42a143a
HDB: Fix a pointer to local variable outside of scope
2019-09-09 22:30:17 +02:00
Strangerke
590285a890
HDB: Reduce the scope of some more variables
2019-09-08 22:15:50 +02:00
Strangerke
feafd2a956
HDB: Remove unused static in setButtons
2019-09-08 22:15:15 +02:00
Bastien Bouclet
997e15878a
HDB: Fix out of bounds read in HDBGame::setInMapName
2019-09-08 19:55:23 +02:00
Strangerke
b1db45b718
HDB: Remove useless returns
2019-09-07 22:49:07 +02:00
Strangerke
d99ba0a126
HDB: Fix some array compared to nullptr, reduce some variable scopes
2019-09-07 19:47:36 +02:00
Strangerke
49fe42cc33
HDB: Remove useless existence checks on entityName
2019-09-07 01:25:32 +02:00
Strangerke
db58be617b
HDB: Replace some unsafe strcpy by strncpy
2019-09-07 00:40:01 +02:00
Strangerke
220ef998bb
HDB: Fix song 2 fading volume
2019-09-07 00:19:24 +02:00
Strangerke
82c47d75cd
HDB: Fix the check for no free sound handle
2019-09-06 22:28:37 +02:00
Strangerke
555cd7d33e
HDB: Fix potential out of bound
2019-09-06 22:25:33 +02:00
Strangerke
cf001b1116
HDB: Turn _voicesOn into a boolean
2019-09-06 22:14:12 +02:00
Strangerke
44de7e8d5e
HDB: Fix uninitialized variables in gfx
2019-09-06 22:08:12 +02:00
Strangerke
bfb1d6d059
HDB: Remove unused variables in menu
2019-09-06 21:51:55 +02:00
Strangerke
caa870bc25
HDB: Fix uninitialized variables in ai_init and menu
2019-09-06 21:46:21 +02:00
Strangerke
1c8a7800da
HDB: More missing initializations
2019-09-06 08:16:04 +02:00
Strangerke
5b01ca8694
HDB: Reduce the scope of some variables
2019-09-06 08:16:04 +02:00
Strangerke
d1b9e1db7a
HDB: Initialize some more uninitialized variables.
2019-09-06 08:16:04 +02:00