Max Horn
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47280d9433
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Updated copyright
svn-id: r16398
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2005-01-01 16:09:25 +00:00 |
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Max Horn
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3f842b2017
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Simplify calling drawBomp a littl
svn-id: r15448
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2004-10-07 16:10:51 +00:00 |
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Travis Howell
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d4f071c6c6
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That check should of been for HE 7.0 games.
svn-id: r14092
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2004-06-27 23:54:53 +00:00 |
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Travis Howell
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c026a0a5e1
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Another palette change needed for HE 7.0 games.
Rename a few HE sound vars
svn-id: r14084
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2004-06-27 15:41:01 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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2ce4d13c04
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split out cursor/palette code into separate source files
svn-id: r12138
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2004-01-04 14:35:46 +00:00 |
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Max Horn
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d7660a2662
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
svn-id: r10571
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2003-10-03 18:33:57 +00:00 |
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Paweł Kołodziejski
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c9b0544625
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some changes for smush codec 1 and 3, handled by bomp decompression
svn-id: r9766
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2003-08-18 15:13:15 +00:00 |
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Max Horn
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9cbcde684b
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cleanup / added comments / code unification
svn-id: r8235
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2003-06-01 13:09:30 +00:00 |
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Max Horn
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eb039ec554
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some cheap doxygen docs; cleanup
svn-id: r8154
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2003-05-30 20:13:29 +00:00 |
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Max Horn
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c6b35e15a0
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moved bomp stuff into own files; removed some of our 6 (!) bomp decoders
svn-id: r8151
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2003-05-30 19:00:33 +00:00 |
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