13231 Commits

Author SHA1 Message Date
Paweł Kołodziejski
1a368f2e7c inproper hack for compilation with emsvc4. i don't know how to fix it:
"'GUI::Dialog::open' : illegal call of non-static member function"

svn-id: r17151
2005-03-15 09:24:01 +00:00
Paweł Kołodziejski
b23aaf98fe fixed compilation for emsvc4
svn-id: r17150
2005-03-15 08:21:48 +00:00
Torbjörn Andersson
dd5e5abe49 Whitespace
svn-id: r17149
2005-03-15 08:20:22 +00:00
Travis Howell
065710ee80 Doesn't apply to NES maniac.
svn-id: r17148
2005-03-15 05:28:20 +00:00
Travis Howell
e00d808433 Patch from Quietust:
Fix room scrolling in NES maniac.

svn-id: r17147
2005-03-15 04:24:49 +00:00
Travis Howell
af87d515f5 Fix verbs position in NES maniac for now.
svn-id: r17146
2005-03-15 04:16:25 +00:00
Travis Howell
6974025542 Patch from Quietust:
Animated costumes for NES maniac.

svn-id: r17145
2005-03-15 04:05:15 +00:00
Eugene Sandulenko
4e39d96e9d Update MM NES md5 due to changed index file.
svn-id: r17144
2005-03-15 02:49:43 +00:00
Eugene Sandulenko
7c4d8d58e2 First (unsuccessful) attempt to make NES costume animation work.
svn-id: r17143
2005-03-15 02:47:36 +00:00
Travis Howell
9d17e9aa24 Change this one too.
svn-id: r17142
2005-03-15 02:23:42 +00:00
Eugene Sandulenko
18ed547bc3 Patch from Quietust. Fix NES sprites colors and optimize sprite drawing
routine.

svn-id: r17141
2005-03-15 02:08:53 +00:00
Travis Howell
a3955f150c VAR_CUTSCENEEXIT_KEY uses different value in NES maniac
svn-id: r17140
2005-03-15 01:45:38 +00:00
Eugene Sandulenko
1a26020fd2 Actually draw NES costumes.
svn-id: r17139
2005-03-15 01:22:57 +00:00
Travis Howell
7bb8de561b Off by one.
svn-id: r17138
2005-03-15 01:19:36 +00:00
Eugene Sandulenko
ef57db4105 First attempt to draw NES sprites. There are these problems:
o Position is not correct
  o Colors are wrong
  o No animation
  o They're not wiped out correctly, maybe because of first problem

svn-id: r17137
2005-03-14 21:13:35 +00:00
Travis Howell
8776504882 Rename sprite fields/functions
svn-id: r17136
2005-03-14 12:54:24 +00:00
Torbjörn Andersson
10f21cfe2c Fixed GCC warning about unused variables.
svn-id: r17135
2005-03-14 11:46:10 +00:00
Max Horn
4daf4c47b8 Fix method names to comply to our coding standards
svn-id: r17134
2005-03-14 08:24:39 +00:00
Eugene Sandulenko
654528422d Preliminary support for MM NES.
svn-id: r17133
2005-03-13 23:18:59 +00:00
Torbjörn Andersson
e7ea46c0a3 The MPEG player patch has been backported to 0.7.1.
svn-id: r17131
2005-03-13 17:59:55 +00:00
Andrew Kurushin
7e256531fd fixed wrong tile drawing above actors
svn-id: r17129
2005-03-13 17:43:50 +00:00
Torbjörn Andersson
f6d0d6bdf1 Updated BS2 section for 0.7.1
svn-id: r17126
2005-03-13 16:48:53 +00:00
Max Horn
8ef36723d5 OSystem-overlay should be documented
svn-id: r17124
2005-03-13 16:23:07 +00:00
Joost Peters
4a36c4f7b4 Use same length as original, as the string is split across 2 lines it doesn't matter anyway.
this way we won't have to create a temporary buffer.

svn-id: r17122
2005-03-13 14:03:54 +00:00
Joost Peters
f81438ff8d mention BASS bugfix
svn-id: r17121
2005-03-13 13:33:19 +00:00
Travis Howell
013f8b1803 Rename sprite flags/functions
svn-id: r17119
2005-03-13 13:25:28 +00:00
Joost Peters
c5c6bf838d Fix/workaround for bug #1151924 - datafiles for the floppy version contain 'broken' string when using spanish text.
svn-id: r17117
2005-03-13 13:15:17 +00:00
Travis Howell
4526328f7c Rename sprite flags/functions
svn-id: r17116
2005-03-13 13:10:39 +00:00
Travis Howell
4560295352 Correct sprite flags mistake.
svn-id: r17115
2005-03-13 12:59:25 +00:00
Travis Howell
e191302937 Update HE game todo and where they are needed.
svn-id: r17114
2005-03-13 09:02:39 +00:00
Travis Howell
c9424192c4 Fix spyozon regression
svn-id: r17113
2005-03-13 06:07:25 +00:00
Travis Howell
fa2a936565 Don't apply to HE100, it breaks credits in pajama.
svn-id: r17112
2005-03-13 04:00:59 +00:00
Travis Howell
10c0994393 Scripts flags difference in HE100 needed in a few more opcodes.
svn-id: r17111
2005-03-13 03:23:35 +00:00
Travis Howell
82c354b9d4 A few extra bits
svn-id: r17110
2005-03-13 00:04:32 +00:00
Travis Howell
44205266e8 Add missing case for getObjectData
svn-id: r17109
2005-03-12 23:59:14 +00:00
Eugene Sandulenko
73ec1f1745 rand() -> _rnd.getRandomNumber() in SAGA code.
svn-id: r17108
2005-03-12 22:54:15 +00:00
Max Horn
0e784d41d7 Simplified SoundHandle implementation
svn-id: r17107
2005-03-12 20:26:49 +00:00
Max Horn
7cd2cb2b17 PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method
svn-id: r17106
2005-03-12 18:56:09 +00:00
Paweł Kołodziejski
8de216f3ae some experimental changes
svn-id: r17105
2005-03-12 18:54:06 +00:00
Max Horn
65551ca83e clean up
svn-id: r17104
2005-03-12 18:02:19 +00:00
Max Horn
848a6bcaea Forgot to remove this
svn-id: r17103
2005-03-12 17:03:59 +00:00
Max Horn
4b5b9bc984 mouse cursor palette better fits into the 'mouse' category than in the 'graphics' category (IMO)
svn-id: r17102
2005-03-12 16:33:03 +00:00
Max Horn
6f7315d950 Add some paranoia checks
svn-id: r17101
2005-03-12 16:32:32 +00:00
Paweł Kołodziejski
03051c1501 backport fix from residual imuse
svn-id: r17100
2005-03-12 16:05:25 +00:00
Max Horn
1fde0d90f4 Fix popup widget in scaled GUI mode
svn-id: r17099
2005-03-12 15:29:16 +00:00
Max Horn
bf984cb7f0 Fix crash that occured when disabling the GUI scaling code
svn-id: r17098
2005-03-12 15:04:49 +00:00
Travis Howell
4a18a5de44 Off by one.
svn-id: r17097
2005-03-12 14:32:09 +00:00
Travis Howell
4deeeec1bb Leftovers
svn-id: r17094
2005-03-12 13:38:41 +00:00
Eugene Sandulenko
4493b064dd Slighy modified patch #1161756 "Patch for external / non-volatile GMIDI synths". Thanks, __tom.
svn-id: r17091
2005-03-12 11:34:10 +00:00
Travis Howell
7ee1a2d495 Broke HE music looping
svn-id: r17089
2005-03-12 11:06:07 +00:00