Strangerke
|
8aba76fdad
|
AVALANCHE: Add a default value in Nim::checkInput()
|
2013-12-22 13:19:19 +01:00 |
|
uruk
|
eeca348953
|
AVALANCHE: Move freeing of the used surfaces in Nim to a better place.
|
2013-12-21 19:09:57 +01:00 |
|
uruk
|
439817d42e
|
AVALANCHE: Rename graphic functions connected to Nim.
|
2013-12-21 19:02:29 +01:00 |
|
uruk
|
6a2e38b10a
|
AVALANCHE: Add keyboard support to Nim.
|
2013-12-20 12:53:21 +01:00 |
|
uruk
|
762f248740
|
AVALANCHE: Fix drawing of the gameboard in Nim.
|
2013-12-20 10:34:35 +01:00 |
|
uruk
|
3b341cff79
|
AVALANCHE: Rework mouse handling in Nim.
|
2013-12-20 10:32:07 +01:00 |
|
uruk
|
a869e76376
|
AVALANCHE: Repair Dogfood's AI.
|
2013-12-20 09:57:46 +01:00 |
|
uruk
|
d3d2f6060e
|
AVALANACHE: Minor bug fix and coding convention fix.
|
2013-12-20 09:22:45 +01:00 |
|
uruk
|
876e225c33
|
AVALANCHE: Repairs in Nim regarding the cursor and some text color.
|
2013-12-20 09:00:06 +01:00 |
|
uruk
|
f83de4fbfe
|
AVALANCHE: Implement Nim::endOfGame().
|
2013-12-20 08:46:47 +01:00 |
|
uruk
|
f9684f98f7
|
AVALANCHE: Replace Nim::dogFood().
|
2013-12-20 08:19:32 +01:00 |
|
uruk
|
29c3f18d18
|
AVALANCHE: Implement mouse control of Nim.
Now the mini-game is playable.
|
2013-12-20 08:17:23 +01:00 |
|
Strangerke
|
4117af414e
|
AVALANCHE: Fix out of bound access related to Pascal to C conversion
|
2013-12-18 07:44:40 +01:00 |
|
Strangerke
|
ceaa86c1c4
|
AVALANCHE: Fix some coding convention issues, fix some warnings
|
2013-12-17 23:07:48 +01:00 |
|
uruk
|
66160b983d
|
AVALANCHE: Some index fixes in Nim.
|
2013-12-17 22:53:52 +01:00 |
|
uruk
|
6094a0985f
|
AVALANCHE: Implement Dogfood's "AI" in Nim.
|
2013-12-17 22:48:19 +01:00 |
|
uruk
|
47bdabdb31
|
AVALANCHE: Implement startMove() in Nim.
|
2013-12-17 14:28:12 +01:00 |
|
uruk
|
30e27e11bb
|
AVALANCHE: Get rid of plotStone().
|
2013-12-17 14:11:35 +01:00 |
|
uruk
|
c6acf6c049
|
AVALANCHE: Implement drawing of stones in Nim.
|
2013-12-17 13:39:43 +01:00 |
|
uruk
|
ae16ced5b6
|
AVALANCHE: Implement text drawing and setup in Nim.
|
2013-12-17 12:44:15 +01:00 |
|
uruk
|
ad9c247ae3
|
AVALANCHE: Implement picture loading/drawing in Nim.
|
2013-12-17 11:07:26 +01:00 |
|
Strangerke
|
ee34fcef43
|
AVALANCHE: Fix variable initialization in Nim
|
2013-12-17 07:52:06 +01:00 |
|
Strangerke
|
1a7bcd72cf
|
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
|
2013-11-23 10:42:15 +01:00 |
|
Strangerke
|
4fe5c64c3f
|
AVALANCHE: Fix formatting in Nim
|
2013-11-23 10:31:51 +01:00 |
|
Strangerke
|
84e99ae652
|
AVALANCHE: Fix savegames compatibility before/after Nim implementation
|
2013-11-23 10:18:04 +01:00 |
|
urukgit
|
13449472f2
|
AVALANCHE: Implement Nim::playNim().
Repair naming of variables in Nim and add some helper functions.
|
2013-11-23 07:50:29 +01:00 |
|
urukgit
|
be41405969
|
AVALANCHE: Fix Nim.
|
2013-11-22 18:39:51 +01:00 |
|
urukgit
|
66109101f8
|
AVALANCHE: Add skeleton code for the minigame called Nim.
|
2013-11-22 18:03:08 +01:00 |
|