12 Commits

Author SHA1 Message Date
Jonathan Gray
64485a9314 use features so ihnm doesn't default to 1280x960, change over some of the timer stuff to osystem not yet finished
svn-id: r13728
2004-05-02 01:39:14 +00:00
Eugene Sandulenko
66876dc1d1 Proper #includes everywhere
Improved game detector

svn-id: r13724
2004-05-01 23:42:22 +00:00
Jonathan Gray
6f33b9225c unbreak change that prevented ite disk version from launching, add detection for win32 demo
svn-id: r13711
2004-05-01 14:00:53 +00:00
Jonathan Gray
db5e659d0c add some debug calls in the verify functions
svn-id: r13709
2004-05-01 13:20:58 +00:00
Torbjörn Andersson
5f5e6e4279 Fixed warning. The R_GAMEDESC for the disk version of ITE didn't initialise
the gd_suppoerted flag, so I set it to 0.

svn-id: r13699
2004-05-01 09:36:02 +00:00
Paweł Kołodziejski
ae9f6dd86a indent
svn-id: r13697
2004-05-01 09:07:31 +00:00
Eugene Sandulenko
1353e2d2dc Move from custom unsigned types to those provided by main config.h
svn-id: r13687
2004-04-30 23:02:23 +00:00
Torbjörn Andersson
aaf508d4da Don't use uninitialized variable, lang_path, in debugging messages. It
caused ScummVM to hang on my Linux box.

Fixed - correctly, I hope - compiler warning.

svn-id: r13648
2004-04-27 08:54:03 +00:00
Max Horn
ae1b03a1f5 More ScummVMification
svn-id: r13624
2004-04-25 15:14:46 +00:00
Max Horn
d4f876b37d Fix many warnings; use C++ type system instead of C style typedefs; removed various unused stuff; const correctness; etc.
svn-id: r13622
2004-04-25 14:42:14 +00:00
Jonathan Gray
8f8d1967c9 convert the file routines to use the File class
svn-id: r13607
2004-04-23 11:40:51 +00:00
Eugene Sandulenko
f3d340fb0c WIP for SAGA engine.
o text formatting is not consistent with rules, just indent utility is too
   dumb for that
 o it does not use OSystem, i.e. it runs on direct SDL calls
 o it may not even compile on your box
 o if you enable it, expect zillions of warnings
 o no sound

Now it runs ITE intro as reinherit did

svn-id: r13564
2004-04-12 21:40:49 +00:00