John Willis
ed11cd3980
configure: Remove angstrom-* from the ARM compiler check as angstrom can be built for ARM and many other architectures. arm*-linux-gnueabi will pick up Angstrom toolchains anyway.
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svn-id: r48116
2010-02-23 21:01:05 +00:00
Jordi Vilalta Prat
0d464397a6
Remove what looks like reminders of debug output in the configure script
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svn-id: r47811
2010-02-02 11:48:28 +00:00
Jordi Vilalta Prat
7f4a1d7d90
Sort several lists alphabetically in the configure script
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svn-id: r47810
2010-02-02 11:46:35 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Eugene Sandulenko
286d18b423
Fix bug #2924680 : "Large file support" with patch from same bugreport. Thanks to wjp.
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svn-id: r47293
2010-01-13 20:56:21 +00:00
Max Horn
df81b68967
Change BS 1 & 2 to I & II (see discussion on -devel)
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svn-id: r46951
2010-01-03 21:20:05 +00:00
Eugene Sandulenko
fb8ecae7f1
Add Mohawk engine code. Part 2/3: common code changes.
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svn-id: r46728
2009-12-29 23:20:23 +00:00
Oystein Eftevaag
4950d0de78
Look for Makefile.common instead of Makefile, when determining whether or not we need to generate a Makefile for building outside the source tree. This to make sure any changes will actually take effect
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svn-id: r46598
2009-12-26 17:46:22 +00:00
Oystein Eftevaag
d2ac036269
Fixed sentence -> buildbot rebuild
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svn-id: r46595
2009-12-26 16:59:14 +00:00
Oystein Eftevaag
9d70103d9c
The file selection dialog in OS X now uses Cocoa instead of Carbon, and lives in a separate file due to having to be compiled as Objective-C++. ScummVM can now run in x64 natively on OS X
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svn-id: r46581
2009-12-26 13:35:57 +00:00
Eugene Sandulenko
bac7961b3f
Patch #2896875 : "dist update for linuxmoto-platform"
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svn-id: r46491
2009-12-22 23:37:31 +00:00
Vladimir Menshakov
1bd23f11d5
added known bugs file, enabled teenagent in configure.
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svn-id: r46383
2009-12-15 09:03:04 +00:00
Yotam Barnoy
6dad0ab29e
PSP: experiment to help resolve flicker bug
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svn-id: r46239
2009-12-02 20:25:01 +00:00
Joost Peters
0894fa39b2
Proper GameCube capitalization.
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Is there another way to force buildbot rebuilds? We're starting to run out of these trivial changes =)
svn-id: r46208
2009-11-30 00:13:04 +00:00
Robert Špalek
1c43f446c0
Enable Dragon History
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I consider it stable now
svn-id: r46172
2009-11-28 01:03:26 +00:00
Joost Peters
a04f2e4aff
apply patch #2903175 : "PSP: compile cleanup/fix for gprof and Windows"
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svn-id: r46134
2009-11-25 00:22:38 +00:00
Joost Peters
7c90d8ff64
fix spelling -> force buildbot rebuilding
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svn-id: r46125
2009-11-24 12:34:31 +00:00
Joost Peters
8355693040
fix psp port building
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svn-id: r46121
2009-11-24 11:54:17 +00:00
Yotam Barnoy
b8b042d4bf
PSP: Replaced virtual keyboard and cleaned up makefiles in the process.
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svn-id: r46120
2009-11-24 10:33:30 +00:00
Max Horn
f3c6e07feb
Fix bug #2901669 : AMIGAOS4: Compiler error
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svn-id: r46106
2009-11-23 22:29:02 +00:00
Max Horn
329516cf28
Fix language in comment
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svn-id: r45998
2009-11-20 00:13:03 +00:00
Max Horn
5c23e28a65
Several configure targets use long instead of int for typedefing uint32/int32. It is not clear why. In order to find out if this is needed I disabled the relevant code for each in configure. If this causes results for any port, we can add this back, along with a precise explanation as to *why* 'long' has to be used.
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svn-id: r45997
2009-11-20 00:12:46 +00:00
Max Horn
286a648ecd
Add -G2 to PS2 default build options; move some WinCE -D flags from CXXFLAGS to DEFINES
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svn-id: r45978
2009-11-18 16:09:38 +00:00
Paweł Kołodziejski
98d14d19da
samsungtv: enable hqscalers
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svn-id: r45951
2009-11-17 13:11:56 +00:00
Paweł Kołodziejski
1123f7bcc5
samsungtv: remove duplicate entry
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svn-id: r45930
2009-11-15 21:56:16 +00:00
Max Horn
81762edf33
Remove Igor engine
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svn-id: r45898
2009-11-14 13:11:06 +00:00
Paweł Kołodziejski
bed40c5a13
samsungtv: there is no point enable 32 bit
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svn-id: r45889
2009-11-14 11:20:00 +00:00
Paweł Kołodziejski
5db47f54c3
samsungtv: enable text console
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svn-id: r45875
2009-11-12 23:12:34 +00:00
Paweł Kołodziejski
565fcbcc8d
samsungtv: remove keymapper, its pointless here. fixed key mapping
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svn-id: r45829
2009-11-11 13:52:03 +00:00
Paweł Kołodziejski
095172d57f
fixed linking in samsungtv target
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svn-id: r45806
2009-11-10 17:18:19 +00:00
Paweł Kołodziejski
4c2491df3b
added support for samsung tv
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svn-id: r45777
2009-11-09 14:43:05 +00:00
John Willis
455f27f056
GP2XWiz: Tweak configure to ensure that the correct ABI is used for the ASFLAGS and enable Virtual Keyboard.
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svn-id: r45686
2009-11-05 13:47:17 +00:00
Max Horn
e0f12f8c6b
Patch #2875721 : vkeybd and keymapper enable by default for motomagx
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svn-id: r45316
2009-10-21 22:39:36 +00:00
Max Horn
433f7088fb
PS2: disable text console, command line support and DOSBox OPL
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svn-id: r45294
2009-10-20 23:07:32 +00:00
Max Horn
4d9d0411ea
BUILD: cleanup cross compilation code
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svn-id: r45248
2009-10-19 17:47:25 +00:00
Max Horn
a2c7ec6d85
Tweak configure for PS2 to disable debug mode by default and enable relase mode by default
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svn-id: r45076
2009-10-14 12:56:14 +00:00
Max Horn
581b819c25
BUILD: Don't set endianes & data types explicitly, rely on auto-detection
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The auto-detection code *does* work for cross compilers, too. So it
should never be necessary to explicitly set _endian or type_1_byte etc..
But if for some reason this does not work correctly on your port, and
you have to re-add the explicit settings, please make sure to clearly
document this with a comment.
Note: Several ports set type_4_byte='long'. I added FIXME comments to
each code, asking porters to document the reason why 'long' must be used
instead 'int' resp. instead of the auto-detected type.
svn-id: r45037
2009-10-13 18:51:14 +00:00
Max Horn
0df369767d
Revamp the way --enable-release / --enable-debug work. They are now no longer mutually exclusive. Also, ports can override whether we default to (non-)release resp. (non-)debug builds
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svn-id: r45036
2009-10-13 18:50:46 +00:00
Marcus Comstedt
6f9a4749d1
Enable RGB colour for Dreamcast.
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svn-id: r44875
2009-10-10 14:30:19 +00:00
Max Horn
22477093b4
PS2: Hack to enable zlib/mad support for now (until detection & linker issue have been fixed)
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svn-id: r44824
2009-10-09 12:28:11 +00:00
Joost Peters
7bf181bf98
Slightly modified version of patch #2875544 : PSP plugins patch
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svn-id: r44822
2009-10-09 12:10:08 +00:00
Max Horn
513cdb44a6
BUILD: Introduced new env var 'LD' analog to CXX (and defaulting to CXX), currently only used for PS2; modified cross compiler testing code to only compile but not link the test C++ file (working around another PS2 issue); some tweaks to the PS2 related build code
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svn-id: r44816
2009-10-09 11:38:13 +00:00
Max Horn
cc236d9799
PS2: Add some stubs for the ps2 port to our primary build system (incomplete WIP)
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svn-id: r44800
2009-10-08 20:59:53 +00:00
Willem Jan Palenstijn
ab403f4845
Check readline+termcap if linking with readline failed
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svn-id: r44480
2009-09-30 11:21:09 +00:00
Max Horn
76132409d6
Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's not as good as the CoreAudio backend anyway
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svn-id: r44428
2009-09-27 22:43:32 +00:00
Andre Heider
f687ed4221
Use _port_mk for the PSP port; some psp.mk cleanup.
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svn-id: r44405
2009-09-27 15:16:54 +00:00
Andre Heider
fe5e0ee9ca
Use _port_mk for the WinCE port.
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svn-id: r44404
2009-09-27 15:11:36 +00:00
Andre Heider
c501e65046
Use _port_mk for the motoezx and motomagx ports.
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svn-id: r44403
2009-09-27 15:09:25 +00:00
Andre Heider
0d2056f8c9
Use _port_mk for the Wii and Gamecube port.
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svn-id: r44402
2009-09-27 15:06:35 +00:00
Andre Heider
ac4c2701e9
New configure var "_port_mk", set to "ports.mk" per default. Ports can overwrite this, and this change finally allows make targets in that file to access all the common mk variables (e.g. EXECUTABLE).
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svn-id: r44401
2009-09-27 14:59:40 +00:00