Commit Graph

29 Commits

Author SHA1 Message Date
Filippos Karapetis
c9402c5559 Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
svn-id: r43500
2009-08-18 06:43:06 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Andrew Kurushin
52ccf2af94 SAGA: move Actor::_pathList into a Common::Array<Point>
svn-id: r40232
2009-05-01 15:32:15 +00:00
Andrew Kurushin
600a471122 SAGA: fix SAGA_DEBUG&ACTOR_DEBUG enabled compilation; move Actor::_debugPoints into a Common::Array<DebugPoint>
svn-id: r40227
2009-05-01 10:37:41 +00:00
Max Horn
a4cb413d70 SAGA: turned Actor::_pathNodeList into a Common::Array<PathNode>; likewise for Actor::_newPathNodeList which also turned from a member var into a function local var
svn-id: r40180
2009-04-28 12:33:59 +00:00
Max Horn
7cfa3bb6d9 SAGA: Moved some code from actor.h to actor.cpp; replaced Actor::_pathDirectionList and related members by a Common::Array<PathDirectionData> inside Actor::fillPathArray()
svn-id: r40179
2009-04-28 12:33:38 +00:00
Filippos Karapetis
7287457672 Got rid of SortedList
svn-id: r39928
2009-04-11 09:54:55 +00:00
Filippos Karapetis
350943f291 Enumerated the different actor directions and fixed spelling
svn-id: r35496
2008-12-23 15:26:55 +00:00
Filippos Karapetis
b4cc40166e Disabled all the test functions in SAGA. They can be enabled again by defining SAGA_DEBUG to 1 in saga.h. This cuts down on the engine size a bit, for devices with little memory (e.g. the DS)
svn-id: r35238
2008-12-04 18:38:02 +00:00
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Filippos Karapetis
278857698d Possible fix for the errors under older versions of GCC (e.g. under BeOS)
svn-id: r30661
2008-01-27 16:52:50 +00:00
Filippos Karapetis
e431f827ec Disabled a debug function which throws warnings in older versions of GCC (e.g. under BeOS)
svn-id: r30655
2008-01-27 15:54:16 +00:00
Paul Gilbert
6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Eugene Sandulenko
9a9e9d21a8 Moved MemoryStreamEndian from Saga to Common.
svn-id: r29038
2007-09-23 09:59:10 +00:00
Filippos Karapetis
22ce3aa9e1 Slight cleanup of the actor class: moved all of the actor walk code in a new file and removed many unneeded includes
svn-id: r28908
2007-09-15 15:02:40 +00:00
Filippos Karapetis
7534944c83 Removed the showactors flag and substituted it with RF_DISABLE_ACTORS
svn-id: r28736
2007-08-25 23:19:55 +00:00
Filippos Karapetis
cd20f09a9d Cleanup: removed dead code, fixed some comments and did some layout changes
svn-id: r28362
2007-07-31 18:08:40 +00:00
Filippos Karapetis
355ac5db2f Oops, deactivated the actor debug flag again, which was incorrectly activated in commit #28058
svn-id: r28059
2007-07-13 16:45:11 +00:00
Filippos Karapetis
eedec897f8 Rewrote and greatly simplified the SAGA detector, removing many duplicate and unneeded entries
- Digital music will now always be enabled for all versions if the digital music file is present. The duplicate game entries with and without this file have been removed
- Changed the way compressed sound files are detected. All the duplicate compressed sound entries have been removed
- The Wyrmkeep Windows CD version is now properly distinguished from the DOS CD version
- Unified all the different patch file entries (apart from the Mac patch file entries, which are of a different type). If a patch file is not found, it's ignored

svn-id: r28058
2007-07-13 16:37:37 +00:00
Filippos Karapetis
737216e52e When loading a scene, start showing actors only after the scene background has been shown. This prevents some cases where some actors are shown prematurely before the next scene is loaded (e.g. in IHNM, when entering a chapter, after AM finishes his speech)
svn-id: r27946
2007-07-07 00:36:10 +00:00
Filippos Karapetis
153f325004 More updates for the save/load system in IHNM
svn-id: r27540
2007-06-19 01:37:48 +00:00
Filippos Karapetis
4f8f854ee6 Forced text is now handled correctly. It's now possible to interact with the video screen in the elder's cave
svn-id: r27410
2007-06-15 03:58:21 +00:00
Andrew Kurushin
86f6aaf206 fix IHNM protagonist state loading routine. now Ellen's animations are showing well
svn-id: r27263
2007-06-09 22:45:03 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Filippos Karapetis
438ba78387 Corrected actor walk speed in IHNM
svn-id: r27003
2007-05-29 12:55:17 +00:00
Andrew Kurushin
85082dc8a0 speedup SAGA::Actor::pathLine & SAGA::Actor::scanPathLine calculation
svn-id: r26791
2007-05-09 13:25:14 +00:00
Andrew Kurushin
21412b821c small pathfind speedup: validate coords only with debug definition
svn-id: r26788
2007-05-08 16:09:47 +00:00
Torbjörn Andersson
6050989bd8 Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency.
svn-id: r23583
2006-07-23 15:16:50 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00