Paul Gilbert
697230709b
TSAGE: Corrected casing of tSage namespace to be TsAGE
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This matches the casing of the original engine name.
2011-08-15 20:47:59 +10:00
Christoph Mallon
e35b4f20c1
GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
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Now it returns the Surface, so the caller does not need to create one and pass it.
2011-08-07 15:19:09 +02:00
Paul Gilbert
160a8d96d9
TSAGE: Fixed problem with saving double values
2011-07-02 13:49:27 +10:00
Paul Gilbert
97137e6b27
TSAGE: Added saving/restoring of playing sounds to savegames
2011-06-23 20:11:51 +10:00
Paul Gilbert
eb89240370
TSAGE: Add extra event manager fields to savegames
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This should correctly handle re-enabling the cursor when restoring savegames.
2011-06-04 22:40:51 +10:00
Max Horn
7e5113b423
TSAGE: Silence another (incorrect but still annoying) uninitialized var warning
2011-05-25 16:35:09 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Paul Gilbert
82dd68093a
TSAGE: Don't show cursor after restoring a game if a cut-scene is now active
2011-05-11 23:06:10 +10:00
Paul Gilbert
bfc9414487
TSAGE: Bugfix to show cursor after restoring a savegame
2011-05-11 21:58:11 +10:00
md5
340d08bc30
TSAGE: Some more conversions to US English
2011-05-04 11:47:12 +03:00
md5
3430a3f347
TSAGE: Switched to American English, after the relevant discussion on -devel:
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serialiser -> serializer
synchronise -> synchronize
2011-05-04 11:41:47 +03:00
md5
5c3b564e0b
TSAGE: Now initializing the save game version properly
2011-05-04 11:36:35 +03:00
md5
7b8f3021ac
TSAGE: Bumped up savegame version, so that the old savegames are still usable
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Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames
2011-05-04 10:52:36 +03:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Paul Gilbert
1651ac8ca2
TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others
2011-04-28 20:41:00 +10:00
md5
a38377c226
TSAGE: Fixed assert after loading a game in scene 5000 and changing scene
2011-04-28 00:20:01 +03:00
md5
c76502fe11
TSAGE: Added temporary fix for some saved games (e.g. scenes 4050 and 5000)
2011-04-27 23:52:20 +03:00
Johannes Schickel
10b0294c94
TSAGE: Suppress empty format string warning of g++.
2011-04-19 17:04:05 +02:00
Paul Gilbert
b7c9bf4b33
TSAGE: Simplified the new Saver::getObjectCount method
2011-04-19 21:33:56 +10:00
Paul Gilbert
5dcfd1e32c
TSAGE: Reworked the saving code to fix crashes
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Note that this undoes the recent compilation fix for GCC, since it didn't work. For now, used an explicit void ** conversion as previously suggested.
2011-04-19 21:02:27 +10:00
Paul Gilbert
cec59bd124
TSAGE: Fix palette corruption in savegame files.
2011-04-18 20:45:42 +10:00
strangerke
66b43f2312
TSAGE: "Cosmetic" cleanups
2011-04-13 21:27:46 +02:00
Johannes Schickel
6db40e0c6c
TSAGE: Cleanup custom List usage.
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This makes the code use Common::List for all cases where synchronization can
not be done with tSage::List::synchronise. Furthermore I renamed the custom
List class to SynchronisedList to stress its purpose.
I also removed clear2, contains and forEach and replaced them with algorithm
usage from Common:: or in the case of "contains" replaced them with a simple
inline function which uses Common::find.
2011-04-13 18:26:12 +02:00
Paul Gilbert
7042d95cfe
TSAGE: Added the engine in a separate branch
2011-02-14 20:37:27 +11:00