24 Commits

Author SHA1 Message Date
Paul Gilbert
697230709b TSAGE: Corrected casing of tSage namespace to be TsAGE
This matches the casing of the original engine name.
2011-08-15 20:47:59 +10:00
Christoph Mallon
e35b4f20c1 GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
Now it returns the Surface, so the caller does not need to create one and pass it.
2011-08-07 15:19:09 +02:00
Paul Gilbert
160a8d96d9 TSAGE: Fixed problem with saving double values 2011-07-02 13:49:27 +10:00
Paul Gilbert
97137e6b27 TSAGE: Added saving/restoring of playing sounds to savegames 2011-06-23 20:11:51 +10:00
Paul Gilbert
eb89240370 TSAGE: Add extra event manager fields to savegames
This should correctly handle re-enabling the cursor when restoring savegames.
2011-06-04 22:40:51 +10:00
Max Horn
7e5113b423 TSAGE: Silence another (incorrect but still annoying) uninitialized var warning 2011-05-25 16:35:09 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Paul Gilbert
82dd68093a TSAGE: Don't show cursor after restoring a game if a cut-scene is now active 2011-05-11 23:06:10 +10:00
Paul Gilbert
bfc9414487 TSAGE: Bugfix to show cursor after restoring a savegame 2011-05-11 21:58:11 +10:00
md5
340d08bc30 TSAGE: Some more conversions to US English 2011-05-04 11:47:12 +03:00
md5
3430a3f347 TSAGE: Switched to American English, after the relevant discussion on -devel:
serialiser -> serializer
synchronise -> synchronize
2011-05-04 11:41:47 +03:00
md5
5c3b564e0b TSAGE: Now initializing the save game version properly 2011-05-04 11:36:35 +03:00
md5
7b8f3021ac TSAGE: Bumped up savegame version, so that the old savegames are still usable
Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames
2011-05-04 10:52:36 +03:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Paul Gilbert
1651ac8ca2 TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others 2011-04-28 20:41:00 +10:00
md5
a38377c226 TSAGE: Fixed assert after loading a game in scene 5000 and changing scene 2011-04-28 00:20:01 +03:00
md5
c76502fe11 TSAGE: Added temporary fix for some saved games (e.g. scenes 4050 and 5000) 2011-04-27 23:52:20 +03:00
Johannes Schickel
10b0294c94 TSAGE: Suppress empty format string warning of g++. 2011-04-19 17:04:05 +02:00
Paul Gilbert
b7c9bf4b33 TSAGE: Simplified the new Saver::getObjectCount method 2011-04-19 21:33:56 +10:00
Paul Gilbert
5dcfd1e32c TSAGE: Reworked the saving code to fix crashes
Note that this undoes the recent compilation fix for GCC, since it didn't work. For now, used an explicit void ** conversion as previously suggested.
2011-04-19 21:02:27 +10:00
Paul Gilbert
cec59bd124 TSAGE: Fix palette corruption in savegame files. 2011-04-18 20:45:42 +10:00
strangerke
66b43f2312 TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
Johannes Schickel
6db40e0c6c TSAGE: Cleanup custom List usage.
This makes the code use Common::List for all cases where synchronization can
not be done with tSage::List::synchronise. Furthermore I renamed the custom
List class to SynchronisedList to stress its purpose.

I also removed clear2, contains and forEach and replaced them with algorithm
usage from Common:: or in the case of "contains" replaced them with a simple
inline function which uses Common::find.
2011-04-13 18:26:12 +02:00
Paul Gilbert
7042d95cfe TSAGE: Added the engine in a separate branch 2011-02-14 20:37:27 +11:00