405 Commits

Author SHA1 Message Date
Travis Howell
bca2bacf23 The arrows keys aren't monitored in DIMP
svn-id: r24969
2007-01-03 01:41:34 +00:00
Travis Howell
ea9ae8af0d Add volume support for music in swampy
svn-id: r24966
2007-01-01 11:29:20 +00:00
Travis Howell
66249c651e Add eriktorbjorn's patch for secondary sound looping in swampy, with minor changes for uncompressed sounds.
svn-id: r24965
2007-01-01 09:58:00 +00:00
Torbjörn Andersson
6944797891 At Kirben's request, I've applied my old keyboard repeat patch for the AGOS
engine. Swampy's Adventures really needs it, and the more generic solution to
keyboard repeat is apparently stalled.

svn-id: r24964
2007-01-01 07:37:07 +00:00
Travis Howell
cbe3cb850c Cleanup
svn-id: r24963
2007-01-01 05:44:34 +00:00
Travis Howell
9b6c3f3a87 Add dxa file extension for short version of filenames too.
svn-id: r24961
2007-01-01 04:49:10 +00:00
Travis Howell
590bd33a9e Fix bug #1624767 - FF: save games will not load.
svn-id: r24960
2007-01-01 04:35:27 +00:00
Torbjörn Andersson
95a7b6507a Cleanup
svn-id: r24953
2006-12-30 05:14:54 +00:00
Torbjörn Andersson
c0ccf07010 Fixed warning.
svn-id: r24952
2006-12-30 04:50:55 +00:00
Travis Howell
b0cd34a28b Add German version of PP - Swampy Adventures
svn-id: r24951
2006-12-30 01:20:19 +00:00
Eugene Sandulenko
c01839bbe9 Make ADGameFileDescription is built in directly into ADGameDescription.
svn-id: r24947
2006-12-29 00:03:03 +00:00
Travis Howell
352549c6e6 Set maximum saved game file to 998, since 999 is used for as restart state in FF
svn-id: r24927
2006-12-25 23:25:28 +00:00
Torbjörn Andersson
3f0f9045aa Tiny whitespace changes.
svn-id: r24907
2006-12-20 20:10:37 +00:00
Max Horn
559f2b62eb Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and real_ADVANCED_DETECTOR_DETECT_INIT_GAME to ADVANCED_DETECTOR_DETECT_INIT_GAME
svn-id: r24896
2006-12-19 23:57:04 +00:00
Eugene Sandulenko
457ebfea3c Get rif od ARRAYSIZE in ADGameDescription
svn-id: r24882
2006-12-19 04:35:08 +00:00
Eugene Sandulenko
18ce381060 Got rid of ARRAYSIZE in advanceDetector calls
svn-id: r24881
2006-12-19 03:52:04 +00:00
Travis Howell
1950e9cc50 Add German demo of Simon the Sorcerer 2 (DOS CC)
svn-id: r24773
2006-11-23 08:54:34 +00:00
Travis Howell
4ac350407f Remove left over debug code
svn-id: r24772
2006-11-23 08:48:53 +00:00
Travis Howell
e7db7aff4d Avoid compiler warnings
svn-id: r24764
2006-11-23 05:37:37 +00:00
Eugene Sandulenko
cfb29dcb51 Fix MSVC2005 warnings. Please, review the changes.
svn-id: r24760
2006-11-22 15:50:30 +00:00
Travis Howell
f55320f988 Add inital pause code for Elvira 1/2 & WW, and cleanup
svn-id: r24723
2006-11-15 13:11:53 +00:00
Max Horn
1f26cb8965 Reworked code in the advanced game detector (getting rid of much of the evil #define hell it consisted of previously)
svn-id: r24685
2006-11-12 03:23:29 +00:00
Travis Howell
7dc85a36ac Limit Evlira 1 mouse hack to full version
svn-id: r24677
2006-11-11 11:54:51 +00:00
Eugene Sandulenko
a977988058 Next step in AdvancedDetector unification. Moved all common functions to
macroses. Now typical usage is just list of macros with parameters and 
array of game details.

svn-id: r24670
2006-11-10 22:43:10 +00:00
Travis Howell
f334797caa Add debugger command, to allow object flag vlaues to be altered.
svn-id: r24663
2006-11-09 10:41:29 +00:00
Travis Howell
3213bc322b Fix bug #1592914 - SIMON1: Crash in Dwarf Cave
svn-id: r24662
2006-11-09 05:28:36 +00:00
Travis Howell
09d35a38a8 Fix restarting game in Elvira 2
svn-id: r24646
2006-11-07 01:02:24 +00:00
Travis Howell
fe33cd84d6 Fix restarting game in Elvira 1
svn-id: r24645
2006-11-06 23:58:15 +00:00
Travis Howell
1b926fee10 Add inherit code for earlier games
svn-id: r24640
2006-11-06 14:28:19 +00:00
Travis Howell
415ec67056 Cleanup
svn-id: r24639
2006-11-06 13:59:11 +00:00
Travis Howell
c13380e76e Add contain code differences between earlier games
svn-id: r24634
2006-11-06 12:02:28 +00:00
Travis Howell
5a40402528 Split draw code for earlier games, to prevent regressions for now
svn-id: r24633
2006-11-06 08:07:47 +00:00
Travis Howell
8c95ca18e5 System mouse code no longer required
svn-id: r24632
2006-11-06 07:58:37 +00:00
Travis Howell
f2318ed1fd Fix mouse palette in WW
svn-id: r24631
2006-11-06 01:32:20 +00:00
Travis Howell
a1a5c9b38a The clear timers script only exists in Simon1
svn-id: r24630
2006-11-06 01:14:26 +00:00
Travis Howell
3ebba5fab9 Fix mouse glitch regression, due to code re-arrange
svn-id: r24629
2006-11-05 23:58:37 +00:00
Travis Howell
05dcf9c11d Cleanup
svn-id: r24626
2006-11-05 08:27:15 +00:00
Travis Howell
493af8f40b Only read a single item, in doTable opcode
svn-id: r24624
2006-11-05 07:42:23 +00:00
Travis Howell
a2abbf919d Add inital load/save code changes for earlier games and cleanup
svn-id: r24622
2006-11-05 06:26:45 +00:00
Travis Howell
ea9baa0347 Improve debug output of video script
svn-id: r24621
2006-11-05 06:10:41 +00:00
Travis Howell
4578f9afa5 Typo
svn-id: r24620
2006-11-05 01:52:56 +00:00
Travis Howell
94f1aab61a Music is disabled when under water in Elvira 1
svn-id: r24619
2006-11-05 01:43:29 +00:00
Gregory Montoir
f9cf368a67 got rid of two memory leaks
svn-id: r24589
2006-11-03 21:01:49 +00:00
Travis Howell
25069065f3 Increase delay for dragging items, to match original
svn-id: r24564
2006-10-29 07:30:31 +00:00
Travis Howell
e7195372e5 Update variable range, when using debugger
svn-id: r24563
2006-10-29 07:09:49 +00:00
Travis Howell
de7f250476 Add opcode and opcode stub for Elvira 2. Remove unused opcode code
svn-id: r24562
2006-10-29 07:01:55 +00:00
Travis Howell
9d7920e017 White space changes
svn-id: r24558
2006-10-28 14:11:27 +00:00
Travis Howell
bd0a327a39 Remove vga opcodes which are never used by games
svn-id: r24557
2006-10-28 14:08:35 +00:00
Travis Howell
30e6ce658b Update debug tables
svn-id: r24556
2006-10-28 13:47:16 +00:00
Travis Howell
2714741606 Correct dump of VGA file in FF
svn-id: r24555
2006-10-28 13:31:30 +00:00