Filippos Karapetis
d5b6996c45
- Split the IHNM script functions into a different file
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- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS)
svn-id: r35672
2009-01-02 16:52:38 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Max Horn
f4fc0a9176
Fixed warning
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svn-id: r35541
2008-12-25 20:36:58 +00:00
Filippos Karapetis
4d249cde76
Slight cleanup
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svn-id: r35540
2008-12-25 18:10:21 +00:00
Filippos Karapetis
dd7ea11ac4
SAGA2 HRS resources should be loaded correctly now
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svn-id: r35539
2008-12-25 15:19:33 +00:00
Filippos Karapetis
a9a91de3cd
Oops
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svn-id: r35537
2008-12-25 12:11:38 +00:00
Filippos Karapetis
c8ca4d59bc
- Implemented the SAGA2 resource loader
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- Some cleanup
svn-id: r35536
2008-12-25 12:09:24 +00:00
Johannes Schickel
a150aea638
Fixed warning.
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svn-id: r35511
2008-12-23 22:01:47 +00:00
Filippos Karapetis
e27c463595
Some initial code for HRS resource loading
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svn-id: r35497
2008-12-23 16:29:26 +00:00
Filippos Karapetis
437384a838
- Split the SAGA resource manager in 3 different ones, depending on the resource type (RSC for ITE, RES for IHNM and HRS for DINO/FTA2). The SAGA 2 HRS resource manager is still a stub
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- Added detection for the voice file of FTA2
svn-id: r35484
2008-12-22 14:13:15 +00:00