Eugene Sandulenko
f619a63ecb
Update SAGA todo items.
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svn-id: r15551
2004-10-15 00:36:49 +00:00
Torbjörn Andersson
d06c76b8d7
Changed "mp3" to "MP3" whenever it refers to the actual format. (It's still
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lower case when used as part of a file name, etc.) I don't know if it's
correct usage, but that's how it was done in most cases already.
svn-id: r15550
2004-10-14 10:33:48 +00:00
Robert Göffringmann
522da1ddbc
forgot to remove these debug messages
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svn-id: r15549
2004-10-14 09:18:20 +00:00
Robert Göffringmann
6baea70212
added sword1mp3 to the documentation
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svn-id: r15548
2004-10-14 08:58:02 +00:00
Robert Göffringmann
600087ceae
document BS1 speech/music compression
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svn-id: r15547
2004-10-14 08:36:04 +00:00
Torbjörn Andersson
73f89577d6
Documented the --savepath option.
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svn-id: r15546
2004-10-14 07:17:02 +00:00
Torbjörn Andersson
5a0673c0de
The checkCdFiles() function still looked only for SPEECH1.CLU and
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SPEECH2.CLU. Now it also looks for the corresponding CL3 and CLV files.
svn-id: r15545
2004-10-14 06:36:05 +00:00
Travis Howell
086724d774
Remove more duplicates.
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svn-id: r15544
2004-10-13 10:55:50 +00:00
Travis Howell
f78ded554c
Rename opcode
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svn-id: r15543
2004-10-13 09:39:59 +00:00
Travis Howell
1460a3032f
Add for HE100 too.
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svn-id: r15542
2004-10-13 09:18:17 +00:00
Torbjörn Andersson
942ad1dc6c
Remove the "boot_param" and "save_slot" settings from the transient domain
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when returning to the launcher after quitting a game.
From what I understand, if they're in the transient domain it means they
were set from the command-line. And it's unlikely that we want to re-use
the same bootparam or save slot when starting what's likely to be a
completely different game than the one we just quit from.
svn-id: r15541
2004-10-13 08:49:33 +00:00
Travis Howell
3ff56dd43b
Correction
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svn-id: r15540
2004-10-13 08:08:45 +00:00
Travis Howell
3539b6ad95
HE 60 specific
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svn-id: r15539
2004-10-13 07:59:51 +00:00
Travis Howell
9005514601
Add initual sound looping support for HE 70+ games.
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svn-id: r15538
2004-10-13 07:52:42 +00:00
Torbjörn Andersson
6a1c315fdf
Don't let undraw_mouse() terminate with the surface still locked. Now I can
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finally quit Broken Sword II again, without ScummVM crashing.
svn-id: r15536
2004-10-13 06:36:29 +00:00
Torbjörn Andersson
79ef36cf0e
Clear g_engine when an Engine is deleted. This avoids a crash in error()
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when quitting Broken Sword II. (I still get the error message, of course,
but that's a lot more helpful than an SDL parachute.)
svn-id: r15535
2004-10-13 06:35:13 +00:00
Robert Göffringmann
e2917b1664
I hope this fixes speech in demo
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svn-id: r15534
2004-10-13 00:59:27 +00:00
Torbjörn Andersson
3842898a3e
Compile fix.
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svn-id: r15533
2004-10-12 17:05:16 +00:00
Torbjörn Andersson
372eeb54cb
Migration to the newer form of setupPremix().
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svn-id: r15532
2004-10-12 17:03:07 +00:00
Robert Göffringmann
f5403e079f
added mp3 and ogg vorbis playback for music and speech.
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compression tool will follow soon.
svn-id: r15531
2004-10-12 15:50:00 +00:00
Travis Howell
beb1ed4598
Rename as requested.
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svn-id: r15530
2004-10-12 14:40:32 +00:00
Torbjörn Andersson
e634fda1eb
Updated a few SAGA entries since they are now at least partly done.
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svn-id: r15529
2004-10-12 14:22:52 +00:00
Travis Howell
687a5db4a8
Rename vars
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Add some missng code for HE games.
svn-id: r15528
2004-10-12 14:12:20 +00:00
Torbjörn Andersson
ec413cc8f9
Added support for digitized music, plus some other music-related fixes.
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Note that I've only tried this with the music.rsc file from the full Linux
version. It seems likely that the Mac version uses the same file format,
but I have no way of verifying this. I'm told the demos use compressed
audio, so the music files from them probably won't work yet.
svn-id: r15527
2004-10-12 11:45:53 +00:00
Torbjörn Andersson
eaccebd7fc
Cleanup
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svn-id: r15526
2004-10-12 06:24:46 +00:00
Travis Howell
4b4c4f1d1d
Rename var
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Update HE issues
svn-id: r15525
2004-10-12 04:26:02 +00:00
Max Horn
42863d5cc2
cleanup / updated some comments
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svn-id: r15524
2004-10-11 22:27:26 +00:00
Max Horn
bdf66b1a07
Make use of the new setupPremix variant (i.e. use an AudioStream subclass instead of a premix proc)
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svn-id: r15523
2004-10-11 22:19:22 +00:00
Max Horn
1036e88aa6
Implement premix proc via an AudioStream / Channel (eventually we'll remove the setupPremix method which takes a proc pointer)
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svn-id: r15522
2004-10-11 22:01:21 +00:00
Chris Apers
0c785afd2e
New file + segments order
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svn-id: r15521
2004-10-11 14:07:10 +00:00
Chris Apers
3142e79d32
Subtitles by default
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svn-id: r15520
2004-10-11 14:04:36 +00:00
Chris Apers
93dec8661c
Fixed param
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svn-id: r15519
2004-10-11 14:01:38 +00:00
Chris Apers
5992cdb890
PalmOS : new params
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svn-id: r15518
2004-10-11 13:29:08 +00:00
Chris Apers
40a13df5b2
New params
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svn-id: r15517
2004-10-11 13:27:13 +00:00
Travis Howell
29c0c59652
HE games only use flag value too.
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svn-id: r15516
2004-10-11 11:15:23 +00:00
Travis Howell
00ab3be379
Another off by 1.
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svn-id: r15515
2004-10-11 10:49:59 +00:00
Eugene Sandulenko
88caf6cce9
Fix bug #1044074 . Check which triggered the error is too strict, so
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disable it.
svn-id: r15514
2004-10-11 09:47:07 +00:00
Travis Howell
76ea75ca66
Still not quite right.
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svn-id: r15513
2004-10-11 02:05:37 +00:00
Travis Howell
17d3e30180
X/Y order changed again in HE 72+.
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svn-id: r15512
2004-10-11 01:31:34 +00:00
Gregory Montoir
bbf1de48d5
make queen engine returning to the launcher when finished (next step: plug all the memory leaks, mainly in Logic class)
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svn-id: r15511
2004-10-10 17:12:50 +00:00
James Brown
09c0855f9a
Reenable persistant launcher, in order to encourage some debugging ;)
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svn-id: r15510
2004-10-10 16:31:15 +00:00
Torbjörn Andersson
bb5ed19d3e
Added missing word in subtitle.
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svn-id: r15509
2004-10-10 13:48:49 +00:00
Torbjörn Andersson
4aa55a188a
Fixed the nasty "pop" when playing the standalone VOC file in the intro.
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Fixed the overlap when playing the standalone IAF file in the intro.
svn-id: r15508
2004-10-10 12:27:43 +00:00
Torbjörn Andersson
353741ebee
The thread variables I added yesterdays will be accessed by scripts, so
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byte order will matter.
svn-id: r15507
2004-10-10 12:26:49 +00:00
Travis Howell
e5b97ee63b
Correct order
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svn-id: r15506
2004-10-10 11:31:22 +00:00
Travis Howell
544266d971
Ooops, bad comparison.
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svn-id: r15505
2004-10-10 11:09:23 +00:00
Travis Howell
0695159139
Correct a VAR value.
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svn-id: r15504
2004-10-10 06:48:00 +00:00
Travis Howell
c8dc1483ac
Changes for mustard
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svn-id: r15503
2004-10-10 06:32:02 +00:00
Travis Howell
c35a093f96
Rename opcodes
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svn-id: r15502
2004-10-10 05:49:30 +00:00
Travis Howell
81b6d3174c
More HE100 corrections.
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svn-id: r15501
2004-10-10 05:16:12 +00:00