Travis Howell
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19d2310b71
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Add support for using disks images for Apple II version of Maniac Mansion.
svn-id: r25846
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2007-02-25 07:23:52 +00:00 |
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Travis Howell
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87832481de
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Add magic id for Apple II verison of Maniac Mansion.
svn-id: r25845
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2007-02-25 06:21:57 +00:00 |
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Max Horn
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8fa6a1ffd5
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Removed the (useless, thanks to resTypeFromId) 'name' parameter from readResTypeList
svn-id: r25828
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2007-02-24 19:29:40 +00:00 |
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Max Horn
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51017cf1b2
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Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap (i.e. _res is a pointer now)
svn-id: r23922
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2006-09-17 20:36:48 +00:00 |
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Travis Howell
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a0d14a0832
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Fix Commodore 64 versions
svn-id: r22732
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2006-05-29 12:45:11 +00:00 |
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Max Horn
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d5c74ee633
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No need to compute the SCUMM version here; rather, verify that the SCUMM version is already set correctly
svn-id: r22715
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2006-05-28 12:12:30 +00:00 |
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Max Horn
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bac32d1a5c
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Moved ScummFile etc. to the new file.cpp / file.h
svn-id: r21038
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2006-03-03 15:16:02 +00:00 |
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Max Horn
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87fd6957ac
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Got rid of the 'tag' parameter for readResTypeList()
svn-id: r20864
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2006-02-25 02:22:17 +00:00 |
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Max Horn
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e389bcf497
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
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2006-02-20 16:51:30 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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