Commit Graph

15 Commits

Author SHA1 Message Date
Torbjörn Andersson
702e26965c Don't crash if you try to use music file #2 as music file #1. When the music
wasn't found, it would close the file even if something else was already
playing from it. (Some music is in both files.)

svn-id: r33094
2008-07-18 04:16:00 +00:00
Torbjörn Andersson
441ec75a71 I think this is slightly easier to read...
svn-id: r30803
2008-02-05 21:39:29 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Torbjörn Andersson
b16d398eb1 The mixer no longer allows unpausing channels that aren't paused. So don't.
svn-id: r28155
2007-07-21 14:39:12 +00:00
Max Horn
f4c0b853cc Fixed sound factory messup caused by my previous commit
svn-id: r28111
2007-07-15 19:24:00 +00:00
Max Horn
22c0403e0d Re-added Revolution Software copyright to BS2 engine
svn-id: r27030
2007-05-31 20:28:29 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Torbjörn Andersson
31bc152cc1 Fixed bug that caused the music to stop. I don't know if this is a regression,
or it if was just luck that it worked before.

svn-id: r26196
2007-03-18 09:33:42 +00:00
Max Horn
45bf574928 Get rid of the last two usages of File::incRef/decRef
svn-id: r25919
2007-03-01 17:22:30 +00:00
Max Horn
b3931a847d Trying to unify the order in which we try the various audio formats: Prefer FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM
svn-id: r25837
2007-02-24 23:40:28 +00:00
Max Horn
b777c09ac0 Removed some dead code, updated a warning message
svn-id: r25662
2007-02-17 20:38:27 +00:00
Torbjörn Andersson
98a8e88f61 Instead of pre-rendering all subtitles and pre-loading all sounds for a movie
cutscene, render the text and play the speech when needed. It probably won't
play as nicely from CD now, but using less memory seems more important to me.

svn-id: r25428
2007-02-08 21:55:37 +00:00
Max Horn
27307acd7c Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
svn-id: r22231
2006-04-29 22:33:31 +00:00
Torbjörn Andersson
002c587965 Removed includes from sword2.h so that (hopefully) there will eventually be
less dependencies.

svn-id: r20741
2006-02-17 15:07:36 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00