athrxx
7174f14c61
LOL: add support for Russian floppy version
2011-07-24 20:39:08 +02:00
Paul Gilbert
d6422468a9
TSAGE: Reverted to using a single thread for audio playback
2011-07-24 21:25:00 +10:00
Sven Hesse
74e43312f7
GOB: Fix missing sound effects in Woodruff (bug #3374170 )
...
Another regression of the CoktelDecoder rewrite.
Thanks to digitall for finding the offending commit. :)
2011-07-23 15:39:38 +02:00
Marcus Comstedt
e4427fd589
TOON: Fix off-by-one use of path heap array
...
The first element of the _data array in PathFindingHeap was never
used, fix that.
2011-07-21 13:09:18 +02:00
D G Turner
d035bcae82
TOON: Cleanup and Memory Usage Reduction fixes in PathFinding Heap.
...
This halves the size of the pathifnding heap, but adds warnings if push()
is attempted on a full heap.
2011-07-20 23:05:24 +01:00
Eugene Sandulenko
6a6594c7a9
DREAMWEB: Made aboutturn() more readable
2011-07-20 17:24:04 +01:00
Eugene Sandulenko
f28e4b6de7
DREAMWEB: Fix code formatting
2011-07-20 17:21:03 +01:00
eriktorbjorn
e25e85fbb0
DREAMWEB: Blacklist and reimplement cancelch0() and cancelch1()
...
Now any sound playing on the channels is stopped immediately. This
fixes missing voice-overs in the intro, makes it possible to skip
lines of conversation, and fixes a problem where the sound effect
from the Altar Room would keep playing after leaving the room.
Possibly other glitches as well.
2011-07-20 13:15:30 +02:00
Eugene Sandulenko
540d0260e6
DREAMWEB: Add ScummVM headers, remove SVN keywords.
2011-07-19 11:26:40 +01:00
Eugene Sandulenko
73cf347b94
Merge pull request #48 from tramboi/master
...
DREAMWEB: More porting into C++
2011-07-19 03:03:09 -07:00
clone2727
6370984b22
Merge pull request #50 from clone2727/bink
...
Add support for Bink video to SCUMM HE
2011-07-18 16:04:39 -07:00
Willem Jan Palenstijn
85a056f382
SCI: Fix kFormat's handling of %c with a 0 argument
...
SSCI used a sprintf to handle %c, appending the result to the output,
which is effectively a nop for a zero argument.
This is bug #3368821 . Thanks to digitall for tracing it to KFormat
and testing this patch.
2011-07-18 23:36:56 +02:00
Bertrand Augereau
599c0f4862
DREAMWEB: Gave a proper signature to gextnextword
2011-07-18 22:59:17 +02:00
Bertrand Augereau
825e736aed
DREAMWEB: getnextword doesn't read one byte too far any more
2011-07-18 22:59:17 +02:00
Bertrand Augereau
9072ecf781
DREAMWEB: Blacklisted 'kernchars' and 'getnextword'
2011-07-18 22:59:16 +02:00
Bertrand Augereau
7d9ff04fbf
DREAMWEB: Added resilience to frameoutv to avoid memory stomping at the TV studio
2011-07-18 22:59:16 +02:00
Bertrand Augereau
0eccad88f4
DREAMWEB: doorway and widedoor have signatures
2011-07-18 22:59:16 +02:00
Bertrand Augereau
0a6f83691d
DREAMWEB: aboutturn reversed
2011-07-18 22:59:16 +02:00
Bertrand Augereau
b8cc90ad6c
DREAMWEB: Reversed random sprite callback
2011-07-18 22:59:16 +02:00
Bertrand Augereau
2fd19aeedf
DREAMWEB: initman reversed
2011-07-18 22:59:16 +02:00
Bertrand Augereau
3ce4f26540
DREAMWEB: walking blacklisted
2011-07-18 22:59:15 +02:00
Bertrand Augereau
04d9db0902
DREAMWEB: mainman reversed
2011-07-18 22:59:15 +02:00
Bertrand Augereau
40e5e03e32
DREAMWEB: Blacklisted liftsprite
2011-07-18 22:59:15 +02:00
Bertrand Augereau
25528a56e8
DREAMWEB: dodoor blacklisted
2011-07-18 22:59:15 +02:00
Bertrand Augereau
3ff0cf2d29
DREAMWEB: Sprite::b19 is Sprite::frame
2011-07-18 22:59:15 +02:00
Bertrand Augereau
11917ad700
DREAMWEB: steady and constant objects sprites callbacks
2011-07-18 22:59:15 +02:00
Bertrand Augereau
c011bee0e2
DREAMWEB: backobject reversed
2011-07-18 22:59:14 +02:00
Bertrand Augereau
9f8036cd86
DREAMWEB: Blacklisted frameoutbh and frameoutfx
2011-07-18 22:59:14 +02:00
Bertrand Augereau
880bcc69ef
DREAMWEB: showframe blacklisted
2011-07-18 22:59:14 +02:00
Bertrand Augereau
7af3cd565c
DREAMWEB: C++-isation of a part of the sprite subsystem
2011-07-18 22:59:14 +02:00
Paul Gilbert
b3a05ee089
TSAGE: Bugfix to make Return to Launcher work correctly
2011-07-18 21:13:39 +10:00
eriktorbjorn
c378aadc3f
DREAMWEB: Fix Valgrind warning
2011-07-18 10:31:13 +02:00
Bertrand Augereau
4d4d3329c3
DREAMWEB: The generator includes a file for custom structs and a file for custom function definitions
...
It also generates C++ symbols for asm proc addresses
2011-07-17 13:42:12 +02:00
Johannes Schickel
69adb13c2f
SCUMM: Fix strange noise in Indy4 outro with AdLib/FM-Towns output.
...
Formerly we tried to play back a ROL resource on AdLib in this case, since the
game does not contain a ADL resource for the sound the game tries to play here.
The original does not exhibit this behavior, thus I changed it to behave the
same now.
Big thanks to eriktorbjorn for noticing and finding the cause of this problem.
Also thanks to Kirben for checking how the original behaved and _athrxx for
checking the FM-Towns version of Indy4.
2011-07-17 02:27:33 +02:00
Johannes Schickel
8800794f4d
SCUMM: Clarify PC Speaker style sound resource handling with a comment.
2011-07-17 00:08:52 +02:00
eriktorbjorn
c709636716
DREAMWEB: Clarify a comment in my previous commit slightly.
2011-07-16 11:07:22 +02:00
eriktorbjorn
d1fbf59520
DREAMWEB: Rewrote lockmon() to fix pausing/unpausing
...
The original function would busy-wait for the user to press space
again. We can't do that, of course, since we don't have interrupt-
driven keyboard input.
2011-07-16 11:04:49 +02:00
Johannes Schickel
482fcea8f3
SCUMM: Add debug output in case the code tries to set up a non-existant iMuse instrument.
2011-07-14 01:09:47 +02:00
athrxx
ed3fe4372a
SCUMM: fix regression caused by recent sjis code changes
2011-07-14 00:53:03 +02:00
Johannes Schickel
f814dc971c
SCUMM: Handle default instrument set up in iMuse like the original.
2011-07-14 00:49:32 +02:00
Johannes Schickel
9565af1ae4
SCUMM: Implement iMuse alloc part command closer to the original.
2011-07-14 00:49:32 +02:00
Willem Jan Palenstijn
3e38e6e221
SCI: Restore deleted LSL6 workaround for crash on loading
...
This was probably accidentally removed in
194081e7ae
. The TODO/CHECKME on it still
applies. Reported in bug #3366329 .
2011-07-13 22:43:21 +02:00
Matthew Hoops
a50abde1b1
BUILD: Allow for disabling Bink support
2011-07-13 12:08:26 -04:00
Eugene Sandulenko
79e08c68ac
KYRA: Add detection for Russian versions of Kyra1 & LoL
2011-07-13 12:39:31 +01:00
Eugene Sandulenko
10536e285c
SCUMM: Fix bug #3306145 : INDY3: EGA version script bugs
...
Based on a patch presented in the bugreport. Fixes several bugs
connected with calcualting IQ points in Amiga versions of Indy3.
2011-07-13 12:33:51 +01:00
sylvaintv
ab5850af62
TOON: Fix default walk to object with screen scrolling
...
Bug #3363119 : "Toon: Player desapear when you use a object in pepper plant"
2011-07-12 22:55:14 +02:00
Johannes Schickel
25c0f0a772
SCUMM: Adapt iMuse code formatting to our standards.
2011-07-11 22:53:41 +02:00
Johannes Schickel
a8846d37d5
Merge pull request #54 "SCUMM v5 PC Speaker driver".
...
Discussion can be found here: https://github.com/scummvm/scummvm/pull/54
2011-07-11 21:51:40 +02:00
Johannes Schickel
4ee228bb16
SCUMM: Fix some envelope bugs in PC Speaker output.
2011-07-10 19:23:59 +02:00
Johannes Schickel
5f5daadedb
SCUMM: Let PC Speaker output be controlable via music volume.
2011-07-10 18:14:42 +02:00