99 Commits

Author SHA1 Message Date
urukgit
c7a7ab178d AVALANCHE: Make the call of displayScrollChain() a bit more consistent 2013-11-23 16:20:44 +01:00
Strangerke
1a7bcd72cf AVALANCHE: Make the call of displayScrollChain() a bit more consistent 2013-11-23 10:42:15 +01:00
Strangerke
84e99ae652 AVALANCHE: Fix savegames compatibility before/after Nim implementation 2013-11-23 10:18:04 +01:00
urukgit
13449472f2 AVALANCHE: Implement Nim::playNim().
Repair naming of variables in Nim and add some helper functions.
2013-11-23 07:50:29 +01:00
Strangerke
dc8dc450fb AVALANCHE: Janitorial - Align some comments in Parser 2013-11-22 21:57:02 +01:00
Strangerke
11c15bea00 AVALANCHE: Janitorial - Remove extra blank lines 2013-11-22 21:40:16 +01:00
Strangerke
93e5d415c6 AVALANCHE: Janitorial - Removing trailing spaces and tabs 2013-11-22 21:31:39 +01:00
urukgit
66109101f8 AVALANCHE: Add skeleton code for the minigame called Nim. 2013-11-22 18:03:08 +01:00
Willem Jan Palenstijn
660381de1b AVALANCHE: Fix whitespace 2013-11-05 21:57:50 +01:00
urukgit
1581ed2edb AVALANCHE: Remove unnecessary whitespaces. 2013-11-05 21:50:41 +01:00
urukgit
b041e322a4 AVALANCHE: Repair display of playtime. 2013-11-05 21:12:50 +01:00
Strangerke
5653a89e81 AVALANCHE: Fix CID 1109696, 1109697 2013-10-28 07:49:40 +01:00
Strangerke
da2ddbb8f4 AVALANCHE: Fix 3 issues reported by Coverity. 2013-10-25 22:40:09 +02:00
Strangerke
0b4baa6873 AVALANCHE: Fix a couple of (theoretical) out of bounds accesses (CID 1109650) 2013-10-24 07:56:32 +02:00
Strangerke
862a46d5dd Avalanche: Replace some British English by American English
pointed by clone2727
2013-10-22 06:00:00 +02:00
Strangerke
1c3fcf22a1 AVALANCHE: Some more refactoring 2013-10-17 22:17:10 +02:00
Strangerke
91e70ce2a8 AVALANCHE: Modifiy AnimationType initialization, add private Animation pointer 2013-10-14 19:10:23 +02:00
Strangerke
1a40c8c5d2 AVALANCHE: Move/Improve some comments in parser 2013-10-12 14:44:03 +02:00
Strangerke
0deb94c1b8 AVALANCHE: Move some parser functions to Dialogs. Improve some comments 2013-10-12 12:36:06 +02:00
Strangerke
46c5bfa508 AVALANCHE: Move some variables around 2013-10-12 01:52:43 +02:00
Strangerke
72e55fab70 AVALANCHE: Implement Bleep(), improve one comment 2013-10-11 07:54:42 +02:00
Strangerke
b0255c9406 AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn) 2013-10-09 06:45:51 +02:00
Strangerke
cf36706b98 AVALANCHE: Remove empty case in verb handling, clarify output when the opcode is unhandled 2013-10-08 07:15:58 +02:00
Strangerke
eebbdfbfb3 AVALANCHE: Add code for Shift-F10 2013-10-08 06:42:52 +02:00
Strangerke
10b4495b51 AVALANCHE: Hook some more function keys 2013-10-08 00:02:32 +02:00
Strangerke
31b01f0d11 AVALANCHE: Add save/load code 2013-10-07 07:15:54 +02:00
Strangerke
8430288fef AVALANCHE: Hook some more function keys 2013-10-07 02:52:41 +02:00
Strangerke
a246dbad26 AVALANCHE: Fix parser bug when pressing F5 2013-10-07 02:14:19 +02:00
Willem Jan Palenstijn
c99061e7c5 AVALANCHE: Fix time output 2013-10-06 14:50:02 +02:00
Willem Jan Palenstijn
b7f7644cc6 AVALANCHE: Fix potential integer overflow 2013-10-06 14:47:30 +02:00
Strangerke
ac231eb838 AVALANCHE: Rework totalTime() 2013-10-06 14:22:42 +02:00
uruk
14dee780e0 AVALANCHE: Get rid of FP in Parser::totalTime(). 2013-10-06 10:35:58 +02:00
uruk
0f42dd4511 AVALANCHE: Use floats instead of double. Use M_PI where it is possible. 2013-10-06 00:03:49 +02:00
Strangerke
b6d6c17727 AVALANCHE: Replace static strings by static char* 2013-10-05 14:37:20 +02:00
Strangerke
a357dc4d0c AVALANCHE: Cleaning includes - remove useless includes in cpp files 2013-10-05 01:55:41 +02:00
Strangerke
300859aa43 AVALANCHE: Fix static array names 2013-10-04 17:52:12 +02:00
Strangerke
8652224e58 AVALANCHE: Move ControlCharacter enum to enums 2013-10-02 07:49:32 +02:00
Strangerke
c9432b8467 AVALANCHE: more work on variables 2013-10-01 23:23:07 +02:00
Strangerke
199ba0ddf4 AVALANCHE: Remove verbosity related to the use of Magics enum 2013-10-01 23:15:53 +02:00
Strangerke
ae45671973 AVALANCHE: More work on variables 2013-10-01 22:52:30 +02:00
Strangerke
6c11712373 AVALANCHE: More refactoring 2013-10-01 06:50:27 +02:00
Strangerke
ec41600795 AVALANCHE: Rename getFlag(), change _roomTime to uint32 2013-09-30 07:04:24 +02:00
Strangerke
24bca9d927 AVALANCHE: Silent warnings reported by wjp 2013-09-29 23:33:48 +02:00
Strangerke
ffbe4646c1 AVALANCHE: move some more functions to Graphics 2013-09-29 12:13:06 +02:00
Strangerke
1af03774cc AVALANCHE: Add some more graphic functions 2013-09-29 11:26:21 +02:00
Strangerke
6a7326ec26 AVALANCHE: More rework on Graphic code 2013-09-28 15:08:41 +02:00
Strangerke
fdbcb5f785 AVALANCHE: Move some more functions to Graphics 2013-09-28 10:41:52 +02:00
Strangerke
64f799773e AVALANCHE: Misc minor polishing 2013-09-27 08:21:04 +02:00
Strangerke
08883a807f AVALANCHE: Merge Avalot and AvalancheEngine 2013-09-27 01:34:38 +02:00
Strangerke
df3fe7b0ec AVALANCHE: Objectify Sequence. This commit breaks savegames. 2013-09-26 20:16:33 +02:00