12 Commits

Author SHA1 Message Date
Johannes Schickel
9da7d86952 MORTEVIELLE: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
Thierry Crozat
800ee561c9 MORTEVIELLE: Add detection entry for improved German translation
I also reworked a bit how detection work so that both the original
and the improved German translations can be played.
2013-08-21 11:22:51 +01:00
Thierry Crozat
4a885af83a MORTEVIELLE: Improve reading of menu file
Do not try to read the menu.mor file as it has a different format not
supported (and detection for it was already removed). Also only tries
to read the menu for the original language. This avoids using the
French menu with the German game when both files are present in
the search path.
2013-08-16 10:47:11 +01:00
Strangerke
0d1772b95d MORTEVIELLE: Introduce original language in detection 2013-08-13 08:34:36 +02:00
Paul Gilbert
e14278eb58 MORTEVIELLE: Changed savegames to use the game target to generate filenames 2013-07-13 19:10:03 -04:00
Strangerke
b27b77b354 MORTEVIELLE: Modify copyright string to include 1987. 2012-04-06 08:24:07 +02:00
Strangerke
cdea613e51 MORTEVIELLE: Remove trailing spaces 2012-04-06 08:23:56 +02:00
Paul Gilbert
c81b81692b MORTEVIELLE: Added support for using the static string list added to mort.dat 2012-04-06 08:20:59 +02:00
Paul Gilbert
bae25fc2aa MORTEVIELLE: Implemented ScummVM savegame functionality with metadata 2012-04-06 08:20:55 +02:00
Paul Gilbert
80302552e8 MORTEVIELLE: Moved the game detection entries to detection_tables.h 2012-04-06 08:20:53 +02:00
Strangerke
fb216b263c MORTEVIELLE: Add a couple of detection entries 2012-04-06 08:19:05 +02:00
Paul Gilbert
0766140a4e MORTEVIELLE: Added stub engine implementation. Engine is now compilable. 2012-04-06 08:19:02 +02:00