Johannes Schickel
9da7d86952
MORTEVIELLE: Make GPL headers consistent in themselves.
2014-02-18 02:39:36 +01:00
Thierry Crozat
800ee561c9
MORTEVIELLE: Add detection entry for improved German translation
...
I also reworked a bit how detection work so that both the original
and the improved German translations can be played.
2013-08-21 11:22:51 +01:00
Thierry Crozat
4a885af83a
MORTEVIELLE: Improve reading of menu file
...
Do not try to read the menu.mor file as it has a different format not
supported (and detection for it was already removed). Also only tries
to read the menu for the original language. This avoids using the
French menu with the German game when both files are present in
the search path.
2013-08-16 10:47:11 +01:00
Strangerke
0d1772b95d
MORTEVIELLE: Introduce original language in detection
2013-08-13 08:34:36 +02:00
Paul Gilbert
e14278eb58
MORTEVIELLE: Changed savegames to use the game target to generate filenames
2013-07-13 19:10:03 -04:00
Strangerke
b27b77b354
MORTEVIELLE: Modify copyright string to include 1987.
2012-04-06 08:24:07 +02:00
Strangerke
cdea613e51
MORTEVIELLE: Remove trailing spaces
2012-04-06 08:23:56 +02:00
Paul Gilbert
c81b81692b
MORTEVIELLE: Added support for using the static string list added to mort.dat
2012-04-06 08:20:59 +02:00
Paul Gilbert
bae25fc2aa
MORTEVIELLE: Implemented ScummVM savegame functionality with metadata
2012-04-06 08:20:55 +02:00
Paul Gilbert
80302552e8
MORTEVIELLE: Moved the game detection entries to detection_tables.h
2012-04-06 08:20:53 +02:00
Strangerke
fb216b263c
MORTEVIELLE: Add a couple of detection entries
2012-04-06 08:19:05 +02:00
Paul Gilbert
0766140a4e
MORTEVIELLE: Added stub engine implementation. Engine is now compilable.
2012-04-06 08:19:02 +02:00