Commit Graph

27 Commits

Author SHA1 Message Date
Paul Gilbert
749372e456 XEEN: More script code and string input dialog 2015-01-23 20:44:02 -05:00
Paul Gilbert
2b51d324f3 XEEN: Implemented dialogs for Who Will and YesNo 2015-01-22 22:05:36 -05:00
Paul Gilbert
8b4d25d415 XEEN: Implemented doStepCode 2015-01-20 08:46:27 -05:00
Paul Gilbert
687423b361 XEEN: Beginnings of main game loop and waiting 2015-01-19 11:32:57 -05:00
Paul Gilbert
5f2e145580 XEEN: Remainder of drawIndoors implemented 2015-01-14 08:48:16 -05:00
Paul Gilbert
747ca9eb2f XEEN: Implemented indoor drawing code in draw3d 2015-01-13 00:16:26 -05:00
Paul Gilbert
488847006c XEEN: Implemented setMazeBits 2015-01-12 20:25:12 -05:00
Paul Gilbert
49787629ff XEEN: Various renamings 2015-01-11 08:54:42 -05:00
Paul Gilbert
31f4f5b843 XEEN: More interface setup and UI button definitions 2015-01-06 19:09:07 -05:00
Paul Gilbert
42165d21bb XEEN: Implement more map loading 2015-01-05 15:10:42 -05:00
Paul Gilbert
ce96094c9b XEEN: In progress implementing map loading 2015-01-05 08:11:16 -05:00
Paul Gilbert
f9316bf141 XEEN: Implemented charIconsPrint 2015-01-03 19:08:30 -05:00
Paul Gilbert
97cd5a7e69 XEEN: Split game interface code into it's own class 2015-01-03 03:19:14 -10:00
Paul Gilbert
166676462a XEEN: Completed assembleGameBorder method 2015-01-02 16:54:59 -10:00
Paul Gilbert
1a999e3ceb XEEN: Refactored checkSkill into Party class 2015-01-02 16:08:38 -10:00
Paul Gilbert
7d4fcfd5af XEEN: Added checkSkill and animating indicators to assembleBorder 2015-01-02 16:02:24 -10:00
Paul Gilbert
9b40bd5c6a XEEN: More UI loading code, refactored Dialog base to ButtonContainer 2015-01-02 15:25:14 -10:00
Paul Gilbert
e1404f127d XEEN: Simplified SpriteResource class, char faces loading in main engine 2015-01-02 13:30:00 -10:00
Paul Gilbert
9a8cb48a9e XEEN: Cleanup of party code split, moved roster and party to engine 2015-01-02 12:27:59 -10:00
Paul Gilbert
27e020cbf9 XEEN: Split char/party logic into it's own file 2015-01-02 12:14:57 -10:00
Paul Gilbert
feacce66b9 XEEN: Implemented dynamic data loading for new games 2015-01-02 11:01:41 -10:00
Paul Gilbert
971a70a2b3 XEEN: Implemented party and condition classes 2015-01-01 19:15:08 -10:00
Paul Gilbert
9506635bad XEEN: Implemented Window functionality 2014-12-30 22:50:24 -10:00
Paul Gilbert
4f423c74b7 XEEN: Implement beginnings of Dark Side intro and supporting methods 2014-12-26 14:37:20 +11:00
Paul Gilbert
a933e661a9 XEEN: Added skeleton events manager and screen class 2014-12-25 19:29:38 +11:00
Paul Gilbert
a8da12bbe4 XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines 2014-12-25 17:02:51 +11:00
Paul Gilbert
d0225f7532 XEEN: Initial commit 2014-12-23 15:49:35 +11:00