Paul Gilbert
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749372e456
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XEEN: More script code and string input dialog
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2015-01-23 20:44:02 -05:00 |
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Paul Gilbert
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2b51d324f3
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XEEN: Implemented dialogs for Who Will and YesNo
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2015-01-22 22:05:36 -05:00 |
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Paul Gilbert
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8b4d25d415
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XEEN: Implemented doStepCode
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2015-01-20 08:46:27 -05:00 |
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Paul Gilbert
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687423b361
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XEEN: Beginnings of main game loop and waiting
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2015-01-19 11:32:57 -05:00 |
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Paul Gilbert
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5f2e145580
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XEEN: Remainder of drawIndoors implemented
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2015-01-14 08:48:16 -05:00 |
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Paul Gilbert
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747ca9eb2f
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XEEN: Implemented indoor drawing code in draw3d
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2015-01-13 00:16:26 -05:00 |
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Paul Gilbert
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488847006c
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XEEN: Implemented setMazeBits
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2015-01-12 20:25:12 -05:00 |
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Paul Gilbert
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49787629ff
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XEEN: Various renamings
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2015-01-11 08:54:42 -05:00 |
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Paul Gilbert
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31f4f5b843
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XEEN: More interface setup and UI button definitions
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2015-01-06 19:09:07 -05:00 |
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Paul Gilbert
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42165d21bb
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XEEN: Implement more map loading
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2015-01-05 15:10:42 -05:00 |
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Paul Gilbert
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ce96094c9b
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XEEN: In progress implementing map loading
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2015-01-05 08:11:16 -05:00 |
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Paul Gilbert
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f9316bf141
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XEEN: Implemented charIconsPrint
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2015-01-03 19:08:30 -05:00 |
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Paul Gilbert
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97cd5a7e69
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XEEN: Split game interface code into it's own class
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2015-01-03 03:19:14 -10:00 |
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Paul Gilbert
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166676462a
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XEEN: Completed assembleGameBorder method
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2015-01-02 16:54:59 -10:00 |
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Paul Gilbert
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1a999e3ceb
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XEEN: Refactored checkSkill into Party class
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2015-01-02 16:08:38 -10:00 |
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Paul Gilbert
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7d4fcfd5af
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XEEN: Added checkSkill and animating indicators to assembleBorder
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2015-01-02 16:02:24 -10:00 |
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Paul Gilbert
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9b40bd5c6a
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XEEN: More UI loading code, refactored Dialog base to ButtonContainer
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2015-01-02 15:25:14 -10:00 |
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Paul Gilbert
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e1404f127d
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XEEN: Simplified SpriteResource class, char faces loading in main engine
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2015-01-02 13:30:00 -10:00 |
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Paul Gilbert
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9a8cb48a9e
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XEEN: Cleanup of party code split, moved roster and party to engine
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2015-01-02 12:27:59 -10:00 |
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Paul Gilbert
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27e020cbf9
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XEEN: Split char/party logic into it's own file
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2015-01-02 12:14:57 -10:00 |
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Paul Gilbert
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feacce66b9
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XEEN: Implemented dynamic data loading for new games
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2015-01-02 11:01:41 -10:00 |
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Paul Gilbert
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971a70a2b3
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XEEN: Implemented party and condition classes
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2015-01-01 19:15:08 -10:00 |
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Paul Gilbert
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9506635bad
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XEEN: Implemented Window functionality
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2014-12-30 22:50:24 -10:00 |
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Paul Gilbert
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4f423c74b7
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XEEN: Implement beginnings of Dark Side intro and supporting methods
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2014-12-26 14:37:20 +11:00 |
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Paul Gilbert
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a933e661a9
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XEEN: Added skeleton events manager and screen class
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2014-12-25 19:29:38 +11:00 |
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Paul Gilbert
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a8da12bbe4
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XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines
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2014-12-25 17:02:51 +11:00 |
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Paul Gilbert
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d0225f7532
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XEEN: Initial commit
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2014-12-23 15:49:35 +11:00 |
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