Travis Howell
ea06200446
Fix array issue.
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svn-id: r14961
2004-09-08 10:36:06 +00:00
Travis Howell
255736dfb7
Complete actor clipping override code for HE games.
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Add akos speech queue for HE games
Minor cleanup
svn-id: r14883
2004-09-04 08:13:48 +00:00
Travis Howell
6dd0ab9397
Add actor cliping override for HE games.
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svn-id: r14879
2004-09-04 00:18:55 +00:00
Travis Howell
438daed1f1
Add basic decoding of debug script scripts.
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svn-id: r14871
2004-09-03 06:57:38 +00:00
Travis Howell
db2f3cd868
Add HE 72 versions, still not working right yet.
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svn-id: r14852
2004-09-01 03:58:04 +00:00
Travis Howell
3f1aee9ff4
Add HE 72 version
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svn-id: r14845
2004-08-31 07:47:34 +00:00
Travis Howell
0ab96ee6c8
Move function as requested.
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svn-id: r14844
2004-08-31 07:40:28 +00:00
Travis Howell
292846c2f5
Small correction
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svn-id: r14842
2004-08-30 14:26:52 +00:00
Travis Howell
026e375561
Typo
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svn-id: r14841
2004-08-30 13:05:03 +00:00
Travis Howell
e0bb88b91c
Add some WIP code for HE games.
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Add some music adjustments
svn-id: r14839
2004-08-30 11:52:33 +00:00
Travis Howell
9046906d79
Add comment
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svn-id: r14825
2004-08-29 03:40:22 +00:00
Travis Howell
b0be0f0452
Revert last change, was wrong opcode.
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Add a few more HE 7 opcodes
svn-id: r14813
2004-08-28 14:05:33 +00:00
Travis Howell
0f71f50d37
Sound change for later HE 7.x games
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Revert cursor change, later games have no .he3 file.
Add some stubs/opcodes
Later HE games use hard code value for _numRoomVariables
svn-id: r14808
2004-08-28 09:19:53 +00:00
Travis Howell
22fb004e20
akos should queue commmands and executate after drawing costumes (Caused race issues in HE games).
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Remove some duplciate code
Enable from HE games
Add a few stubs for some additional akos codes
svn-id: r14799
2004-08-28 03:18:52 +00:00
Travis Howell
f6eae9d1a1
Update akos error messages
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Add proper timer opcodes
Up some debug msgs.
svn-id: r14779
2004-08-26 14:28:42 +00:00
Travis Howell
b1d8b144ba
More code/stubs for HE 7.2 games
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Add another temp hack
Add id for water, uses more actors
Another small correction to music playback for HE 7.2 games
svn-id: r14764
2004-08-26 08:47:07 +00:00
Travis Howell
8e2e48e40c
Add some stubs for HE 7.2
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Fix warning
Add music support for later HE 7.2 games
svn-id: r14761
2004-08-26 06:08:41 +00:00
Travis Howell
742e023e85
Add a few cases for later games.
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svn-id: r14749
2004-08-25 11:17:16 +00:00
Travis Howell
f16065d86d
Remove some old/duplicate code.
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Add a few more functions/stubs for HE 7.2
Moved HE 7.2 o_resourceRoutine() specifics.
svn-id: r14727
2004-08-24 11:17:28 +00:00
Travis Howell
25ccf3a0ee
Another He 7.2 function
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svn-id: r14719
2004-08-23 14:03:54 +00:00
Travis Howell
4f55b334eb
Re-order opcodes
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svn-id: r14714
2004-08-23 11:20:25 +00:00
Travis Howell
bbc75e4220
Add He 7.2 class
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svn-id: r14709
2004-08-23 10:34:50 +00:00
Travis Howell
85addeb67b
Oops
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svn-id: r14708
2004-08-23 09:25:37 +00:00
Travis Howell
bb5cae10b4
More HE 7.2 changes
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svn-id: r14707
2004-08-23 09:18:55 +00:00
Travis Howell
71678056ab
Typo
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svn-id: r14705
2004-08-23 08:49:04 +00:00
Travis Howell
bbfe489e9f
More changes for He 7.2 games
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Might need HE7.2 class eventually
svn-id: r14704
2004-08-23 08:41:23 +00:00
Jonathan Gray
e46c81ad74
fix compilation by removing what was presumably a typo
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svn-id: r14697
2004-08-23 05:56:29 +00:00
Travis Howell
dffbcceb91
Add opcode
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svn-id: r14695
2004-08-23 05:23:58 +00:00
Max Horn
b20187a0e9
Cursor code cleanup
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svn-id: r14690
2004-08-22 23:38:00 +00:00
Travis Howell
60cc2470b3
Change to invalid, should never be called
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svn-id: r14680
2004-08-22 09:47:12 +00:00
Max Horn
239aa2b062
Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeft
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svn-id: r14607
2004-08-14 15:14:01 +00:00
Max Horn
5e3236ac47
Add symbolic names for the array types, which makes the code easier to read/understand (note that array types != res types)
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svn-id: r14404
2004-08-01 01:54:37 +00:00
Travis Howell
d68d9a4e1d
Add support for sound offsets in HE games.
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svn-id: r14209
2004-07-14 07:29:09 +00:00
Travis Howell
63003a1cca
Ooops
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svn-id: r14208
2004-07-14 05:53:37 +00:00
Travis Howell
621ff05ace
Add support for music in HE 7.0 games.
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Check music status correctly in 3DO versions.
svn-id: r14193
2004-07-12 09:02:18 +00:00
Travis Howell
80f6319454
Not used by games, switch to invalid.
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svn-id: r14156
2004-07-03 10:03:21 +00:00
Eugene Sandulenko
6980923df8
Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.
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svn-id: r14104
2004-06-28 11:38:26 +00:00
Travis Howell
c026a0a5e1
Another palette change needed for HE 7.0 games.
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Rename a few HE sound vars
svn-id: r14084
2004-06-27 15:41:01 +00:00
Eugene Sandulenko
9ef85b6281
Renamed some HE-specific variables.
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svn-id: r14083
2004-06-27 15:22:31 +00:00
Travis Howell
c399ca8486
Switch to debug
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svn-id: r14051
2004-06-25 12:17:33 +00:00
Eugene Sandulenko
1503d476ec
Fix $Header$
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svn-id: r14035
2004-06-25 03:42:51 +00:00
Travis Howell
08cebae472
Add some more HE7 differences.
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svn-id: r14032
2004-06-24 15:13:00 +00:00
Travis Howell
2dae80dbd1
Checked opcoded
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svn-id: r14018
2004-06-23 10:52:22 +00:00
Travis Howell
755efffd78
Typo
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svn-id: r14016
2004-06-23 10:34:44 +00:00
Travis Howell
9cc7594384
Remove HE7 check that wasn't needed and caused resource load failures.
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Enable startSound code in HE7 games.
Avoid loading music resources in HE7 games, since they are unsupported at the moment.
svn-id: r14010
2004-06-23 09:13:25 +00:00
Travis Howell
7d6f56ed48
Enable some sound support in HE7 games.
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svn-id: r14006
2004-06-23 02:21:10 +00:00
Eugene Sandulenko
2e0814514c
HE 7.0 fixes
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o Stub for o7_startSound
o graphics decoders
o findResource was moved to ScummEngine and extended
o 7.0+ titles use akos costumes, so fix that in launcher
o more o6_resourceRoutines stubs
Now HE 7.0 games (first 320x200 windows ports) show intros and some are
playable to some extent.
svn-id: r14003
2004-06-23 01:36:57 +00:00
Travis Howell
7989a98952
Add FBEAR: Partial fix for the piano, patch #977249
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svn-id: r13999
2004-06-22 10:39:46 +00:00
Eugene Sandulenko
7b2a81a8a6
o more _heversion usage
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o hack to ensure 1x scaler is selected for 640x480 games. Begs for better
implementation
o 7.0+-specific extendions to
* resource loading
* o6_resourceRoutines
* o6_actorOps
* o7_pickupObject
* ScummEngine::setVerbObject
Now puttputt.w32 script execution advances little more.
svn-id: r13938
2004-06-06 02:20:53 +00:00
Eugene Sandulenko
33407c63d8
Implement o7_readINI(), well, we pretend that we don't have .ini file.
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Fix bug in stringLen() function.
svn-id: r13931
2004-06-05 02:20:40 +00:00