scummvm/scumm/script_v7he.cpp
Travis Howell 9cc7594384 Remove HE7 check that wasn't needed and caused resource load failures.
Enable startSound code in HE7 games.
Avoid loading music resources in HE7 games, since they are unsupported at the moment.

svn-id: r14010
2004-06-23 09:13:25 +00:00

692 lines
14 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header
*
*/
#include "stdafx.h"
#include "common/config-manager.h"
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/intern.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/verbs.h"
#include "scumm/smush/smush_player.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
namespace Scumm {
// Compatibility notes:
//
// FREDDEMO (freddemo)
// stringLen is completely different
// unknownF4 is completely different
#define OPCODE(x) { &ScummEngine_v7he::x, #x }
void ScummEngine_v7he::setupOpcodes() {
static const OpcodeEntryV7he opcodes[256] = {
/* 00 */
OPCODE(o6_pushByte),
OPCODE(o6_pushWord),
OPCODE(o6_pushByteVar),
OPCODE(o6_pushWordVar),
/* 04 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayRead),
OPCODE(o6_wordArrayRead),
/* 08 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayIndexedRead),
OPCODE(o6_wordArrayIndexedRead),
/* 0C */
OPCODE(o6_dup),
OPCODE(o6_not),
OPCODE(o6_eq),
OPCODE(o6_neq),
/* 10 */
OPCODE(o6_gt),
OPCODE(o6_lt),
OPCODE(o6_le),
OPCODE(o6_ge),
/* 14 */
OPCODE(o6_add),
OPCODE(o6_sub),
OPCODE(o6_mul),
OPCODE(o6_div),
/* 18 */
OPCODE(o6_land),
OPCODE(o6_lor),
OPCODE(o6_pop),
OPCODE(o6_invalid),
/* 1C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 20 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 24 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 28 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 2C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 30 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 34 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 38 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 3C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 40 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_writeByteVar),
OPCODE(o6_writeWordVar),
/* 44 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayWrite),
OPCODE(o6_wordArrayWrite),
/* 48 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayIndexedWrite),
OPCODE(o6_wordArrayIndexedWrite),
/* 4C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteVarInc),
OPCODE(o6_wordVarInc),
/* 50 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayInc),
OPCODE(o6_wordArrayInc),
/* 54 */
OPCODE(o7_objectX),
OPCODE(o7_objectY),
OPCODE(o6_byteVarDec),
OPCODE(o6_wordVarDec),
/* 58 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayDec),
OPCODE(o6_wordArrayDec),
/* 5C */
OPCODE(o6_if),
OPCODE(o6_ifNot),
OPCODE(o6_startScript),
OPCODE(o6_startScriptQuick),
/* 60 */
OPCODE(o6_startObject),
OPCODE(o6_drawObject),
OPCODE(o6_drawObjectAt),
OPCODE(o6_drawBlastObject),
/* 64 */
OPCODE(o6_setBlastObjectWindow),
OPCODE(o6_stopObjectCode),
OPCODE(o6_stopObjectCode),
OPCODE(o6_endCutscene),
/* 68 */
OPCODE(o6_cutscene),
OPCODE(o6_stopMusic),
OPCODE(o6_freezeUnfreeze),
OPCODE(o6_cursorCommand),
/* 6C */
OPCODE(o6_breakHere),
OPCODE(o6_ifClassOfIs),
OPCODE(o6_setClass),
OPCODE(o6_getState),
/* 70 */
OPCODE(o6_setState),
OPCODE(o6_setOwner),
OPCODE(o6_getOwner),
OPCODE(o6_jump),
/* 74 */
OPCODE(o7_startSound),
OPCODE(o6_stopSound),
OPCODE(o6_startMusic),
OPCODE(o6_stopObjectScript),
/* 78 */
OPCODE(o6_panCameraTo),
OPCODE(o6_actorFollowCamera),
OPCODE(o6_setCameraAt),
OPCODE(o6_loadRoom),
/* 7C */
OPCODE(o6_stopScript),
OPCODE(o6_walkActorToObj),
OPCODE(o6_walkActorTo),
OPCODE(o6_putActorAtXY),
/* 80 */
OPCODE(o6_putActorAtObject),
OPCODE(o6_faceActor),
OPCODE(o6_animateActor),
OPCODE(o6_doSentence),
/* 84 */
OPCODE(o7_pickupObject),
OPCODE(o6_loadRoomWithEgo),
OPCODE(o6_invalid),
OPCODE(o6_getRandomNumber),
/* 88 */
OPCODE(o6_getRandomNumberRange),
OPCODE(o6_invalid),
OPCODE(o6_getActorMoving),
OPCODE(o6_isScriptRunning),
/* 8C */
OPCODE(o6_getActorRoom),
OPCODE(o6_getObjectX),
OPCODE(o6_getObjectY),
OPCODE(o6_getObjectOldDir),
/* 90 */
OPCODE(o6_getActorWalkBox),
OPCODE(o6_getActorCostume),
OPCODE(o6_findInventory),
OPCODE(o6_getInventoryCount),
/* 94 */
OPCODE(o6_getVerbFromXY),
OPCODE(o6_beginOverride),
OPCODE(o6_endOverride),
OPCODE(o6_setObjectName),
/* 98 */
OPCODE(o6_isSoundRunning),
OPCODE(o6_setBoxFlags),
OPCODE(o6_createBoxMatrix),
OPCODE(o6_resourceRoutines),
/* 9C */
OPCODE(o6_roomOps),
OPCODE(o6_actorOps),
OPCODE(o6_verbOps),
OPCODE(o6_getActorFromXY),
/* A0 */
OPCODE(o6_findObject),
OPCODE(o6_pseudoRoom),
OPCODE(o6_getActorElevation),
OPCODE(o6_getVerbEntrypoint),
/* A4 */
OPCODE(o6_arrayOps),
OPCODE(o6_saveRestoreVerbs),
OPCODE(o6_drawBox),
OPCODE(o6_pop),
/* A8 */
OPCODE(o6_getActorWidth),
OPCODE(o6_wait),
OPCODE(o6_getActorScaleX),
OPCODE(o6_getActorAnimCounter1),
/* AC */
OPCODE(o6_soundKludge),
OPCODE(o6_isAnyOf),
OPCODE(o6_quitPauseRestart),
OPCODE(o6_isActorInBox),
/* B0 */
OPCODE(o6_delay),
OPCODE(o6_delaySeconds),
OPCODE(o6_delayMinutes),
OPCODE(o6_stopSentence),
/* B4 */
OPCODE(o6_printLine),
OPCODE(o6_printCursor),
OPCODE(o6_printDebug),
OPCODE(o6_printSystem),
/* B8 */
OPCODE(o6_printActor),
OPCODE(o6_printEgo),
OPCODE(o6_talkActor),
OPCODE(o6_talkEgo),
/* BC */
OPCODE(o6_dimArray),
OPCODE(o6_dummy),
OPCODE(o6_startObjectQuick),
OPCODE(o6_startScriptQuick2),
/* C0 */
OPCODE(o6_dim2dimArray),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* C4 */
OPCODE(o6_abs),
OPCODE(o6_distObjectObject),
OPCODE(o6_distObjectPt),
OPCODE(o6_distPtPt),
/* C8 */
OPCODE(o6_kernelGetFunctions),
OPCODE(o6_kernelSetFunctions),
OPCODE(o6_delayFrames),
OPCODE(o6_pickOneOf),
/* CC */
OPCODE(o6_pickOneOfDefault),
OPCODE(o6_stampObject),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* D0 */
OPCODE(o6_getDateTime),
OPCODE(o6_stopTalking),
OPCODE(o6_getAnimateVariable),
OPCODE(o6_invalid),
/* D4 */
OPCODE(o6_shuffle),
OPCODE(o6_jumpToScript),
OPCODE(o6_band),
OPCODE(o6_bor),
/* D8 */
OPCODE(o6_isRoomScriptRunning),
OPCODE(o6_closeFile),
OPCODE(o6_openFile),
OPCODE(o6_readFile),
/* DC */
OPCODE(o6_writeFile),
OPCODE(o6_findAllObjects),
OPCODE(o6_deleteFile),
OPCODE(o6_rename),
/* E0 */
OPCODE(o6_soundOps),
OPCODE(o6_unknownE1),
OPCODE(o6_localizeArray),
OPCODE(o6_pickVarRandom),
/* E4 */
OPCODE(o6_setBoxSet),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* E8 */
OPCODE(o6_invalid),
OPCODE(o6_seekFilePos),
OPCODE(o6_redimArray),
OPCODE(o6_readFilePos),
/* EC */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o7_stringLen),
OPCODE(o6_invalid),
/* F0 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o7_readINI),
/* F4 */
OPCODE(o7_unknownF4),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* F8 */
OPCODE(o6_invalid),
OPCODE(o7_unknownF9),
OPCODE(o7_unknownFA),
OPCODE(o7_unknownFB),
/* FC */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
};
_opcodesV7he = opcodes;
}
void ScummEngine_v7he::executeOpcode(byte i) {
OpcodeProcV7he op = _opcodesV7he[i].proc;
(this->*op) ();
}
const char *ScummEngine_v7he::getOpcodeDesc(byte i) {
return _opcodesV7he[i].desc;
}
void ScummEngine_v7he::o7_objectX() {
if (_heversion <= 71) {
o6_invalid();
}
int object = pop();
int objnum = getObjectIndex(object);
if (objnum == -1) {
push(0);
return;
}
push(_objs[objnum].x_pos);
}
void ScummEngine_v7he::o7_objectY() {
if (_heversion <= 71) {
o6_invalid();
}
int object = pop();
int objnum = getObjectIndex(object);
if (objnum == -1) {
push(0);
return;
}
push(_objs[objnum].y_pos);
}
void ScummEngine_v7he::o7_unknownFA() {
int len, a = fetchScriptByte();
len = resStrLen(_scriptPointer);
warning("stub o7_unknownFA(%d, \"%s\")", a, _scriptPointer);
_scriptPointer += len + 1;
}
void ScummEngine_v7he::o7_stringLen() {
int a, len;
byte *addr;
a = pop();
addr = getStringAddress(a);
if (!addr) {
// FIXME: should be error here
warning("o7_stringLen: Reference to zeroed array pointer (%d)", a);
push(0);
return;
}
if (_gameId == GID_FREDDEMO) {
len = strlen((char *)getStringAddress(a));
} else { // FREDDI, PUTTMOON
len = stringLen(addr);
}
push(len);
}
byte ScummEngine_v7he::stringLen(byte *ptr) {
byte len;
byte c;
if (!ptr) {
//ptr = _someGlobalPtr;
error("ScummEngine_v7he::stringLen(): zero ptr. Undimplemented behaviour");
return 1;
}
len = 0;
c = *ptr++;
if (len == c)
return 0;
do {
len++;
if (c == 0xff) {
ptr += 3;
len += 3;
}
c = *ptr++;
} while (c);
return len;
}
void ScummEngine_v7he::o7_readINI() {
int len;
int type;
int retval;
// we pretend that we don't have .ini file
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
type = pop();
switch (type) {
case 1: // number
push(0);
break;
case 2: // string
defineArray(0, 4, 0, 0);
retval = readVar(0);
writeArray(0, 0, 0, 0);
push(retval); // var ID string
break;
default:
warning("o7_readINI(..., %d): read-ini string not implemented", type);
}
}
void ScummEngine_v7he::o7_unknownF4() {
if (_gameId == GID_FREDDEMO) {
byte b;
int len;
b = fetchScriptByte();
switch (b) {
case 6:
pop();
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
break;
case 7:
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
break;
}
} else { // FREDDI, PUTTMOON
int a, b;
byte filename1[256], filename2[256];
int len;
b = pop();
a = pop();
switch (b) {
case 1:
addMessageToStack(_scriptPointer, filename1, sizeof(filename1));
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
debug(1, "o7_unknownF4(%d, %d, \"%s\")", a, b, filename1);
break;
case 2:
addMessageToStack(_scriptPointer, filename1, sizeof(filename1));
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
addMessageToStack(_scriptPointer, filename2, sizeof(filename2));
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
debug(1, "o7_unknownF4(%d, %d, \"%s\", \"%s\")", a, b, filename1, filename2);
break;
}
}
warning("o7_unknownF4 stub");
}
void ScummEngine_v7he::o7_unknownF9() {
// File related
int len, r;
byte filename[100];
addMessageToStack(_scriptPointer, filename, sizeof(filename));
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
for (r = strlen((char*)filename); r != 0; r--) {
if (filename[r - 1] == '\\')
break;
}
warning("stub o7_unknownF9(\"%s\")", filename + r);
}
void ScummEngine_v7he::o7_unknownFB() {
byte b;
b = fetchScriptByte();
switch (b) {
case 246:
case 248:
pop();
pop();
pop();
pop();
pop();
pop();
pop();
pop();
pop();
break;
case 247:
pop();
pop();
break;
}
warning("o7_unknownFB stub");
}
void ScummEngine_v7he::o7_quitPauseRestart() {
byte subOp = fetchScriptByte();
int par1;
switch (subOp & 0xff) {
case 158: // SO_RESTART
// FIXME: check
restart();
break;
case 160: // SO_QUIT
// FIXME: check
shutDown();
break;
case 250:
par1 = pop();
warning("stub: o7_quitPauseRestart subOpcode %d", subOp);
break;
case 253:
par1 = pop();
warning("stub: o7_quitPauseRestart subOpcode %d", subOp);
case 244:
case 251:
case 252:
warning("stub: o7_quitPauseRestart subOpcode %d", subOp);
break;
default:
error("o7_quitPauseRestart invalid case %d", subOp);
}
}
void ScummEngine_v7he::o7_pickupObject() {
int obj, room;
room = pop();
obj = pop();
if (room == 0)
room = getObjectRoom(obj);
addObjectToInventory(obj, room);
putOwner(obj, VAR(VAR_EGO));
putClass(obj, kObjectClassUntouchable, 1);
putState(obj, 1);
markObjectRectAsDirty(obj);
clearDrawObjectQueue();
runInventoryScript(obj); /* Difference */
}
void ScummEngine_v7he::o7_startSound() {
byte op;
op = fetchScriptByte();
switch (op) {
case 224:
_staticVar1 = pop();
break;
case 230:
_staticVar2 = pop();
break;
case 231:
_staticVar3 = pop();
break;
case 232:
_staticVar4 = pop();
_staticVar3 = 0;
_staticVar1 = 11025;
_staticVar2 = VAR(VAR_MUSIC_TIMER);
break;
case 245:
_staticVar5 |= 1;
break;
case 255:
// _sound->addSoundToQueue(_staticVar4, _staticVar3, _staticVar2, _staticVar5);
// FIXME: Music resources (Id 4000+?) are currently unsupported,
// so don't attempt to play them.
if (_staticVar4 < 4000)
_sound->addSoundToQueue(_staticVar4);
warning("o7_startSound stub (%d, %d, %d, %d)", _staticVar4, _staticVar3, _staticVar2, _staticVar5);
_staticVar5 = 0;
break;
default:
break;
}
}
} // End of namespace Scumm