28 Commits

Author SHA1 Message Date
Matthew Duggan
09bf38c120 ULTIMA: Add missing initializers for coverity 2020-05-09 22:02:27 +09:00
Bastien Bouclet
aedcefea74 ULTIMA: Add override keywords 2020-02-09 12:55:00 +01:00
Paul Gilbert
b8f8f826eb ULTIMA: Mac gcc warning fixes 2020-02-01 13:13:51 -08:00
Paul Gilbert
efe52694f5 ULTIMA1: Add an array for multiple widgets on the same tile 2020-02-01 13:13:51 -08:00
Paul Gilbert
27b28c2034 ULTIMA1: Placement code for Transports dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert
a454617e72 ULTIMA1: Implement remainder of Tavern dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert
b409b36454 ULTIMA1: Beginnings of Weaponry merchant dialog 2020-02-01 13:13:51 -08:00
dreammaster
74db1aa557 ULTIMA1: Implementing backend changes for King transact dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert
6544a3cf2f ULTIMA1: Added city/castle attack code 2020-02-01 13:13:51 -08:00
Paul Gilbert
43201338b4 ULTIMA1: Fix excessive monster movement in dungeons 2020-02-01 13:13:51 -08:00
dreammaster
10f6bb9206 ULTIMA1: Added direction selection for spell casting 2020-02-01 13:13:51 -08:00
dreammaster
ff26ae7bae ULTIMA1: Refactored Character & Party classes to allow for derived children 2020-02-01 13:13:51 -08:00
Paul Gilbert
2075ed9ede ULTIMA1: Include map tiles in savegame if any modification has been done 2020-02-01 13:13:51 -08:00
Paul Gilbert
f7980e3dce ULTIMA1: Clarify widget attack methods as attackParty 2020-02-01 13:13:51 -08:00
Paul Gilbert
2d3c237857 ULTIMA1: Implemented Create spell 2020-02-01 13:13:51 -08:00
Paul Gilbert
88df29f4cd ULTIMA1: Added spell debugger command 2020-02-01 13:13:51 -08:00
dreammaster
2419117bc6 ULTIMA1: Dungeon map skeleton for open and unlock 2020-02-01 13:13:51 -08:00
dreammaster
61106900d2 ULTIMA1: Drop type selection for Drop action 2020-02-01 13:13:51 -08:00
dreammaster
dba9360c40 ULTIMA1: Improved dirty handling, beginnings of drop action 2020-02-01 13:13:51 -08:00
Paul Gilbert
a50a3ab48a ULTIMA1: Fix player widget preventing overworld inform display 2020-02-01 13:13:51 -08:00
dreammaster
eabd43e2da ULTIMA1: Implement type definitions for merchant classes and ancestors 2020-02-01 13:13:51 -08:00
dreammaster
42875165ea ULTIMA1: Fix movement within urban areas 2020-02-01 13:13:51 -08:00
Paul Gilbert
0bc35753ff ULTIMA1: Added stub classes for each type of merchant 2020-02-01 13:13:51 -08:00
Paul Gilbert
977181fc3a ULTIMA1: Stub implementations for steal and transact 2020-02-01 13:13:51 -08:00
dreammaster
2fb3072171 ULTIMA1: Clarify map tile _tileNum as _tileDisplayNum 2020-02-01 13:13:51 -08:00
Paul Gilbert
43cbeeb3a3 ULTIMA1: Fleshing out monster synchronization code 2020-02-01 13:13:51 -08:00
Paul Gilbert
d6aea8f73a ULTIMA1: Synchronization fixes 2020-02-01 13:13:51 -08:00
dreammaster
561ca5b255 ULTIMA1: Splitting up classes into separate files, widget hierarchy improvements 2020-02-01 13:13:51 -08:00