Matthew Duggan
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09bf38c120
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ULTIMA: Add missing initializers for coverity
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2020-05-09 22:02:27 +09:00 |
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Bastien Bouclet
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aedcefea74
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ULTIMA: Add override keywords
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2020-02-09 12:55:00 +01:00 |
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Paul Gilbert
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b8f8f826eb
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ULTIMA: Mac gcc warning fixes
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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efe52694f5
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ULTIMA1: Add an array for multiple widgets on the same tile
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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27b28c2034
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ULTIMA1: Placement code for Transports dialog
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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a454617e72
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ULTIMA1: Implement remainder of Tavern dialog
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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b409b36454
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ULTIMA1: Beginnings of Weaponry merchant dialog
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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74db1aa557
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ULTIMA1: Implementing backend changes for King transact dialog
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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6544a3cf2f
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ULTIMA1: Added city/castle attack code
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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43201338b4
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ULTIMA1: Fix excessive monster movement in dungeons
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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10f6bb9206
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ULTIMA1: Added direction selection for spell casting
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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ff26ae7bae
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ULTIMA1: Refactored Character & Party classes to allow for derived children
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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2075ed9ede
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ULTIMA1: Include map tiles in savegame if any modification has been done
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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f7980e3dce
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ULTIMA1: Clarify widget attack methods as attackParty
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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2d3c237857
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ULTIMA1: Implemented Create spell
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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88df29f4cd
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ULTIMA1: Added spell debugger command
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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2419117bc6
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ULTIMA1: Dungeon map skeleton for open and unlock
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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61106900d2
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ULTIMA1: Drop type selection for Drop action
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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dba9360c40
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ULTIMA1: Improved dirty handling, beginnings of drop action
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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a50a3ab48a
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ULTIMA1: Fix player widget preventing overworld inform display
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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eabd43e2da
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ULTIMA1: Implement type definitions for merchant classes and ancestors
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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42875165ea
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ULTIMA1: Fix movement within urban areas
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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0bc35753ff
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ULTIMA1: Added stub classes for each type of merchant
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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977181fc3a
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ULTIMA1: Stub implementations for steal and transact
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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2fb3072171
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ULTIMA1: Clarify map tile _tileNum as _tileDisplayNum
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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43cbeeb3a3
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ULTIMA1: Fleshing out monster synchronization code
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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d6aea8f73a
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ULTIMA1: Synchronization fixes
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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561ca5b255
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ULTIMA1: Splitting up classes into separate files, widget hierarchy improvements
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2020-02-01 13:13:51 -08:00 |
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