Eugene Sandulenko
771a0a01ce
ULTIMA: Added override keywords
2020-05-10 14:00:05 +02:00
Eugene Sandulenko
6029da21a4
ULTIMA: ULTIMA8: Fix wrong API usage
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skip() accepts only uints, so behaviour was not as developer expected
2020-05-10 13:53:34 +02:00
Eugene Sandulenko
c2e97b85ce
JANITORIAL: Code formatting
2020-05-10 13:53:01 +02:00
Eugene Sandulenko
3dc2012368
ULTIMA: ULTIMA8: Fixed bug in playMusic_internal()
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Class variable was not updated because it was shadowed.
2020-05-10 13:40:48 +02:00
Eugene Sandulenko
d1dd4a71b6
ULTIMA: ULTIMA4: Remove unnecessary variable
2020-05-10 13:39:01 +02:00
Eugene Sandulenko
e23d50bae0
GRAPHICS: Specify signedness in TS_ARGB macro
2020-05-10 13:38:21 +02:00
Eugene Sandulenko
c44840285d
MOHAWK: Replace assert() with error()
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assert() is not compiled in MSVC release builds, which would lead
to unexpected behavior.
2020-05-10 13:38:21 +02:00
Eugene Sandulenko
61a1c515f7
DRAGONS: Fix more MSVC warnings
2020-05-10 13:38:21 +02:00
Eugene Sandulenko
96174b9cb6
DRAGONS: Fix warnings in minigame3
2020-05-10 13:38:21 +02:00
Eugene Sandulenko
ad39319544
DRAGONS: Make MSVC happier with minigames
2020-05-10 13:38:21 +02:00
Eugene Sandulenko
b07bce9c33
DRAGONS: Remove unnecessary type casts. Poor MSVC got confused
2020-05-10 13:38:21 +02:00
Eugene Sandulenko
eeb91e8143
DRAGONS: Fix MSVC warning
2020-05-10 13:38:21 +02:00
Eugene Sandulenko
a7d27bb48c
CRYOMNI3D: Fix MSVC warning
2020-05-10 13:38:21 +02:00
Eugene Sandulenko
08d0eebc54
DIRECTOR: LINGO: Simplified func_cursor(), so MSVC is less confused
2020-05-10 13:38:20 +02:00
Eugene Sandulenko
50b9d9a64c
DIRECTOR: Fix another MSVC warning
2020-05-10 13:38:20 +02:00
Eugene Sandulenko
627c901f8f
DIRECTOR: Fix MSVC warnings
2020-05-10 13:38:20 +02:00
Cameron Cawley
f8a883f2b1
SDL: Unify implementations of activateManager and deactivateManager
2020-05-10 12:02:44 +01:00
George Kormendi
4b2e859893
I18N: Update translation (Hungarian)
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Currently translated at 100.0% (1284 of 1284 strings)
2020-05-10 10:56:59 +00:00
Timo Mikkolainen
5459904a25
I18N: Update translation (Finnish)
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Currently translated at 100.0% (1284 of 1284 strings)
2020-05-10 10:56:58 +00:00
IlDucci
585b66805a
I18N: Update translation (Spanish)
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Currently translated at 100.0% (1284 of 1284 strings)
2020-05-10 10:56:57 +00:00
Lothar Serra Mari
42a6782851
I18N: Rebuild translations.dat
2020-05-10 11:06:20 +02:00
Lothar Serra Mari
2d7fe18a50
I18N: Update translation files from source
2020-05-10 11:06:03 +02:00
Paul Gilbert
52017e5748
ULTIMA4: Handle scaling up when rendering dungeon tiles
2020-05-09 22:11:29 -07:00
Paul Gilbert
b84ab126fb
ULTIMA4: Refactored use of statics in DungeonView
2020-05-09 22:11:29 -07:00
Paul Gilbert
a2c72eeaa2
ULTIMA4: Dungeon monster fixes
2020-05-09 22:11:29 -07:00
Paul Gilbert
5d5b864dfa
ULTIMA4: Move DungeonView into views/
2020-05-09 22:11:29 -07:00
mataniko
b0895cf7c2
BACKENDS: Fix SDL version check for SDL_EnableScreenSaver
2020-05-10 00:50:54 -04:00
mataniko
38325bfb94
BACKENDS: Don't turn off screen when ScummVM is running a game
2020-05-10 00:35:29 -04:00
mataniko
dbf404b786
BACKENDS: Allow the screensaver to turn on when ScummVM is running
2020-05-09 19:46:29 -04:00
Eugene Sandulenko
4b4b73dff9
DIRECTOR: LINGO: Added sanity check to b_updateStage()
2020-05-10 01:15:07 +02:00
Eugene Sandulenko
8c6952834b
DIRECTOR: LINGO: Added test for 'the' entities as cast number
2020-05-10 01:15:07 +02:00
Eugene Sandulenko
9308a1ccc5
DIRECTOR: LINGO: Added support for cast references as 'the' entities
2020-05-10 01:15:07 +02:00
Paul Gilbert
76d29ca9f4
ULTIMA4: Cleanup and fixes for saving dungeon location
2020-05-09 14:28:49 -07:00
Paul Gilbert
045b2e12f2
ULTIMA4: Cleanup & clarification of savegame position fields
2020-05-09 14:28:49 -07:00
Paul Gilbert
469ab5760c
ULTIMA4: Fix crash exiting game during initiate game
2020-05-09 14:28:49 -07:00
Paul Gilbert
2283cc049d
ULTIMA4: Fix yet again keypresses showing during initiate game
2020-05-09 14:28:49 -07:00
Eugene Sandulenko
6aacdb1938
GUI: Normalize width/height parameters
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The fact that ThemeLayout had them int, and GuiObject as uint, was
leading to number of unexpected overflows.
2020-05-09 21:59:07 +02:00
Eugene Sandulenko
77c51088ee
DIRECTOR: Improved makePathRelative
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Now it is able to process "MediaBand\main\title" for opening
MAIN/TITLE.DXR
2020-05-09 21:59:07 +02:00
D G Turner
ec153bbb68
DRAGONS: Fix Signed Overflow GCC Compiler Warnings
2020-05-09 19:35:23 +01:00
D G Turner
31115960e6
PRINCE: Fix Signed vs. Unsigned GCC Compiler Warning
2020-05-09 19:34:08 +01:00
Paul Gilbert
8b1535cbdd
ULTIMA4: Allow for loading saves in cities
2020-05-09 10:16:59 -07:00
D G Turner
05bc8c295f
GRAPHICS: MACGUI: Fix Signed vs. Unsigned GCC Compiler Warnings
2020-05-09 18:03:43 +01:00
Matthew Duggan
09bf38c120
ULTIMA: Add missing initializers for coverity
2020-05-09 22:02:27 +09:00
Matthew Duggan
44513f457f
ULTIMA8: Add sound effect and support regret in crusader quit gump
2020-05-09 19:54:20 +09:00
Cameron Cawley
ef7edf95d1
GRAPHICS: MACGUI: Allow specifying a custom cursor using Graphics::Cursor
2020-05-09 09:40:38 +02:00
Matthew Jimenez
df3e9e3b05
ULTIMA8: Remove custom memory manager from engine ( #2227 )
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* ULTIMA8: Remove custom memory manager from engine
* ULTIMA8: Remove pent_include.cpp as it is empty
2020-05-09 14:55:49 +09:00
Matthew Jimenez
b8e0527c52
ULTIMA8: Fix detection of FR_FRA & DE_DEU from Gold Edition CD installs ( #2233 )
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The English usecode file eusecode.flx was not included in the installs for French or German versions of the game when installed from the Gold Edition CD. The checksums remain the same for the language specific usecode.
2020-05-09 14:54:52 +09:00
D G Turner
89e8b823b0
DRAGONS: Fix Set-But-Unused Variable GCC Compiler Warnings
2020-05-09 06:32:50 +01:00
Paul Gilbert
fec7b237fe
ULTIMA4: Cleaner can save currently check
2020-05-08 22:23:28 -07:00
Paul Gilbert
2166d5853f
ULTIMA4: Fix quit action
2020-05-08 22:23:28 -07:00