Filippos Karapetis
77a1915377
SCI: Some changes to the naming scheme of some games
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- For remakes like KQ1, KQ4 and LSL1, the "SCI remake" bit has been moved to the game
description (as it's part of the description, not the extras)
- The "VGA" bit has been removed from the extras. Only the "EGA" bit remains for EGA
versions, to distinguish them from their VGA counterparts, when they exist
svn-id: r55115
2011-01-04 09:09:56 +00:00
Arnaud Boutonné
9ee74fee8a
HUGO: Implement menu commands
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Also did some cleanup, and had to comment out
handleMouseUp() as it's currently not working really well
svn-id: r55114
2011-01-04 08:36:03 +00:00
Alyssa Milburn
e59eb31ba9
MOHAWK: Add stopMidi() function.
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svn-id: r55113
2011-01-03 22:53:34 +00:00
Alyssa Milburn
4fe73d47fd
MOHAWK: Add game type/detection for CSTime.
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svn-id: r55112
2011-01-03 22:53:12 +00:00
Alyssa Milburn
2c8b4161ff
MOHAWK: Add/update some resource FourCC entries.
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svn-id: r55111
2011-01-03 22:52:50 +00:00
Matthew Hoops
9074a27211
MOHAWK: Use integer math where floating point isn't required
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svn-id: r55110
2011-01-03 20:44:27 +00:00
Matthew Hoops
8a77f49a59
MOHAWK: Cleanup some spacing, formatting, and naming
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svn-id: r55109
2011-01-03 20:40:07 +00:00
Filippos Karapetis
cdb5e55f75
HUGO: Renamed the "cmd" parameter to "command", as "cmd" is a struct in game.h
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svn-id: r55108
2011-01-03 19:44:30 +00:00
Eugene Sandulenko
f517b6d344
HUGO: Added stub for menu commands and implemented menu closing
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svn-id: r55107
2011-01-03 19:08:10 +00:00
Matthew Hoops
def3c562cb
MOHAWK: Silence a gcc warning
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svn-id: r55106
2011-01-03 18:45:04 +00:00
Eugene Sandulenko
3344d1b5aa
HUGO: Implement top menu autoscaling
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svn-id: r55105
2011-01-03 18:17:13 +00:00
Bastien Bouclet
2c95f1f8e1
MOHAWK: Implement Myst opcodes 133, Stellar observatory go button
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svn-id: r55104
2011-01-03 17:37:52 +00:00
Arnaud Boutonné
42a41ebd85
HUGO: Load bitmaps from hugo.dat
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- set menu bitmaps to 'on' buttons by default
- rename menu entries to match a bit better the original
svn-id: r55103
2011-01-03 16:19:00 +00:00
Arnaud Boutonné
e670e698f1
TOOLS: Add button bitmaps to create_hugo
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svn-id: r55102
2011-01-03 16:15:52 +00:00
Eugene Sandulenko
3d2104460d
HUGO: Show bitmap on first button in menu as a proof of concept
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svn-id: r55101
2011-01-03 12:48:28 +00:00
Eugene Sandulenko
30b40c4745
HUGO: Stub for the top menu
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svn-id: r55100
2011-01-03 12:38:13 +00:00
Eugene Sandulenko
04a9082d02
GUI: Implement PicButtonWidget
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It is a button with picture intead of text. To be used by Hugo engine
svn-id: r55099
2011-01-03 12:23:50 +00:00
Paul Gilbert
e00c17712c
M4: Removed redundant colour index recalculation in palette manager
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svn-id: r55098
2011-01-03 11:36:39 +00:00
Arnaud Boutonné
eeaeab93e8
HUGO: Fix 2 bugs that were causing several crashes using the mouse
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svn-id: r55097
2011-01-02 21:32:56 +00:00
Bastien Bouclet
83f0a28623
MOHAWK: Implement Myst opcodes 134 to 137, and 170 to 177, Stellar observatory sliders
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svn-id: r55096
2011-01-02 17:06:43 +00:00
Alyssa Milburn
7e0744aa4a
VIDEO: Stop leaking surface data in several codecs.
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svn-id: r55095
2011-01-02 14:57:49 +00:00
Alyssa Milburn
940e4f936e
MOHAWK: Don't leak the MIDI data.
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svn-id: r55094
2011-01-02 14:57:20 +00:00
Alyssa Milburn
1f579add9f
MOHAWK: Don't delete the MIDI driver before the parser.
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The parser was trying to call into the deleted driver.
svn-id: r55093
2011-01-02 14:23:18 +00:00
Bastien Bouclet
fd5754d6af
MOHAWK: Fix checking Myst rocket sound puzzle before moving all the sliders.
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Fix a off by one graphical glitch that happened when moving sliders.
Implement opcode 300.
svn-id: r55092
2011-01-02 14:15:15 +00:00
Arnaud Boutonné
d063b074cd
JANITORIAL: Suppress some useless includes
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svn-id: r55091
2011-01-02 14:06:42 +00:00
Yotam Barnoy
c4095aabc5
PLUGINS: for uncached plugins, first check the loaded plugin before looking elsewhere
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There are some calls to EngineManager::findGame() from within games, such as when loading saved games. It's critical not to unload the plugin from memory or other threads may crash. Therefore, we first scan using any plugin that's already in memory.
svn-id: r55089
2011-01-02 10:08:02 +00:00
Arnaud Boutonné
fcf40ad626
HUGO: Some space/tab cleanups
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svn-id: r55088
2011-01-01 23:57:50 +00:00
Alyssa Milburn
319fdf40b2
COMMON: Fix comment about getButtonState.
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svn-id: r55087
2011-01-01 22:36:33 +00:00
Filippos Karapetis
32d7e687ee
SCI: debugC calls no longer require a debug level of 2 to show output
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svn-id: r55086
2011-01-01 12:48:12 +00:00
Filippos Karapetis
d44a105e7f
SCI: Disable continuous list checking by default
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svn-id: r55085
2011-01-01 12:43:09 +00:00
Arnaud Boutonné
5d6771e3df
HUGO: Midi are no longer looping. Add handling to default playlist
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svn-id: r55084
2011-01-01 10:51:57 +00:00
Arnaud Boutonné
473ddccf50
HUGO: Reduce CPU usage by adding a delay in the main loop
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svn-id: r55083
2011-01-01 10:13:42 +00:00
Arnaud Boutonné
6a299ce0b8
COPYRIGHT: Update copyright year - Happy new year!
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svn-id: r55082
2010-12-31 23:04:49 +00:00
Arnaud Boutonné
3358001c39
HUGO: Add CTRL-l and CTRL-s keys used in Win versions.
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CTRL-n has been added too, but is currently only a STUB
svn-id: r55081
2010-12-31 22:44:16 +00:00
Arnaud Boutonné
11d4742520
HUGO: Saving a game is no longer authorized when gameOverFl is set
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svn-id: r55079
2010-12-31 16:25:28 +00:00
Torbjörn Andersson
aa9786604c
JANITORIAL: Remove unnecessary semicolon.
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svn-id: r55077
2010-12-31 15:19:42 +00:00
Arnaud Boutonné
1df582aecb
HUGO: F6 now also closes inventory in Win versions
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svn-id: r55076
2010-12-31 14:50:22 +00:00
Filippos Karapetis
e48b07e3bd
SCI: Added workaround for script bug #3148418 - "QFG2: Script Error On last screen"
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svn-id: r55075
2010-12-31 11:32:19 +00:00
David Turner
04043240b1
GOB: Minor Correction in Debug Console Header.
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svn-id: r55074
2010-12-31 11:00:50 +00:00
David Turner
c71c3ab591
MOHAWK: Minor Correction to Graphics Debug Output.
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svn-id: r55073
2010-12-31 10:58:59 +00:00
David Turner
f96c8f6e39
CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth.
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The collisionPage is only initialised with values when loadCtFw() / loadCtOS() is called.
However, currently during the display of the Delphine Software Logo in Operation Stealth,
checkCollision() is called, but the collisionPage has not been loaded.
To fix the invalid reads, have added code to set the page to zero after allocation.
Shouldn't cause any issues to FW as this will load over the top anyway.
Have also added debug output around this behaviour so that if this is not sufficient i.e. a collision page load is actually missing, then this will aid investigation.
svn-id: r55071
2010-12-31 09:14:49 +00:00
David Turner
c9330fb79e
CINE: Close Memory Leak in PCSoundFxPlayer.
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This leakage was reported by Valgrind while playing Operation Stealth.
svn-id: r55070
2010-12-31 09:07:44 +00:00
Torbjörn Andersson
9f9035c3df
FMOPL: Fix GCC warnings when DBOPL_WAVE is not WAVE_TABLEMUL.
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svn-id: r55069
2010-12-30 22:43:20 +00:00
Arnaud Boutonné
542f946155
HUGO: Fix default values in object_t structure for viewx field and followings.
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This fixes some other bugs reported by D. Gray
svn-id: r55068
2010-12-30 22:07:12 +00:00
Arnaud Boutonné
1dd3142330
HUGO: Fix several bugs reported by D. Gray
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svn-id: r55067
2010-12-30 21:07:38 +00:00
Bastien Bouclet
14cd97cc77
MOHAWK: Implement Myst opcodes 129 to 132, and 192 to 197, Stellar observatory buttons
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svn-id: r55065
2010-12-30 13:53:14 +00:00
Yotam Barnoy
7558331550
PLUGINS: rename ONE_PLUGIN_AT_A_TIME define to UNCACHED_PLUGINS
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ONE_PLUGIN_AT_A_TIME is too long.
svn-id: r55064
2010-12-30 08:01:58 +00:00
Bastien Bouclet
6c9a4d36ec
MOHAWK: Implement Myst opcode 214, Stellar observatory initialization
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svn-id: r55063
2010-12-29 19:33:49 +00:00
Florian Kagerer
5e88223e8e
PLUGINS: fixed MSVC build
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svn-id: r55062
2010-12-29 15:37:57 +00:00
Yotam Barnoy
8f36a5f887
PLUGINS: single plugin model now saves plugin filename to config file
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After searching for the right plugin once, the filename will be saved to the config file under the domain 'plugin_files'. The key is the gameid and the value is the plugin file. The backup mechanism is searching plugin by plugin.
svn-id: r55061
2010-12-29 15:25:21 +00:00