Commit Graph

109724 Commits

Author SHA1 Message Date
Eugene Sandulenko
82aaf4262c SWORD25: Fixed language selection in the extracted version 2020-10-07 12:28:16 +02:00
Eugene Sandulenko
6760fceb72 COMMON:: LUA: Added Chroatian language used in Sword25 2020-10-07 12:25:08 +02:00
Eugene Sandulenko
010404a7f3 SWORD25: Process Windows paths in extracted version 2020-10-07 11:51:05 +02:00
Kirben
f27d08d097 BUILD: MinGW needs OpenGL library added for GLEW test. 2020-10-07 20:41:06 +11:00
Pawel Kolodziejski
2ecbaef5b5 BASE: Added more information about opengl related features 2020-10-07 11:33:22 +02:00
Eugene Sandulenko
fd556c9b80 SWORD25: Added debug output 2020-10-07 11:29:33 +02:00
Paul Gilbert
2a360b96a3 NEWS: Added notes for GLK, Lure, Ultima changes 2020-10-06 21:29:21 -07:00
Paul Gilbert
534c401715 GLK: ZCODE: Fix loading stack from savegames 2020-10-06 21:22:41 -07:00
Eugene Sandulenko
530a892012 NEWS: Mention Sword25 improvement 2020-10-07 01:40:03 +02:00
Eugene Sandulenko
6d0072475f SWORD25: Make the extracted version working
Our FSDirectory Archive behaviour differs from other Archive-based
classes such as Zip. It returns only files, while the archivers
return whole paths. Thus, we have to use custom code for pattern-based
queries which Lua code uses extensively
2020-10-07 01:40:03 +02:00
Eugene Sandulenko
4a401e36fc COMMON: Extend FSDirectory, so matching functions could also match subdirectories 2020-10-07 01:40:03 +02:00
Eugene Sandulenko
7af0fb302e LASTEXPRESS: Fix detection for GOG release 2020-10-07 01:40:03 +02:00
Eugene Sandulenko
489823a739 Revert "LASTEXPRESS: added detection entry for gog release"
This reverts commit 3128c0be2f.

The md5s are for full files, it was never tested or even compiled,
as it is obvious from the PR#1333. There are different reasons why the
version was not detected, this will be fixed separately.
2020-10-07 01:40:03 +02:00
Pawel Kolodziejski
11f15a2bfa GRIM: Rename shaders files to be unique per engine 2020-10-07 00:37:20 +02:00
athrxx
875880bded KYRA: (EOB/SegaCD) - improve skipping of cutscenes
Make sure that the right palettes and scroll offsets are set after a sequence is aborted. Instead of actually aborting the sequence we fast forward through it in order to have the same final values as if the sequence had been played normally
2020-10-06 22:26:38 +02:00
Pawel Kolodziejski
974f20f610 WINTERMUTE: Corrected demo description for Sunrise game entry 2020-10-06 22:11:28 +02:00
Paweł Kołodziejski
c200afef97 WINTERMUTE: Corrected demo description for Sunrise game entry 2020-10-06 22:11:01 +02:00
Pawel Kolodziejski
8cef3c14cb GRIM: Added keymaps entries for keymapper 2020-10-06 21:31:18 +02:00
athrxx
1cf3696524 KYRA: (EOBII/Spanish) - fix party transfer message to fit into window
(this is a ScummVM specific string, not one from the original game)
2020-10-06 19:36:31 +02:00
athrxx
7695fb92af KYRA: (EOB/SegaCD) - allow party transfer to EOB II
This slightly modifiies the save code so that parties created with the SegaCD version (from save files created after this commit) can be imported into any version of EOB II.

Also fix a memory leak in party transfer code.
2020-10-06 19:13:56 +02:00
athrxx
08c6423403 KYRA: (EOB) - fix CGA mode glitch 2020-10-06 19:10:30 +02:00
Vladimir Serbinenko
55559539af common/array: Fix comment
Comment speaks about double-linked list but we actually have an array
2020-10-06 18:16:53 +02:00
Vladimir Serbinenko
1e3b41d71b Add division and multiplication operators to Common::Point
They're convenient for performing computations and I use
them in Hades Challenge engine
2020-10-06 18:16:08 +02:00
Eduard Chaika
7f9fe280a8 PETKA: fix memory leak in video decoding 2020-10-06 17:19:52 +03:00
Eduard Chaika
43524fe31f PETKA: fix memory leak when reading object data 2020-10-06 17:19:52 +03:00
Eduard Chaika
6e09269275 PETKA: fix memory leak in QObjectPetka 2020-10-06 17:19:52 +03:00
Eduard Chaika
aa7e20de28 PETKA: fix memory leak in sound mgr 2020-10-06 17:19:52 +03:00
Pawel Kolodziejski
eb83a03208 EVENTS: Added relative mouse position in virtual mouse 2020-10-06 15:39:07 +02:00
Pawel Kolodziejski
d63f0e7513 ICB: Corrected header ifdef guards 2020-10-06 14:32:14 +02:00
anonymous
17834b6183 I18N: Update translation (Chinese)
Currently translated at 0.9% (14 of 1480 strings)
2020-10-06 12:21:43 +00:00
Pawel Kolodziejski
6a28fee9ef ICB: Fixed accessing game ini file 2020-10-06 13:07:48 +02:00
Pawel Kolodziejski
edaa015de1 ICB: Switch to Common::File access game data 2020-10-06 12:59:49 +02:00
Pawel Kolodziejski
183ef8418f ICB: Drop not portable calls 2020-10-06 11:24:26 +02:00
Pawel Kolodziejski
eeab56a46c ICB: Reverse changes for WIN32 2020-10-06 10:03:15 +02:00
Pawel Kolodziejski
22c607b1a8 ICB: Cleanup headers 2020-10-06 09:51:20 +02:00
Pawel Kolodziejski
1e497cdebd WINTERMUTE: Allow compile without opengl 2020-10-06 07:33:01 +02:00
Pawel Kolodziejski
8123567795 WINTERMUTE: Enable engine by default 2020-10-06 06:44:51 +02:00
Pawel Kolodziejski
2c9c005469 ICB: Remove ifdefs _PC and _PSX 2020-10-06 06:33:43 +02:00
Andrei Prykhodko
e313abbcf7 PETKA: remove handling RIGHT and LEFT keycodes 2020-10-06 00:31:18 +03:00
Andrei Prykhodko
0639c0708e PETKA: implement dirty rects for QTextDescription 2020-10-06 00:07:23 +03:00
Andrei Prykhodko
6a35dda135 PETKA: implement drawing multiline text 2020-10-05 23:53:25 +03:00
Pawel Kolodziejski
0e42d4f504 ALL: Cleanup guards names. Fixed compilation. 2020-10-05 21:20:43 +02:00
Pawel Kolodziejski
fe7645c37e MAKEFILE: Cleanup 2020-10-05 20:43:45 +02:00
Pawel Kolodziejski
b8ae32d71b GRIM: Remove unused return value from GfxBase::setupScreen 2020-10-05 20:03:16 +02:00
Pawel Kolodziejski
c4b9f966b6 GRIM: Drop side textures feature from backend. 2020-10-05 19:09:58 +02:00
Andrei Prykhodko
620e9effec PETKA: fix dirty rect bug with star 2020-10-05 19:19:46 +03:00
Andrei Prykhodko
ab08c29ed6 PETKA: text fixes 2020-10-05 19:18:48 +03:00
Andrei Prykhodko
a1baf46899 PETKA: more original bug fixes 2020-10-05 19:08:45 +03:00
Eugene Sandulenko
706d25d47e COMMON: Revert unintended change 2020-10-05 16:30:13 +02:00
Pawel Kolodziejski
4f8f566299 ALL: Sync with ScummVM rev: c52f7e0e04 2020-10-05 14:54:26 +02:00