Commit Graph

27 Commits

Author SHA1 Message Date
Paul Gilbert
8694b48ae3 Set up a basic tracing system for all memory allocations to help track down memory leaks
svn-id: r44808
2009-10-09 08:15:30 +00:00
Paul Gilbert
49a4df3c8c Added Dirty Rect handling functionality
svn-id: r43406
2009-08-15 11:50:59 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Paul Gilbert
358be385b5 Replaced value with proper constant, and named a previously un-named structure field
svn-id: r40616
2009-05-16 04:03:37 +00:00
Paul Gilbert
5e5098bb96 Bugfix to prevent off-screen areas from being restored by restoreBackground
svn-id: r40593
2009-05-15 06:36:44 +00:00
Paul Gilbert
b7af9831da Fixes for the backupBackground method when X < 0
svn-id: r40590
2009-05-15 04:54:45 +00:00
Paul Gilbert
07fb7735b5 Replaced all occurrences of the constant '257' with the existing constant 'NUM_FILE_ENTRIES'
svn-id: r39824
2009-04-04 01:21:25 +00:00
Paul Gilbert
34d3d7c74d Code formatting, added further constant references, and corrected method signatures
svn-id: r39445
2009-03-16 09:45:37 +00:00
Paul Gilbert
979c1e0f6a Fixed some method parameters, changed the main loop to a method of the engine class, and moved the frame delay code to the main loop to make the game more responsive to events
svn-id: r39180
2009-03-07 07:12:10 +00:00
Paul Gilbert
3fb5e15072 Formatting fixes
svn-id: r38996
2009-03-01 02:25:46 +00:00
Paul Gilbert
7238358e6e Changed the save/load process to use a common serialiser
svn-id: r36253
2009-02-09 11:30:18 +00:00
Max Horn
4c5efaecf4 Code formatting fixes, automatically performed by astyle
svn-id: r35870
2009-01-16 02:43:41 +00:00
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Vincent Hamm
7159cc26df Fix blinking character
svn-id: r29987
2007-12-25 18:36:08 +00:00
Vincent Hamm
35b1521e68 Fix sprite mode 5
Fix backgroundIncrust system

svn-id: r29970
2007-12-24 02:59:23 +00:00
Vincent Hamm
564fc06cf7 Multiple fix/cleanup
One bug remains before the game is completable without hack

svn-id: r29920
2007-12-20 14:30:51 +00:00
Sven Hesse
d624add742 Muting the compiler :P
svn-id: r29468
2007-11-10 18:24:23 +00:00
Vincent Hamm
faf78d582a -Cleanup strings
-Fix load saves from original interpreter
-Add all background merge functions

svn-id: r29467
2007-11-10 17:15:48 +00:00
Vincent Hamm
783a0bf67d Cleanup load savegame from original interpreter
svn-id: r29453
2007-11-08 22:59:29 +00:00
Vincent Hamm
e2260d8afd Implement polygon and sprite masking
svn-id: r29422
2007-11-05 20:24:20 +00:00
Vincent Hamm
cc9b0844b9 Hooked inputs
Cleanup & fix in input management code

svn-id: r29267
2007-10-27 18:15:38 +00:00
Max Horn
3abc11611e Code formatting fixes
svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
4a302b25ad Lots of source code formatting corrections
svn-id: r28887
2007-09-10 13:17:20 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Vincent Hamm
f5c73e1603 Implement missing opcode and fix staff intro
svn-id: r26669
2007-04-28 23:21:13 +00:00
Eugene Sandulenko
ffce26ebfe Fix code formatting (partially) and guard defines in includes.
svn-id: r26631
2007-04-27 22:33:45 +00:00
Vincent Hamm
c01aa37caa Add cruise source code for scummvm
svn-id: r26605
2007-04-27 12:58:35 +00:00