Paul Gilbert
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8694b48ae3
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Set up a basic tracing system for all memory allocations to help track down memory leaks
svn-id: r44808
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2009-10-09 08:15:30 +00:00 |
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Paul Gilbert
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49a4df3c8c
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Added Dirty Rect handling functionality
svn-id: r43406
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2009-08-15 11:50:59 +00:00 |
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Johannes Schickel
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b3c6751b9b
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Strip trailing whitespaces in the whole code base.
svn-id: r40867
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2009-05-24 15:17:42 +00:00 |
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Paul Gilbert
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358be385b5
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Replaced value with proper constant, and named a previously un-named structure field
svn-id: r40616
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2009-05-16 04:03:37 +00:00 |
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Paul Gilbert
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5e5098bb96
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Bugfix to prevent off-screen areas from being restored by restoreBackground
svn-id: r40593
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2009-05-15 06:36:44 +00:00 |
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Paul Gilbert
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b7af9831da
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Fixes for the backupBackground method when X < 0
svn-id: r40590
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2009-05-15 04:54:45 +00:00 |
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Paul Gilbert
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07fb7735b5
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Replaced all occurrences of the constant '257' with the existing constant 'NUM_FILE_ENTRIES'
svn-id: r39824
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2009-04-04 01:21:25 +00:00 |
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Paul Gilbert
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34d3d7c74d
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Code formatting, added further constant references, and corrected method signatures
svn-id: r39445
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2009-03-16 09:45:37 +00:00 |
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Paul Gilbert
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979c1e0f6a
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Fixed some method parameters, changed the main loop to a method of the engine class, and moved the frame delay code to the main loop to make the game more responsive to events
svn-id: r39180
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2009-03-07 07:12:10 +00:00 |
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Paul Gilbert
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3fb5e15072
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Formatting fixes
svn-id: r38996
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2009-03-01 02:25:46 +00:00 |
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Paul Gilbert
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7238358e6e
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Changed the save/load process to use a common serialiser
svn-id: r36253
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2009-02-09 11:30:18 +00:00 |
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Max Horn
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4c5efaecf4
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Code formatting fixes, automatically performed by astyle
svn-id: r35870
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2009-01-16 02:43:41 +00:00 |
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Jordi Vilalta Prat
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66e9d4f5e8
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Removed trailing spaces.
svn-id: r30664
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2008-01-27 19:47:41 +00:00 |
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Vincent Hamm
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7159cc26df
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Fix blinking character
svn-id: r29987
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2007-12-25 18:36:08 +00:00 |
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Vincent Hamm
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35b1521e68
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Fix sprite mode 5
Fix backgroundIncrust system
svn-id: r29970
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2007-12-24 02:59:23 +00:00 |
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Vincent Hamm
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564fc06cf7
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Multiple fix/cleanup
One bug remains before the game is completable without hack
svn-id: r29920
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2007-12-20 14:30:51 +00:00 |
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Sven Hesse
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d624add742
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Muting the compiler :P
svn-id: r29468
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2007-11-10 18:24:23 +00:00 |
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Vincent Hamm
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faf78d582a
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-Cleanup strings
-Fix load saves from original interpreter
-Add all background merge functions
svn-id: r29467
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2007-11-10 17:15:48 +00:00 |
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Vincent Hamm
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783a0bf67d
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Cleanup load savegame from original interpreter
svn-id: r29453
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2007-11-08 22:59:29 +00:00 |
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Vincent Hamm
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e2260d8afd
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Implement polygon and sprite masking
svn-id: r29422
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2007-11-05 20:24:20 +00:00 |
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Vincent Hamm
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cc9b0844b9
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Hooked inputs
Cleanup & fix in input management code
svn-id: r29267
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2007-10-27 18:15:38 +00:00 |
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Max Horn
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3abc11611e
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Code formatting fixes
svn-id: r28945
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2007-09-18 20:16:33 +00:00 |
|
Max Horn
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4a302b25ad
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Lots of source code formatting corrections
svn-id: r28887
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2007-09-10 13:17:20 +00:00 |
|
Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
|
Vincent Hamm
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f5c73e1603
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Implement missing opcode and fix staff intro
svn-id: r26669
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2007-04-28 23:21:13 +00:00 |
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Eugene Sandulenko
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ffce26ebfe
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Fix code formatting (partially) and guard defines in includes.
svn-id: r26631
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2007-04-27 22:33:45 +00:00 |
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Vincent Hamm
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c01aa37caa
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Add cruise source code for scummvm
svn-id: r26605
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2007-04-27 12:58:35 +00:00 |
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