130 Commits

Author SHA1 Message Date
Thierry Crozat
788574e751 GUI: Bump theme version
I meant to, but forgot, to do it when adding the stretch factor
to the Options dialog. Doing it now should prevent from using
older themes that do not have the position for this widget.
2018-07-13 07:58:10 +01:00
Thierry Crozat
89f1b1c96e GUI: Add Stretch Mode selection in Options dialog 2018-07-08 16:54:51 +01:00
Colin Snover
eb4e9fe1d4 GUI: Remove mostly-broken audio output sample rate control
Removing this GUI control was suggested as far back as 2011 at
<http://lists.scummvm.org/pipermail/scummvm-devel/2011-November/010416.html>.
There were no objections, but it was never removed. When working
on audio latency bugs, I independently rediscovered that the GUI
option was broken: the per-game options would *never* work, and the
option would not take effect until ScummVM was restarted because
there is no API for interacting with the backend audio mixer. So
now, it is finally gone.

Primarily for the sake of future troubleshooting, configurability
of the audio sample frequency within SdlMixerManager is maintained
for the moment, but now users will need to edit their ScummVM
configuration file manually to change it.
2017-09-12 11:27:45 -05:00
Tarek Soliman
2977ae546e GUI: Improve calculation for savegame thumbnail labels
Instead of shrinking the rect based on how many labels aren't there,
expand the rect based on how many labels are there.

Closes gh-958
2017-06-09 13:17:09 -05:00
cpasjuste
70988527c6 PSP2: Add Playstation Vita (PSP2) support 2017-03-04 15:42:19 -06:00
Willem Jan Palenstijn
5510640dbc GUI: Give each tab in TabWidget its own width
The width of each tab is now computed from its title, independently of
the other tabs. This increases the number of tabs that fit on the
screen.

This rewrite also fixes a bug where if the window size increased while
_firstVisibleTab > 0, some tabs would become inaccessible when the
scroll buttons were hidden.

The layout key Globals.TabWidget.Tab.Width is now treated as minimal
tab width. This is set so that the tabs fit reasonably well in lowres
layouts.

At the same time, this reduces the lowres scroll buttons heights to fit.

This patch makes the Nintento DS hacks in TabWidget obsolete.
(Hopefully! I'm not able to test.)
2017-02-28 15:55:52 +01:00
rsn8887
45bd7a8b75 SDL: Fix erratic analog pointer + control options
Fixes erratic speeds in analog pointer motion
Implemented option to set analog/keyboard pointer speed
and control the analog joystick deadzone. The deadzone option appears
only if the build supports analog joystick (via JOY_ANALOG define)
2017-02-22 16:52:09 -06:00
lubomyr
2412502eee ANDROIDSDL: implemented checkbox for swap menu and back buttons 2017-02-14 17:38:44 +02:00
lubomyr
216f9c4f11 ANDROIDSDL: backend related checking in options.cpp replaced with hasFeature... condition, renamed some fields and methods 2017-02-14 15:13:58 +02:00
lubomyr
9cdda5c045 ANDROIDSDL: implemented checkbox for show/hide on-screen control in Options menu 2017-01-31 22:44:50 +02:00
lubomyr
15acee29f1 ANDROIDSDL: implemented checkbox for change mouse mode in Options menu 2017-01-30 22:35:40 +02:00
Thierry Crozat
59675d2e4c GUI: Add Apply button in global options dialog 2016-10-30 15:43:14 +00:00
Thierry Crozat
8b1bb08a6e GUI: Increase theme version
This should have been done when making changes to it but I forgot.
2016-10-21 21:33:53 +01:00
Thierry Crozat
3e08c33c35 GUI: Add checkbox and config option to enable/disable graphics filtering 2016-10-13 01:45:01 +01:00
Bastien Bouclet
cd803d7ca7 GUI: Fix a typo in the low resolution theme layouts
This caused a crash when opening to options dialog in low resolution.
2016-09-13 14:25:37 +02:00
Alexander Tkachev
faf849012c CLOUD: Add GUI for "rootpath" selection
Cloud tab now contains a button to select path, path label and a clear
button.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
091ff83ed6 GUI: Add Storage providers logos
StorageWizardDialog now shows logo of the Storage being connected (in
modern highres theme).
2016-08-24 16:07:55 +06:00
Alexander Tkachev
f39b6ed4ac GUI: Add Container in StorageWizardDialog
It now looks fine in both 640x400 and 320x200!
2016-08-24 16:07:55 +06:00
Alexander Tkachev
c74ba4652d GUI: Add "Paste" button in StorageWizardDialog
It pastes clipboard contents as code into 8 fields of that dialog.
(Clipboard support works with SDL2 only.)

"Open URL" and "Paste" buttons are placed in the left column under the
picture (because there is no room for 4 buttons in the bottom row).

Commit also adds "dropbox.bmp", which is just a square 115x115 picture.
Such pictures are would be used as Storages logos in that dialog.

In lowres there is no left column, so all 4 buttons are in the same row.
None of them are visible, because they are overflowed. Container has to
be added to continue working on them.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
438ba985a4 JANITORIAL: Remove spaces at the end of the line
I knew there were some, but I wanted to fix them once, instead of doing
it all the time.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
52503a2713 GUI: Add "Clear port" button in Cloud tab 2016-08-24 16:07:55 +06:00
Alexander Tkachev
39865e6e6c CLOUD: Add port override for LocalWebserver
It's enabled only when NETWORKING_LOCALWEBSERVER_ENABLE_PORT_OVERRIDE is
defined.

It's not defined, because override means we have to reconfigure our
redirect links somehow to use the override port.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
8de753b68a GUI: Add Cloud-related dialogs in classic theme's stx
Looks fine.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
64a79fd1ab GUI: Fix TabWidget height issues
Changes theme stx files to specify TabWidget's type. That fixes wrong TabWidget height.

Changes TabWidget's getHeight() to return not only "children" height, but also tabs height. That fixes wrong clipping area.

Changes Widget's findWidget to use getHeight(). That fixes bug when widgets in the bottom of TabWidget were not reacting to the mouse events.
2016-07-12 22:37:57 +06:00
Eugene Sandulenko
2cde45fe6d UPDATES: Implement Check now button in Options 2016-03-31 13:59:01 +02:00
Eugene Sandulenko
12b0313d92 GUI: Added stub for Update frequency check widgets. 2016-03-29 19:11:09 +02:00
Johannes Schickel
83df1eb43b GUI: Only use image for delete when applicable in PredictiveDialog. 2016-01-24 03:06:47 +01:00
Eugene Sandulenko
81a4359eee BBVS: Implement file chooser for Air Guitar minigame 2015-11-07 13:26:55 +01:00
Johannes Schickel
2d9d23adde GUI: Reduce spacing in save/load chooser in the classic theme.
This fixes bug #6658 "GUI: Save/Load grid view needs tuning for classic theme, 640x400 pixels" for me.
2014-06-22 17:43:06 +02:00
Marcus Comstedt
9957965257 GUI: Fix menu layout for low-res classic theme
Since clipping is now in place for strings, having text widgets which
are 4 pixels high will no longer work.  Remade the layout to set better
heights, and remove some spacing instead.
2014-01-11 17:48:34 +01:00
Eugene Sandulenko
f59512c47e RECORDER: Implement Events Recorder 2013-05-17 00:18:09 +03:00
Johannes Schickel
7dc15bc070 GUI: Center Launcher.Version in all themes.
Now that we actually use the textalign field of Launcher.Version the version
would be left aligned by default. This looks odd for the classic theme and
the low resolution version of the modern theme and is contrary to the old
"default" value, so I decided to center the string explicitly again.
2013-02-03 00:46:51 +01:00
Johannes Schickel
0a3e00b307 GUI: Allow user to display hidden files in the browser dialog.
This implements feature request #3600774 "File browser: show hidden files".
2013-01-27 19:13:44 +01:00
Torbjörn Andersson
e4a77aff06 GUI: Move the FluidSynth reset button from Misc tab to bottom
This should make it clearer that Reset applies to all of the
FluidSynth settings, not just the Misc tab.
2013-01-26 13:53:43 +01:00
Torbjörn Andersson
c780df5175 GUI: Add "Reset" button to FluidSynth settings dialog
This resets the FluidSynth settings to their default values.
2013-01-26 13:52:32 +01:00
Torbjörn Andersson
681f81211f FLUIDSYNTH: Add separate dialog for FluidSynth settings
I don't really understand what these parameters do, or what the
sensible values are, so for now the sliders are limited only by
the allowed (or, in one case, "safe") values.
2013-01-26 13:36:37 +01:00
Johannes Schickel
90eb773c5d GUI: Implement saving in the grid based save/load chooser. 2012-07-24 23:23:06 +02:00
Johannes Schickel
3256081b2b GUI: Add page display to grid based load chooser. 2012-07-01 16:49:07 +02:00
Johannes Schickel
d3e5763276 GUI: Allow the user to switch between list and thumbnail based load chooser. 2012-06-29 15:52:56 +02:00
Johannes Schickel
a401f0a19e ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.

Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
2012-06-03 02:02:57 +02:00
Oleksiy Kurochko
e6c317a922 GUI: Implemented pressed state for buttons 2012-05-03 19:32:08 +03:00
Filippos Karapetis
346c1fe461 GUI: Change the undithering checkbox to be an engine-specific option 2012-03-25 18:51:23 +03:00
Oleksiy Kurochko
ec32ccb6d6 GUI: Move predictive dialog to common gui 2012-03-25 12:21:38 +03:00
Filippos Karapetis
c84cd8dee8 GUI: Add per-engine and per-game options 2012-03-19 20:32:34 +01:00
Johannes Schickel
d21ae1aa40 GUI: Add support for loading TTF files with ISO-8859-1 charset. 2012-01-29 16:26:20 +01:00
Johannes Schickel
08b6f28d54 GRAPHICS: Rework BDF font code. 2012-01-06 15:38:29 +01:00
Johannes Schickel
95cabb0ffd SCUMM: Add a difficulty selection dialog for Loom FM-Towns.
It is in spirit of the DOS version's selection dialog, but it has the
description above the buttons instead of below it.
2011-12-26 15:25:41 +01:00
Alyssa Milburn
b017c9317b GUI: Fix and regenerate theme files for y==400 case. 2011-12-07 16:09:11 +01:00
MaximRussia
ad4471f70c GUI: Improved pop up and scrollbar arrows look
Previous triangle drawing was all wrong, rewrote it from the scratch.
Added padding to drawsteps in stx files
2011-12-07 14:04:10 +00:00
Eugene Sandulenko
2b6c2da831 GUI: Added clear button to paths 2011-10-25 14:56:05 +01:00